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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Made improvements to the Party member list from /party
This commit is contained in:
parent
0b26d6c72c
commit
78fdfc1c35
@ -8,6 +8,8 @@ Key:
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- Removal
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- Removal
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Version 2.1.46
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Version 2.1.46
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Party member lists now show the whole party, including offline players again.
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Party lists now have special markers for players who are in shared XP range
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Fixed an error where bleed was setting health outside minimum values
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Fixed an error where bleed was setting health outside minimum values
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[See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
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[See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
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[See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
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[See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
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@ -130,5 +130,7 @@ public class PartyInfoCommand implements CommandExecutor {
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player.sendMessage(LocaleLoader.getString("Commands.Party.Members.Header"));
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player.sendMessage(LocaleLoader.getString("Commands.Party.Members.Header"));
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player.sendMessage(LocaleLoader.getString("Commands.Party.MembersNear", nearMembers.size()+1, membersOnline));
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player.sendMessage(LocaleLoader.getString("Commands.Party.MembersNear", nearMembers.size()+1, membersOnline));
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player.sendMessage(party.createMembersList(player));
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player.sendMessage(party.createMembersList(player));
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}
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}
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}
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}
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@ -3,12 +3,16 @@ package com.gmail.nossr50.datatypes.party;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.experience.FormulaType;
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import com.gmail.nossr50.datatypes.experience.FormulaType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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import com.gmail.nossr50.util.sounds.SoundType;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -18,8 +22,15 @@ import java.util.ArrayList;
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import java.util.LinkedHashMap;
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import java.util.LinkedHashMap;
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import java.util.List;
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import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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import java.util.stream.Collectors;
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public class Party {
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public class Party {
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// private static final String ONLINE_PLAYER_PREFIX = "★";
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// private static final String ONLINE_PLAYER_PREFIX = "●" + ChatColor.RESET;
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private static final String ONLINE_PLAYER_PREFIX = "⬤";
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// private static final String OFFLINE_PLAYER_PREFIX = "☆";
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private static final String OFFLINE_PLAYER_PREFIX = "○";
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// private static final String OFFLINE_PLAYER_PREFIX = "⭕" + ChatColor.RESET;
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private final LinkedHashMap<UUID, String> members = new LinkedHashMap<UUID, String>();
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private final LinkedHashMap<UUID, String> members = new LinkedHashMap<UUID, String>();
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private final List<Player> onlineMembers = new ArrayList<Player>();
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private final List<Player> onlineMembers = new ArrayList<Player>();
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@ -324,36 +335,200 @@ public class Party {
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return this.getMembers().keySet().contains(uuid);
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return this.getMembers().keySet().contains(uuid);
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}
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}
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/**
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* Makes a formatted list of party members based on the perspective of a target player
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* Players that are hidden will be shown as offline (formatted in the same way)
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* Party leader will be formatted a specific way as well
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* @param player target player to use as POV
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* @return formatted list of party members from the POV of a player
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*/
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public String createMembersList(Player player) {
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public String createMembersList(Player player) {
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StringBuilder memberList = new StringBuilder();
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StringBuilder memberList = new StringBuilder();
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for (Player otherPlayer : this.getVisibleMembers(player)) {
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List<UUID> onlineMembers = members.keySet().stream()
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String memberName = otherPlayer.getName();
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.filter(x -> Bukkit.getOfflinePlayer(x).isOnline())
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.collect(Collectors.toList());
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if (this.getLeader().getUniqueId().equals(otherPlayer.getUniqueId())) {
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List<UUID> offlineMembers = members.keySet().stream()
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memberList.append(ChatColor.GOLD);
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.filter(x -> !Bukkit.getOfflinePlayer(x).isOnline())
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.collect(Collectors.toList());
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if (otherPlayer == null) {
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ArrayList<UUID> visiblePartyList = new ArrayList<>();
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memberName = memberName.substring(0, 1) + ChatColor.GRAY + ChatColor.ITALIC + "" + memberName.substring(1);
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boolean isPartyLeaderOfflineOrHidden = false;
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}
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ArrayList<UUID> offlineOrHiddenPartyList = new ArrayList<>();
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}
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else if (otherPlayer != null) {
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memberList.append(ChatColor.WHITE);
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}
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else {
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memberList.append(ChatColor.GRAY);
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}
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if (player.getName().equalsIgnoreCase(otherPlayer.getName())) {
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for(UUID onlineMember : onlineMembers)
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memberList.append(ChatColor.ITALIC);
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{
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}
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Player onlinePlayer = Bukkit.getPlayer(onlineMember);
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memberList.append(memberName).append(ChatColor.RESET).append(" ");
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if(!isNotSamePerson(player.getUniqueId(), onlineMember) || player.canSee(onlinePlayer))
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{
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visiblePartyList.add(onlineMember);
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} else {
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//Party leader and cannot be seen by this player
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if(isNotSamePerson(leader.getUniqueId(), player.getUniqueId()) && onlineMember == leader.getUniqueId())
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isPartyLeaderOfflineOrHidden = true;
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offlineOrHiddenPartyList.add(onlineMember);
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}
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}
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}
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//Add all the actually offline members
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offlineOrHiddenPartyList.addAll(offlineMembers);
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/* BUILD THE PARTY LIST WITH FORMATTING */
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String partyLeaderPrefix =
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/*ChatColor.WHITE
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+ "["
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+*/ ChatColor.GOLD
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+ "♕"
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/*+ ChatColor.WHITE
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+ "]"*/
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+ ChatColor.RESET;
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//First add the party leader
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memberList.append(partyLeaderPrefix);
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List<Player> nearbyPlayerList = getNearMembers(UserManager.getPlayer(player));
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boolean useDisplayNames = Config.getInstance().getPartyDisplayNames();
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if(isPartyLeaderOfflineOrHidden)
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{
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if(isNotSamePerson(player.getUniqueId(), leader.getUniqueId()))
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applyOnlineAndRangeFormatting(memberList, false, false);
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memberList.append(ChatColor.GRAY)
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.append(leader.getPlayerName());
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}
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else {
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if(isNotSamePerson(leader.getUniqueId(), player.getUniqueId()))
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applyOnlineAndRangeFormatting(memberList, true, nearbyPlayerList.contains(Bukkit.getPlayer(leader.getUniqueId())));
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if(useDisplayNames) {
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memberList.append(Bukkit.getPlayer(leader.getUniqueId()).getDisplayName());
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} else {
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memberList.append(ChatColor.GOLD)
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.append(Bukkit.getPlayer(leader.getUniqueId()).getName());
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}
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}
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//Space
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memberList.append(" ");
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//Now do online members
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for(UUID onlinePlayerUUID : visiblePartyList)
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{
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if(onlinePlayerUUID == leader.getUniqueId())
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continue;
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if(isNotSamePerson(onlinePlayerUUID, player.getUniqueId()))
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applyOnlineAndRangeFormatting(memberList, true, nearbyPlayerList.contains(Bukkit.getPlayer(onlinePlayerUUID)));
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if(useDisplayNames)
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{
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memberList.append(Bukkit.getPlayer(onlinePlayerUUID).getDisplayName());
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}
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else
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{
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//Color allies green, players dark aqua
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memberList.append(ChatColor.GREEN)
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.append(Bukkit.getPlayer(onlinePlayerUUID).getName());
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}
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memberList.append(" ").append(ChatColor.RESET);
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}
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for(UUID offlineOrHiddenPlayer : offlineOrHiddenPartyList)
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{
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if(offlineOrHiddenPlayer == leader.getUniqueId())
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continue;
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applyOnlineAndRangeFormatting(memberList, false, false);
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memberList.append(ChatColor.GRAY)
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.append(Bukkit.getOfflinePlayer(offlineOrHiddenPlayer).getName())
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.append(" ").append(ChatColor.RESET);
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}
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// for (Player otherPlayer : this.getVisibleMembers(player)) {
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// String memberName = otherPlayer.getName();
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//
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// if (this.getLeader().getUniqueId().equals(otherPlayer.getUniqueId())) {
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// memberList.append(ChatColor.GOLD);
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//
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// if (otherPlayer == null) {
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// memberName = memberName.substring(0, 1) + ChatColor.GRAY + ChatColor.ITALIC + "" + memberName.substring(1);
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// }
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// }
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// else if (otherPlayer != null) {
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// memberList.append(ChatColor.WHITE);
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// }
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// else {
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// memberList.append(ChatColor.GRAY);
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// }
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//
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// if (player.getName().equalsIgnoreCase(otherPlayer.getName())) {
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// memberList.append(ChatColor.ITALIC);
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// }
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//
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// memberList.append(memberName).append(ChatColor.RESET).append(" ");
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// }
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return memberList.toString();
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return memberList.toString();
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}
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}
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private boolean isNotSamePerson(UUID onlinePlayerUUID, UUID uniqueId) {
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return onlinePlayerUUID != uniqueId;
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}
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private void applyOnlineAndRangeFormatting(StringBuilder stringBuilder, boolean isVisibleOrOnline, boolean isNear)
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{
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if(isVisibleOrOnline)
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{
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if(isNear)
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{
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stringBuilder.append(ChatColor.GREEN);
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} else {
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stringBuilder.append(ChatColor.GRAY);
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}
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// stringBuilder.append(ChatColor.BOLD);
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stringBuilder.append(ONLINE_PLAYER_PREFIX);
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} else {
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stringBuilder.append(ChatColor.GRAY);
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stringBuilder.append(OFFLINE_PLAYER_PREFIX);
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}
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stringBuilder.append(ChatColor.RESET);
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}
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/**
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* Get the near party members.
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*
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* @param mcMMOPlayer The player to check
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* @return the near party members
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*/
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public List<Player> getNearMembers(McMMOPlayer mcMMOPlayer) {
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List<Player> nearMembers = new ArrayList<Player>();
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Party party = mcMMOPlayer.getParty();
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if (party != null) {
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Player player = mcMMOPlayer.getPlayer();
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double range = Config.getInstance().getPartyShareRange();
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for (Player member : party.getOnlineMembers()) {
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if (!player.equals(member) && member.isValid() && Misc.isNear(player.getLocation(), member.getLocation(), range)) {
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nearMembers.add(member);
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}
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}
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}
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return nearMembers;
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}
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@Override
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@Override
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public boolean equals(Object obj) {
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public boolean equals(Object obj) {
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if (obj == null) {
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if (obj == null) {
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