From 7889fe524909fa9c4949b5ed3cadf46465e32aca Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 17 Jan 2019 12:03:07 -0800 Subject: [PATCH] More color tweaks --- .../resources/locale/locale_cy.properties | 2 ++ .../resources/locale/locale_en_US.properties | 22 +++++++++---------- 2 files changed, 13 insertions(+), 11 deletions(-) diff --git a/src/main/resources/locale/locale_cy.properties b/src/main/resources/locale/locale_cy.properties index cc68759fc..dd6fc8bd6 100644 --- a/src/main/resources/locale/locale_cy.properties +++ b/src/main/resources/locale/locale_cy.properties @@ -463,3 +463,5 @@ MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: MOTD.PerksPrefix=[mcMMO Perks] MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0} MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website +Skills.AbilityGateRequirementFail= +Smelting.SubSkill.UnderstandingTheArt.Name= diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index 1479f1529..30cf7cf07 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -131,8 +131,8 @@ Axes.Ability.Bonus.2=Armor Impact Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor Axes.Ability.Bonus.4=Greater Impact Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes -Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** -Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Ability.Lower=[[GRAY]]You lower your Axe. +Axes.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Axe. Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! Axes.Combat.CritChance=Chance to critically strike: [[YELLOW]]{0} Axes.Combat.CriticalHit=CRITICAL HIT! @@ -159,8 +159,8 @@ Axes.Skills.SS.Other.Off=Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=Axes skill increased by {0}. Total ({1}) #EXCAVATION -Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Ability.Lower=[[GRAY]]You lower your shovel. +Excavation.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Shovel. Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter @@ -215,8 +215,8 @@ Herbalism.Ability.GTh.Fail=**GREEN THUMB FAIL** Herbalism.Ability.GTh.Stage=Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.HylianLuck=Hylian Luck Chance: [[YELLOW]]{0} -Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** -Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Ability.Lower=[[GRAY]]You lower your Hoe. +Herbalism.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Hoe. Herbalism.Ability.ShroomThumb.Chance=Shroom Thumb Chance: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=**SHROOM THUMB FAIL** Herbalism.SubSkill.GreenTerra.Name=Green Terra @@ -345,8 +345,8 @@ Salvage.SkillName=SALVAGE #Anvil (Shared between SALVAGE and REPAIR) Anvil.Unbreakable=This item is unbreakable! #SWORDS -Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** -Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Ability.Lower=[[GRAY]]You lower your sword. +Swords.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Sword. Swords.Combat.Bleed.Chance=Bleed Chance: [[YELLOW]]{0} Swords.Combat.Bleed.Length=Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds @@ -436,8 +436,8 @@ Unarmed.Ability.Chance.Disarm=Disarm Chance: [[YELLOW]]{0} Unarmed.Ability.Chance.IronGrip=Iron Grip Chance: [[YELLOW]]{0} Unarmed.Ability.IronGrip.Attacker=Your opponent has an iron grip! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed! -Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** -Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Ability.Lower=[[GRAY]]You lower your fists. +Unarmed.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Fists. Unarmed.SubSkill.Berserk.Name=Berserk Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials Unarmed.SubSkill.Disarm.Name=Disarm @@ -913,7 +913,7 @@ Skills.ChildStats={0}[[GREEN]]{1} Skills.TooTired=You are too tired to use that ability again. [[YELLOW]]({0}s) Skills.Cancelled={0} cancelled! Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel. -Skills.AbilityGateRequirementFail=You require [[YELLOW]]{0}[[RED]] more levels of [[GOLD]]{1}[[RED]] to use this super ability. +Skills.AbilityGateRequirementFail=[[GRAY]]You require [[YELLOW]]{0}[[GRAY]] more levels of [[DARK_AQUA]]{1}[[GRAY]] to use this super ability. #STATISTICS Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-