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Salvage always asks for confirmation before breaking an item
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commit
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@ -1,3 +1,6 @@
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Version 2.1.71
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Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
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Version 2.1.70
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Version 2.1.70
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Added new DatabaseAPI to the API package, has features relating to database operations
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Added new DatabaseAPI to the API package, has features relating to database operations
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Fixed a bug where shulker boxes (without colors) would activate tool ready messages
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Fixed a bug where shulker boxes (without colors) would activate tool ready messages
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.70</version>
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<version>2.1.71-SNAPSHOT</version>
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<name>mcMMO</name>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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<scm>
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@ -619,7 +619,7 @@ public class PlayerListener implements Listener {
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event.setCancelled(true);
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event.setCancelled(true);
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// Make sure the player knows what he's doing when trying to salvage an enchanted item
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// Make sure the player knows what he's doing when trying to salvage an enchanted item
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if (!(heldItem.getEnchantments().size() > 0) || salvageManager.checkConfirmation(true)) {
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if (salvageManager.checkConfirmation(true)) {
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SkillUtils.handleAbilitySpeedDecrease(player);
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SkillUtils.handleAbilitySpeedDecrease(player);
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salvageManager.handleSalvage(block.getLocation(), heldItem);
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salvageManager.handleSalvage(block.getLocation(), heldItem);
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player.updateInventory();
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player.updateInventory();
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