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Some refactoring of FlatFileDatabaseManager
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@ -1,7 +1,7 @@
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package com.gmail.nossr50.commands;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.database.FlatfileDatabaseManager;
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import com.gmail.nossr50.database.FlatFileDatabaseManager;
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import com.gmail.nossr50.database.SQLDatabaseManager;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.mcMMO;
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@ -27,8 +27,8 @@ public class MHDCommand implements TabExecutor {
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sender.sendMessage("Mob health reset");
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return true;
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}
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if (mcMMO.getDatabaseManager() instanceof FlatfileDatabaseManager) {
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FlatfileDatabaseManager m = (FlatfileDatabaseManager) mcMMO.getDatabaseManager();
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if (mcMMO.getDatabaseManager() instanceof FlatFileDatabaseManager) {
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FlatFileDatabaseManager m = (FlatFileDatabaseManager) mcMMO.getDatabaseManager();
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m.resetMobHealthSettings();
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for (McMMOPlayer player : UserManager.getPlayers()) {
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player.getProfile().setMobHealthbarType(Config.getInstance().getMobHealthbarDefault());
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@ -23,7 +23,7 @@ public class DatabaseManagerFactory {
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mcMMO.p.debug("Falling back on " + (Config.getInstance().getUseMySQL() ? "SQL" : "Flatfile") + " database");
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}
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return Config.getInstance().getUseMySQL() ? new SQLDatabaseManager() : new FlatfileDatabaseManager();
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return Config.getInstance().getUseMySQL() ? new SQLDatabaseManager() : new FlatFileDatabaseManager();
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}
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/**
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@ -60,7 +60,7 @@ public class DatabaseManagerFactory {
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switch (type) {
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case FLATFILE:
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mcMMO.p.getLogger().info("Using FlatFile Database");
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return new FlatfileDatabaseManager();
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return new FlatFileDatabaseManager();
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case SQL:
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mcMMO.p.getLogger().info("Using SQL Database");
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@ -22,7 +22,7 @@ import org.jetbrains.annotations.Nullable;
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import java.io.*;
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import java.util.*;
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public final class FlatfileDatabaseManager implements DatabaseManager {
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public final class FlatFileDatabaseManager implements DatabaseManager {
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private final HashMap<PrimarySkillType, List<PlayerStat>> playerStatHash = new HashMap<>();
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private final List<PlayerStat> powerLevels = new ArrayList<>();
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private long lastUpdate = 0;
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@ -74,7 +74,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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public static int DATA_ENTRY_COUNT = COOLDOWN_CHIMAERA_WING + 1; //Update this everytime new data is added
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protected FlatfileDatabaseManager() {
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protected FlatFileDatabaseManager() {
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usersFile = new File(mcMMO.getUsersFilePath());
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checkStructure();
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updateLeaderboards();
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@ -339,8 +339,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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/*
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* If we couldn't find the user in the DB we need to add him
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*/
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if(!wroteUser)
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{
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if(!wroteUser) {
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writeUserToLine(profile, playerName, uuid, writer);
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}
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