Moved anvil placement handling into Repair.java

This commit is contained in:
GJ 2012-03-25 16:26:40 -04:00
parent 0ee05687d9
commit 77462888ff
2 changed files with 33 additions and 22 deletions

View File

@ -14,9 +14,11 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.skills.Excavation; import com.gmail.nossr50.skills.Excavation;
import com.gmail.nossr50.skills.Herbalism; import com.gmail.nossr50.skills.Herbalism;
import com.gmail.nossr50.skills.Mining; import com.gmail.nossr50.skills.Mining;
import com.gmail.nossr50.skills.Repair;
import com.gmail.nossr50.skills.Skills; import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.skills.WoodCutting; import com.gmail.nossr50.skills.WoodCutting;
import com.gmail.nossr50.spout.SpoutSounds; import com.gmail.nossr50.spout.SpoutSounds;
import com.gmail.nossr50.events.FakeBlockBreakEvent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.CropState; import org.bukkit.CropState;
@ -36,12 +38,9 @@ import org.bukkit.event.player.PlayerAnimationEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.metadata.FixedMetadataValue;
import org.getspout.spoutapi.SpoutManager;
import org.getspout.spoutapi.player.SpoutPlayer;
import org.getspout.spoutapi.sound.SoundEffect; import org.getspout.spoutapi.sound.SoundEffect;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.events.FakeBlockBreakEvent;
public class mcBlockListener implements Listener { public class mcBlockListener implements Listener {
private final mcMMO plugin; private final mcMMO plugin;
@ -122,22 +121,7 @@ public class mcBlockListener implements Listener {
} }
if (id == LoadProperties.anvilID && LoadProperties.anvilmessages) { if (id == LoadProperties.anvilID && LoadProperties.anvilmessages) {
PlayerProfile PP = Users.getProfile(player); Repair.placedAnvilCheck(player, id);
if (!PP.getPlacedAnvil()) {
if (LoadProperties.spoutEnabled) {
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
if (sPlayer.isSpoutCraftEnabled()) {
sPlayer.sendNotification("[mcMMO] Anvil Placed", "Right click to repair!", Material.getMaterial(id));
}
}
else {
event.getPlayer().sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil"));
}
PP.togglePlacedAnvil();
}
} }
} }

View File

@ -9,6 +9,8 @@ import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory; import org.bukkit.inventory.PlayerInventory;
import org.getspout.spoutapi.SpoutManager;
import org.getspout.spoutapi.player.SpoutPlayer;
import com.gmail.nossr50.ItemChecks; import com.gmail.nossr50.ItemChecks;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
@ -434,4 +436,29 @@ public class Repair {
is.setDurability(getRepairAmount(is, player)); is.setDurability(getRepairAmount(is, player));
} }
/**
* Handles notifications for placing an anvil.
*
* @param player The player placing the anvil
* @param anvilID The item ID of the anvil block
*/
public static void placedAnvilCheck(Player player, int anvilID) {
PlayerProfile PP = Users.getProfile(player);
if (!PP.getPlacedAnvil()) {
if (LoadProperties.spoutEnabled) {
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
if (sPlayer.isSpoutCraftEnabled()) {
sPlayer.sendNotification("[mcMMO] Anvil Placed", "Right click to repair!", Material.getMaterial(anvilID)); //TODO: Use Locale
}
}
else {
player.sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil"));
}
PP.togglePlacedAnvil();
}
}
} }