Starting coding for PlayerProfiles class to store aliases, personal muting, tag, and nickname

This commit is contained in:
cerevisiae 2010-12-02 00:17:42 -06:00
parent a0552c1f31
commit 76cadca12f
2 changed files with 204 additions and 0 deletions

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@ -10,6 +10,7 @@ import java.util.logging.Logger;
//Author: nos, trapalice, cerevisiae //Author: nos, trapalice, cerevisiae
//===================================================================== //=====================================================================
public class vMinecraftCommands{ public class vMinecraftCommands{
//Log output //Log output
protected static final Logger log = Logger.getLogger("Minecraft"); protected static final Logger log = Logger.getLogger("Minecraft");
static final int EXIT_FAIL = 0, static final int EXIT_FAIL = 0,
@ -539,6 +540,19 @@ public class vMinecraftCommands{
//if(cur) //if(cur)
return EXIT_SUCCESS; return EXIT_SUCCESS;
} }
//=====================================================================
//Function: privateMessage(/msg)
//Input: long time: The time to reverse to.
//Output: int: Exit Code
//Use: List all invulnerable players
//=====================================================================
public static int privateMessage(Player player, String[] message)
{
long curTime = etc.getServer().getRelativeTime();
//if(cur)
return EXIT_SUCCESS;
}
} }
//===================================================================== //=====================================================================

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@ -70,3 +70,193 @@ public class vMinecraftUsers {
} }
} }
//=====================================================================
//Class: PlayerList
//Use: Encapsulates the player list
//Author: cerevisiae
//=====================================================================
class PlayerList
{
ArrayList<PlayerProfile> players;
//=====================================================================
//Function: PlayerList
//Input: Player player: The player to create a profile object for
//Output: none
//Use: Initializes the ArrayList
//=====================================================================
public PlayerList() { players = new ArrayList<PlayerProfile>(); }
//=====================================================================
//Function: addPlayer
//Input: Player player: The player to add
//Output: None
//Use: Add a profile of the specified player
//=====================================================================
public void addPlayer(Player player)
{
players.add(new PlayerProfile(player));
}
//=====================================================================
//Function: removePlayer
//Input: Player player: The player to remove
//Output: None
//Use: Remove the profile of the specified player
//=====================================================================
public void removePlayer(Player player)
{
players.remove(findProfile(player));
}
//=====================================================================
//Function: findProfile
//Input: Player player: The player to find's profile
//Output: PlayerProfile: The profile of the specified player
//Use: Get the profile for the specified player
//=====================================================================
private PlayerProfile findProfile(Player player)
{
for(PlayerProfile ply : players)
{
if(ply.getPlayer().equals(player))
return ply;
}
return null;
}
//=====================================================================
//Class: PlayerProfile
//Use: Encapsulates all commands for player options
//Author: cerevisiae
//=====================================================================
class PlayerProfile
{
private Player playerName;
private String nickName;
private String tag;
private ArrayList<Player> ignoreList;
private commandList aliasList;
static final int EXIT_FAIL = 0,
EXIT_SUCCESS = 1,
EXIT_CONTINUE = 2;
//=====================================================================
//Function: PlayerProfile
//Input: Player player: The player to create a profile object for
//Output: none
//Use: Loads settings for the player or creates them if they don't
// exist.
//=====================================================================
public PlayerProfile(Player player)
{
ignoreList = new ArrayList<Player>();
aliasList = new commandList();
}
//=====================================================================
//Function: getPlayer
//Input: None
//Output: Player: The player this profile belongs to
//Use: Finds if the specified player is in the ignore list
//=====================================================================
public Player getPlayer(){return playerName;}
//=====================================================================
//Function: isIgnored
//Input: Player player: Checks if a player is ignored
//Output: boolean: If they're ignored
//Use: Finds if the specified player is in the ignore list
//=====================================================================
public boolean isIgnored(Player player){return ignoreList.contains(player);}
//=====================================================================
//Function: addIgnore
//Input: Player name: The player to ignore
//Output: None
//Use: Ignores a player.
//=====================================================================
public void addIgnore(Player name)
{
if(!ignoreList.contains(name))
ignoreList.add(name);
}
//=====================================================================
//Function: removeIgnore
//Input: Player name: The player to ignore
//Output: None
//Use: Ignores a player.
//=====================================================================
public void removeIgnore(Player name)
{
if(ignoreList.contains(name))
ignoreList.remove(name);
}
//=====================================================================
//Function: addAlias
//Input: String command: The command to try to call
// String[] args: The arguments for the command
//Output: None
//Use: Adds a command
//=====================================================================
public void addAlias(String name, String callCommand)
{
aliasList.registerAlias(name, callCommand);
}
//=====================================================================
//Function: addAlias
//Input: String command: The command to try to call
// String[] args: The arguments for the command
//Output: None
//Use: Adds a command
//=====================================================================
public void addAlias(String name, String callCommand, String[] args)
{
aliasList.registerAlias(name, callCommand, args);
}
//=====================================================================
//Function: callAlias
//Input: String command: The command to try to call
// Player player: Checks if a player is ignored
// String[] args: The arguments for the command
//Output: int: Exit code
//Use: Attempts to call a command
//=====================================================================
public int callAlias(String command, Player player, String[] args)
{
try
{
//Attemt to call the function
return aliasList.call(command, player, args);
}
catch (Throwable e)
{
//The function wasn't found, returns fail
return EXIT_FAIL;
}
}
//=====================================================================
//Function: setTag
//Input: String newTag: The tag to set for the player
//Output: None
//Use: Sets a player tag
//=====================================================================
public void setTag(String newTag){ tag = newTag; }
//=====================================================================
//Function: getTag
//Input: None
//Output: String: The player tag
//Use: Gets a player tag
//=====================================================================
public String getTag() { return tag; }
}
}