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Move validation to proper location
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ccbffca278
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7683dfc436
@ -116,7 +116,7 @@ public class Config extends AutoUpdateConfigLoader {
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}
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if (getPartyShareBonusIncrease() < 0) {
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reason.add("Party.Sharing.ExpShare_bonus_increase should be greater than or equal to 0!");
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reason.add("Party.Sharing.ExpShare_bonus_increase should be at least 0!");
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}
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if (getPartyShareBonusCap() <= 0) {
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@ -168,28 +168,36 @@ public class Config extends AutoUpdateConfigLoader {
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reason.add("Skills.Taming.Call_Of_The_Wild.Fish_Required should be at least 1!");
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}
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if (getTamingCOTWAmount(EntityType.OCELOT) <= 0) {
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reason.add("Skills.Taming.Call_Of_The_Wild.Ocelot_Amount should be greater than 0!");
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}
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if (getTamingCOTWAmount(EntityType.WOLF) <= 0) {
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reason.add("Skills.Taming.Call_Of_The_Wild.Wolf_Amount should be greater than 0!");
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}
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if (getExperienceGainsGlobalMultiplier() <= 0) {
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reason.add("Experience.Gains.Multiplier.Global should be greater than 0!");
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}
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if (getPlayerVersusPlayerXP() < 0) {
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reason.add("Experience.Gains.Multiplier.PVP should be greater than 0!");
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reason.add("Experience.Gains.Multiplier.PVP should be at least 0!");
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}
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if (getAnimalsXP() < 0) {
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reason.add("Experience.Gains.Multiplier.Animals should be greater than 0!");
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reason.add("Experience.Gains.Multiplier.Animals should be at least 0!");
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}
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if (getWitherSkeletonXP() < 0) {
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reason.add("Experience.Gains.Multiplier.Wither_Skeleton should be greater than 0!");
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reason.add("Experience.Gains.Multiplier.Wither_Skeleton should be at least 0!");
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}
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if (getSpawnedMobXpMultiplier() < 0) {
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reason.add("Experience.Gains.Mobspawners.Multiplier should be greater than 0!");
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reason.add("Experience.Gains.Mobspawners.Multiplier should be at least 0!");
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}
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if (getFormulaMultiplierCurve() < 0) {
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reason.add("Experience.Formula.Curve_Modifier should be greater than 0!");
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reason.add("Experience.Formula.Curve_Modifier should be at least 0!");
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}
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// Check if there were any errors
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@ -184,11 +184,6 @@ public class TamingManager extends SkillManager {
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int amount = Config.getInstance().getTamingCOTWAmount(type);
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// TODO: Validate in config instead
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if (amount <= 0) {
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amount = 1;
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}
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for (int i = 0; i < amount; i++) {
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LivingEntity entity = (LivingEntity) player.getWorld().spawnEntity(player.getLocation(), type);
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