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3% != 100% - Fixes #671
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@ -148,7 +148,7 @@ public final class ShakeMob {
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possibleDrops.put(new ItemStack(Material.RED_MUSHROOM, Misc.getRandom().nextInt(3) + 1), 30);
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break;
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case PIG:
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possibleDrops.put(new ItemStack(Material.PORK), 3);
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possibleDrops.put(new ItemStack(Material.PORK), 100);
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break;
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case PIG_ZOMBIE:
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possibleDrops.put(new ItemStack(Material.ROTTEN_FLESH), 50);
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