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Most Experience related maps are now tracked via a new ExperienceMapManager to simplify loading/unloading of registered values
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@@ -349,21 +349,6 @@ public class ExperienceConfig extends ConfigValidated {
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return getIntValue(path);
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}
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/**
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* Checks if a block gives XP
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* This is used to determine whether or not mcMMO should track a block that is placed by a user, among other things.
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* Note: If the block has an entry in the config that will return true even if the XP is 0, this does not check the value of the XP
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* @param skill The skill to check for
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* @param blockType the type of block
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* @return true if the block does give XP
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*/
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public boolean doesBlockGiveSkillXP(PrimarySkillType skill, Material blockType) {
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//TODO: This used to support wildcard characters, seems a bit unnecessary to do so.
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//TODO: This is going to need to be changed, this code here is only placeholder
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String[] path = new String[] {EXPERIENCE, StringUtils.getCapitalized(skill.toString()), blockType.toString()};
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return hasNode(path);
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}
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/*
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* Experience Bar Stuff
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*/
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