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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
Prepare for UUID update
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48c7aa3e84
commit
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@ -67,7 +67,7 @@ public interface DatabaseManager {
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*
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* @param playerName The name of the player to be added to the database
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*/
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public void newUser(String playerName);
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public void newUser(String playerName, String uuid);
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/**
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* Load a player from the database.
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@ -14,6 +14,7 @@ import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import org.bukkit.OfflinePlayer;
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@ -271,6 +272,8 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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writer.append(mobHealthbarType == null ? Config.getInstance().getMobHealthbarDefault().toString() : mobHealthbarType.toString()).append(":");
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writer.append(profile.getSkillLevel(SkillType.ALCHEMY)).append(":");
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writer.append(profile.getSkillXpLevel(SkillType.ALCHEMY)).append(":");
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UUID uuid = profile.getUniqueId();
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writer.append(uuid == null ? "" : uuid.toString()).append(":");
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writer.append("\r\n");
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}
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}
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@ -313,7 +316,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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return skills;
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}
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public void newUser(String playerName) {
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public void newUser(String playerName, String uuid) {
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BufferedWriter out = null;
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synchronized (fileWritingLock) {
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try {
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@ -362,7 +365,8 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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out.append(Config.getInstance().getMobHealthbarDefault().toString()).append(":"); // Mob Healthbar HUD
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out.append("0:"); // Alchemy
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out.append("0:"); // AlchemyXp
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out.append(uuid).append(":"); // UUID
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// Add more in the same format as the line above
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out.newLine();
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@ -376,7 +380,12 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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}
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}
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@Deprecated
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public PlayerProfile loadPlayerProfile(String playerName, boolean create) {
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return loadPlayerProfile(playerName, "", create);
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}
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public PlayerProfile loadPlayerProfile(String playerName, String uuid, boolean create) {
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BufferedReader in = null;
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String usersFilePath = mcMMO.getUsersFilePath();
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@ -399,7 +408,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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// Didn't find the player, create a new one
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if (create) {
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newUser(playerName);
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newUser(playerName, uuid);
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return new PlayerProfile(playerName, true);
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}
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}
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@ -645,7 +654,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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}
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// If they're valid, rewrite them to the file.
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if (character.length == 41) {
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if (character.length == 42) {
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writer.append(line).append("\r\n");
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continue;
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}
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@ -699,6 +708,14 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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oldVersion = "1.4.08";
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}
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}
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if (character.length <= 41) {
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// Addition of UUIDs
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// Version 1.5.01
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newLine.append(":");
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if (oldVersion == null) {
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oldVersion = "1.5.01";
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}
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}
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// Remove any blanks that shouldn't be there, and validate the other fields
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String[] newCharacter = newLine.toString().split(":");
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@ -869,7 +886,15 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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mobHealthbarType = Config.getInstance().getMobHealthbarDefault();
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}
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return new PlayerProfile(character[0], skills, skillsXp, skillsDATS, mobHealthbarType);
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UUID uuid;
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try {
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uuid = UUID.fromString(character[41]);
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}
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catch (Exception e) {
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uuid = null;
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}
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return new PlayerProfile(character[0], uuid, skills, skillsXp, skillsDATS, mobHealthbarType);
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}
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private Map<SkillType, Integer> getSkillMapFromLine(String[] character) {
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@ -13,6 +13,7 @@ import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Properties;
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import java.util.UUID;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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@ -123,7 +124,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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int userId = readId(profile.getPlayerName());
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if (userId == -1) {
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newUser(profile.getPlayerName());
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newUser(profile.getPlayerName(), profile.getUniqueId().toString());
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userId = readId(profile.getPlayerName());
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if (userId == -1) {
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return false;
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@ -132,6 +133,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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boolean success = true;
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MobHealthbarType mobHealthbarType = profile.getMobHealthbarType();
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success &= saveUniqueId(userId, profile.getUniqueId().toString());
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success &= saveLogin(userId, ((int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR)));
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success &= saveHuds(userId, (mobHealthbarType == null ? Config.getInstance().getMobHealthbarDefault().toString() : mobHealthbarType.toString()));
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success &= saveLongs(
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@ -317,7 +319,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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return skills;
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}
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public void newUser(String playerName) {
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public void newUser(String playerName, String uuid) {
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if (!checkConnected()) {
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return;
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}
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@ -325,9 +327,10 @@ public final class SQLDatabaseManager implements DatabaseManager {
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PreparedStatement statement = null;
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try {
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statement = connection.prepareStatement("INSERT INTO " + tablePrefix + "users (user, lastlogin) VALUES (?, ?)", Statement.RETURN_GENERATED_KEYS);
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statement = connection.prepareStatement("INSERT INTO " + tablePrefix + "users (user, uuid, lastlogin) VALUES (?, ?, ?)", Statement.RETURN_GENERATED_KEYS);
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statement.setString(1, playerName);
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statement.setLong(2, System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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statement.setString(2, uuid);
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statement.setLong(3, System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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statement.execute();
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int id = readId(playerName);
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@ -348,11 +351,12 @@ public final class SQLDatabaseManager implements DatabaseManager {
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}
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}
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@Deprecated
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public PlayerProfile loadPlayerProfile(String playerName, boolean create) {
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return loadPlayerProfile(playerName, create, true);
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return loadPlayerProfile(playerName, "", create, true);
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}
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private PlayerProfile loadPlayerProfile(String playerName, boolean create, boolean retry) {
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private PlayerProfile loadPlayerProfile(String playerName, String uuid, boolean create, boolean retry) {
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if (!checkConnected()) {
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return new PlayerProfile(playerName, false); // return fake profile if not connected
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}
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@ -365,7 +369,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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+ "s.taming, s.mining, s.repair, s.woodcutting, s.unarmed, s.herbalism, s.excavation, s.archery, s.swords, s.axes, s.acrobatics, s.fishing, s.alchemy, "
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+ "e.taming, e.mining, e.repair, e.woodcutting, e.unarmed, e.herbalism, e.excavation, e.archery, e.swords, e.axes, e.acrobatics, e.fishing, e.alchemy, "
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+ "c.taming, c.mining, c.repair, c.woodcutting, c.unarmed, c.herbalism, c.excavation, c.archery, c.swords, c.axes, c.acrobatics, c.blast_mining, "
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+ "h.mobhealthbar "
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+ "h.mobhealthbar, u.uuid "
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+ "FROM " + tablePrefix + "users u "
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+ "JOIN " + tablePrefix + "skills s ON (u.id = s.user_id) "
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+ "JOIN " + tablePrefix + "experience e ON (u.id = e.user_id) "
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@ -415,8 +419,8 @@ public final class SQLDatabaseManager implements DatabaseManager {
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if (id == -1) {
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// There is no such user
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if (create) {
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newUser(playerName);
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return loadPlayerProfile(playerName, false, false);
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newUser(playerName, uuid);
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return loadPlayerProfile(playerName, uuid, false, false);
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}
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// Return unloaded profile if can't create
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@ -425,7 +429,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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// There is such a user
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writeMissingRows(id);
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// Retry, and abort on re-failure
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return loadPlayerProfile(playerName, create, false);
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return loadPlayerProfile(playerName, uuid, create, false);
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}
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public void convertUsers(DatabaseManager destination) {
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@ -651,6 +655,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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write("CREATE TABLE IF NOT EXISTS `" + tablePrefix + "users` ("
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+ "`id` int(10) unsigned NOT NULL AUTO_INCREMENT,"
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+ "`user` varchar(40) NOT NULL,"
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+ "`uuid` varchar(40) NOT NULL,"
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+ "`lastlogin` int(32) unsigned NOT NULL,"
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+ "PRIMARY KEY (`id`),"
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+ "UNIQUE KEY `user` (`user`)) DEFAULT CHARSET=latin1 AUTO_INCREMENT=1;");
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@ -853,6 +858,10 @@ public final class SQLDatabaseManager implements DatabaseManager {
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}
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break;
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case ADD_UUIDS:
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write("ALTER TABLE `" + tablePrefix + "users` ADD `uuid` varchar(50) NOT NULL DEFAULT '';");
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return;
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default:
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break;
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@ -1166,6 +1175,32 @@ public final class SQLDatabaseManager implements DatabaseManager {
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return id;
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}
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private boolean saveUniqueId(int id, String uuid) {
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PreparedStatement statement = null;
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try {
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statement = connection.prepareStatement("UPDATE " + tablePrefix + "users SET uuid = ? WHERE id = ?");
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statement.setString(1, uuid);
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statement.setInt(2, id);
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statement.execute();
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return true;
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}
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catch (SQLException ex) {
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printErrors(ex);
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return false;
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}
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finally {
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if (statement != null) {
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try {
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statement.close();
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}
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catch (SQLException e) {
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// Ignore
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}
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}
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}
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}
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private boolean saveLogin(int id, long login) {
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PreparedStatement statement = null;
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@ -1223,6 +1258,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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Map<SkillType, Float> skillsXp = new HashMap<SkillType, Float>(); // Skill & XP
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Map<AbilityType, Integer> skillsDATS = new HashMap<AbilityType, Integer>(); // Ability & Cooldown
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MobHealthbarType mobHealthbarType;
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UUID uuid = null;
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final int OFFSET_SKILLS = 0; // TODO update these numbers when the query changes (a new skill is added)
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final int OFFSET_XP = 13;
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@ -1277,7 +1313,13 @@ public final class SQLDatabaseManager implements DatabaseManager {
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mobHealthbarType = Config.getInstance().getMobHealthbarDefault();
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}
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return new PlayerProfile(playerName, skills, skillsXp, skillsDATS, mobHealthbarType);
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try {
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UUID.fromString(result.getString(OFFSET_OTHER + 3));
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}
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catch (Exception e) {
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}
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return new PlayerProfile(playerName, uuid, skills, skillsXp, skillsDATS, mobHealthbarType);
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}
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private void printErrors(SQLException ex) {
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@ -7,5 +7,6 @@ public enum UpgradeType {
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ADD_MOB_HEALTHBARS,
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DROP_SQL_PARTY_NAMES,
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DROP_SPOUT,
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ADD_ALCHEMY;
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ADD_ALCHEMY,
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ADD_UUIDS;
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}
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@ -101,6 +101,10 @@ public class McMMOPlayer {
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party = PartyManager.getPlayerParty(playerName);
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ptpRecord = new PartyTeleportRecord();
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if (!player.getUniqueId().equals(profile.getUniqueId())) {
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profile.setUniqueId(player.getUniqueId());
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}
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/*
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* I'm using this method because it makes code shorter and safer (we don't have to add all SkillTypes manually),
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* but I actually have no idea about the performance impact, if there is any.
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@ -3,6 +3,7 @@ package com.gmail.nossr50.datatypes.player;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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@ -19,6 +20,7 @@ import com.google.common.collect.ImmutableMap;
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public class PlayerProfile {
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private final String playerName;
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private UUID uuid;
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private boolean loaded;
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private volatile boolean changed;
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@ -50,8 +52,9 @@ public class PlayerProfile {
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this.loaded = isLoaded;
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}
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public PlayerProfile(String playerName, Map<SkillType, Integer> levelData, Map<SkillType, Float> xpData, Map<AbilityType, Integer> cooldownData, MobHealthbarType mobHealthbarType) {
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public PlayerProfile(String playerName, UUID uuid, Map<SkillType, Integer> levelData, Map<SkillType, Float> xpData, Map<AbilityType, Integer> cooldownData, MobHealthbarType mobHealthbarType) {
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this.playerName = playerName;
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this.uuid = uuid;
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this.mobHealthbarType = mobHealthbarType;
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skills.putAll(levelData);
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@ -71,7 +74,7 @@ public class PlayerProfile {
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}
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// TODO should this part be synchronized?
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PlayerProfile profileCopy = new PlayerProfile(playerName, ImmutableMap.copyOf(skills), ImmutableMap.copyOf(skillsXp), ImmutableMap.copyOf(abilityDATS), mobHealthbarType);
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PlayerProfile profileCopy = new PlayerProfile(playerName, uuid, ImmutableMap.copyOf(skills), ImmutableMap.copyOf(skillsXp), ImmutableMap.copyOf(abilityDATS), mobHealthbarType);
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changed = !mcMMO.getDatabaseManager().saveUser(profileCopy);
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if (changed) {
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@ -83,6 +86,16 @@ public class PlayerProfile {
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return playerName;
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}
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public UUID getUniqueId() {
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return uuid;
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}
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public void setUniqueId(UUID uuid) {
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changed = true;
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this.uuid = uuid;
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}
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public boolean isLoaded() {
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return loaded;
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}
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