mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 22:26:46 +01:00
Initial work on crossbows
This commit is contained in:
parent
cf6af4630d
commit
7543d8be12
@ -17,6 +17,7 @@ Version 2.1.133
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Smelting now has a Bonus Drops section in config.yml
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Smelting now has a Bonus Drops section in config.yml
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Second Smelt now only doubles smelting results for items which have bonus drop entries in the config
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Second Smelt now only doubles smelting results for items which have bonus drop entries in the config
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Fixed an array out of index bug for inventory click events
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Fixed an array out of index bug for inventory click events
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mcMMO will now register arrows shot from the offhand as being from either Archery or Crossbows (before mcMMO ignored offhand Archery)
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(These permissions are all included in the mcmmo.defaults node)
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(These permissions are all included in the mcmmo.defaults node)
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New permission node 'mcmmo.commands.tridents'
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New permission node 'mcmmo.commands.tridents'
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@ -0,0 +1,17 @@
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package com.gmail.nossr50.datatypes.meta;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.plugin.Plugin;
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import org.jetbrains.annotations.NotNull;
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public class ProjectileOriginMeta extends FixedMetadataValue {
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/**
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* Initializes a FixedMetadataValue with an Object
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*
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* @param owningPlugin the {@link Plugin} that created this metadata value
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* @param value the value assigned to this metadata value
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*/
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public ProjectileOriginMeta(@NotNull Plugin owningPlugin, int value) {
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super(owningPlugin, value);
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}
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}
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@ -4,6 +4,7 @@ import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.WorldBlacklist;
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import com.gmail.nossr50.config.WorldBlacklist;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.meta.ProjectileOriginMeta;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.subskills.interfaces.InteractType;
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import com.gmail.nossr50.datatypes.skills.subskills.interfaces.InteractType;
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@ -19,6 +20,7 @@ import com.gmail.nossr50.skills.taming.Taming;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.util.BlockUtils;
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import com.gmail.nossr50.util.BlockUtils;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.NotificationManager;
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@ -122,7 +124,7 @@ public class EntityListener implements Listener {
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projectile.setMetadata(mcMMO.arrowDistanceKey, new FixedMetadataValue(plugin, projectile.getLocation()));
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projectile.setMetadata(mcMMO.arrowDistanceKey, new FixedMetadataValue(plugin, projectile.getLocation()));
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}
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onProjectileLaunch(ProjectileLaunchEvent event) {
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public void onProjectileLaunch(ProjectileLaunchEvent event) {
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/* WORLD BLACKLIST CHECK */
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/* WORLD BLACKLIST CHECK */
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if(WorldBlacklist.isWorldBlacklisted(event.getEntity().getWorld()))
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if(WorldBlacklist.isWorldBlacklisted(event.getEntity().getWorld()))
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@ -144,9 +146,19 @@ public class EntityListener implements Listener {
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if(!(projectile instanceof Arrow))
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if(!(projectile instanceof Arrow))
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return;
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return;
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projectile.setMetadata(mcMMO.bowForceKey, new FixedMetadataValue(plugin, 1.0));
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projectile.setMetadata(mcMMO.arrowDistanceKey, new FixedMetadataValue(plugin, projectile.getLocation()));
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projectile.setMetadata(mcMMO.arrowDistanceKey, new FixedMetadataValue(plugin, projectile.getLocation()));
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//Track origin of projectile
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if(ItemUtils.hasItemInMainHand(player, "bow")) {
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markProjectileOriginAsBow(projectile);
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} else if(ItemUtils.hasItemInMainHand(player, "crossbow")) {
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markProjectileOriginAsCrossbow(projectile);
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} else if(ItemUtils.hasItemInOffHand(player, "bow")) {
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markProjectileOriginAsBow(projectile);
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} else if(ItemUtils.hasItemInOffHand(player, "crossbow")) {
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markProjectileOriginAsCrossbow(projectile);
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}
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for(Enchantment enchantment : player.getInventory().getItemInMainHand().getEnchantments().keySet()) {
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for(Enchantment enchantment : player.getInventory().getItemInMainHand().getEnchantments().keySet()) {
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if(enchantment.getName().equalsIgnoreCase("piercing"))
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if(enchantment.getName().equalsIgnoreCase("piercing"))
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return;
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return;
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@ -158,6 +170,14 @@ public class EntityListener implements Listener {
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}
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}
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}
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}
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private void markProjectileOriginAsCrossbow(Projectile projectile) {
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projectile.setMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY, new ProjectileOriginMeta(plugin, 2));
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}
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private void markProjectileOriginAsBow(Projectile projectile) {
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projectile.setMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY, new ProjectileOriginMeta(plugin, 1));
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}
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/**
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/**
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* Monitor EntityChangeBlock events.
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* Monitor EntityChangeBlock events.
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*
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*
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@ -134,6 +134,7 @@ public class mcMMO extends JavaPlugin {
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public final static String greenThumbDataKey = "mcMMO: Green Thumb";
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public final static String greenThumbDataKey = "mcMMO: Green Thumb";
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public final static String databaseCommandKey = "mcMMO: Processing Database Command";
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public final static String databaseCommandKey = "mcMMO: Processing Database Command";
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public final static String bredMetadataKey = "mcMMO: Bred Animal";
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public final static String bredMetadataKey = "mcMMO: Bred Animal";
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public final static String PROJECTILE_ORIGIN_METAKEY = "mcMMO: Projectile Origin";
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public static FixedMetadataValue metadataValue;
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public static FixedMetadataValue metadataValue;
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@ -2,10 +2,38 @@ package com.gmail.nossr50.skills.crossbows;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.archery.Archery;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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public class CrossbowManager extends SkillManager {
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public class CrossbowManager extends SkillManager {
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public CrossbowManager(McMMOPlayer mcMMOPlayer) {
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public CrossbowManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, PrimarySkillType.CROSSBOWS);
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super(mcMMOPlayer, PrimarySkillType.CROSSBOWS);
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}
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}
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/**
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* Calculate bonus XP awarded for Archery when hitting a far-away target.
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*
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* @param target The {@link LivingEntity} damaged by the arrow
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* @param damager The {@link Entity} who shot the arrow
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*/
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public double distanceXpBonusMultiplier(LivingEntity target, Entity damager) {
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//Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
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if(!damager.hasMetadata(mcMMO.arrowDistanceKey))
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return damager.getLocation().distance(target.getLocation());
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Location firedLocation = (Location) damager.getMetadata(mcMMO.arrowDistanceKey).get(0).value();
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Location targetLocation = target.getLocation();
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if (firedLocation.getWorld() != targetLocation.getWorld()) {
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return 1;
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}
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//TODO: Should use its own variable
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return 1 + Math.min(firedLocation.distance(targetLocation), 50) * Archery.DISTANCE_XP_MULTIPLIER;
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}
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}
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}
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@ -31,9 +31,23 @@ public final class ItemUtils {
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public static boolean hasItemInEitherHand(Player player, Material material) {
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public static boolean hasItemInEitherHand(Player player, Material material) {
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return player.getInventory().getItemInMainHand().getType() == material || player.getInventory().getItemInOffHand().getType() == material;
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return hasItemInEitherHand(player, material.getKey().getKey());
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}
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}
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public static boolean hasItemInEitherHand(Player player, String id) {
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return player.getInventory().getItemInMainHand().getType().getKey().getKey().equalsIgnoreCase(id)
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|| player.getInventory().getItemInOffHand().getType().getKey().getKey().equalsIgnoreCase(id);
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}
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public static boolean hasItemInMainHand(Player player, String id) {
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return player.getInventory().getItemInMainHand().getType().getKey().getKey().equalsIgnoreCase(id);
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}
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public static boolean hasItemInOffHand(Player player, String id) {
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return player.getInventory().getItemInOffHand().getType().getKey().getKey().equalsIgnoreCase(id);
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}
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/**
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/**
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* Checks if the item is a sword.
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* Checks if the item is a sword.
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*
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*
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@ -16,6 +16,7 @@ import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.axes.AxesManager;
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import com.gmail.nossr50.skills.axes.AxesManager;
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import com.gmail.nossr50.skills.crossbows.CrossbowManager;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.tridents.TridentManager;
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import com.gmail.nossr50.skills.tridents.TridentManager;
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@ -308,13 +309,49 @@ public final class CombatUtils {
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}
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}
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double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
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double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
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double forceMultiplier = 1.0; //Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
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// double forceMultiplier = 1.0; //Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
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if(arrow.hasMetadata(mcMMO.bowForceKey))
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// if(arrow.hasMetadata(mcMMO.bowForceKey))
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forceMultiplier = arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble();
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// forceMultiplier = arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble();
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applyScaledModifiers(initialDamage, finalDamage, event);
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applyScaledModifiers(initialDamage, finalDamage, event);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.ARCHERY, forceMultiplier * distanceMultiplier);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.ARCHERY, distanceMultiplier);
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}
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private static void processCrossbowCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Projectile arrow) {
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double initialDamage = event.getDamage();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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//Make sure the profiles been loaded
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if(mcMMOPlayer == null) {
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return;
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}
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CrossbowManager crossbowManager = mcMMOPlayer.getCrossbowManager();
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double finalDamage = event.getDamage();
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if (target instanceof Player && PrimarySkillType.UNARMED.getPVPEnabled()) {
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UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
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if (unarmedManager.canDeflect()) {
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event.setCancelled(unarmedManager.deflectCheck());
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if (event.isCancelled()) {
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return;
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}
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}
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}
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if(canUseLimitBreak(player, target, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK))
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{
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finalDamage+=getLimitBreakDamage(player, target, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK);
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}
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double distanceMultiplier = crossbowManager.distanceXpBonusMultiplier(target, arrow);
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applyScaledModifiers(initialDamage, finalDamage, event);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.CROSSBOWS, distanceMultiplier);
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}
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}
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/**
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/**
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@ -433,18 +470,32 @@ public final class CombatUtils {
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}
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}
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else if (entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
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else if (entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
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Projectile arrow = (Projectile) painSource;
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Projectile arrow = (Projectile) painSource;
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ProjectileSource projectileSource = arrow.getShooter();
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ProjectileSource projectileShooter = arrow.getShooter();
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//Determine if the arrow belongs to a bow or xbow
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//Determine if the arrow belongs to a bow or xbow
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if (projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
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if (projectileShooter instanceof Player) {
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Player player = (Player) projectileSource;
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Player player = (Player) projectileShooter;
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if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
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//Has metadata
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processArcheryCombat(target, player, event, arrow);
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if(arrow.getMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY).size() > 0) {
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if(isProjectileFromBow(arrow)) {
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if(PrimarySkillType.ARCHERY.shouldProcess(target)) {
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if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
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processArcheryCombat(target, player, event, arrow);
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}
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}
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} else if(isProjectileFromCrossbow(arrow)) {
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if(PrimarySkillType.CROSSBOWS.shouldProcess(target)) {
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if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.CROSSBOWS.getPermissions(player)) {
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processCrossbowCombat(target, player, event, arrow);
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}
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}
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}
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}
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}
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if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
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if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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TamingManager tamingManager = mcMMOPlayer.getTamingManager();
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TamingManager tamingManager = mcMMOPlayer.getTamingManager();
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@ -454,6 +505,14 @@ public final class CombatUtils {
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}
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}
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}
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}
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private static boolean isProjectileFromCrossbow(Projectile arrow) {
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return arrow.getMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY).get(0).asInt() == 2;
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}
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private static boolean isProjectileFromBow(Projectile arrow) {
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return arrow.getMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY).get(0).asInt() == 1;
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}
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/**
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/**
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* This cleans up names from displaying in chat as hearts
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* This cleans up names from displaying in chat as hearts
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* @param entity target entity
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* @param entity target entity
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