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https://github.com/mcMMO-Dev/mcMMO.git
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Initial work on crossbows
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@@ -31,9 +31,23 @@ public final class ItemUtils {
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public static boolean hasItemInEitherHand(Player player, Material material) {
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return player.getInventory().getItemInMainHand().getType() == material || player.getInventory().getItemInOffHand().getType() == material;
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return hasItemInEitherHand(player, material.getKey().getKey());
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}
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public static boolean hasItemInEitherHand(Player player, String id) {
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return player.getInventory().getItemInMainHand().getType().getKey().getKey().equalsIgnoreCase(id)
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|| player.getInventory().getItemInOffHand().getType().getKey().getKey().equalsIgnoreCase(id);
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}
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public static boolean hasItemInMainHand(Player player, String id) {
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return player.getInventory().getItemInMainHand().getType().getKey().getKey().equalsIgnoreCase(id);
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}
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public static boolean hasItemInOffHand(Player player, String id) {
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return player.getInventory().getItemInOffHand().getType().getKey().getKey().equalsIgnoreCase(id);
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}
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/**
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* Checks if the item is a sword.
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*
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@@ -16,6 +16,7 @@ import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.axes.AxesManager;
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import com.gmail.nossr50.skills.crossbows.CrossbowManager;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.tridents.TridentManager;
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@@ -308,13 +309,49 @@ public final class CombatUtils {
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}
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double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
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double forceMultiplier = 1.0; //Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
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// double forceMultiplier = 1.0; //Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
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if(arrow.hasMetadata(mcMMO.bowForceKey))
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forceMultiplier = arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble();
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// if(arrow.hasMetadata(mcMMO.bowForceKey))
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// forceMultiplier = arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble();
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applyScaledModifiers(initialDamage, finalDamage, event);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.ARCHERY, forceMultiplier * distanceMultiplier);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.ARCHERY, distanceMultiplier);
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}
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private static void processCrossbowCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Projectile arrow) {
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double initialDamage = event.getDamage();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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//Make sure the profiles been loaded
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if(mcMMOPlayer == null) {
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return;
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}
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CrossbowManager crossbowManager = mcMMOPlayer.getCrossbowManager();
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double finalDamage = event.getDamage();
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if (target instanceof Player && PrimarySkillType.UNARMED.getPVPEnabled()) {
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UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
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if (unarmedManager.canDeflect()) {
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event.setCancelled(unarmedManager.deflectCheck());
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if (event.isCancelled()) {
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return;
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}
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}
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}
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if(canUseLimitBreak(player, target, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK))
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{
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finalDamage+=getLimitBreakDamage(player, target, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK);
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}
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double distanceMultiplier = crossbowManager.distanceXpBonusMultiplier(target, arrow);
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applyScaledModifiers(initialDamage, finalDamage, event);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.CROSSBOWS, distanceMultiplier);
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}
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/**
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@@ -433,18 +470,32 @@ public final class CombatUtils {
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}
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else if (entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
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Projectile arrow = (Projectile) painSource;
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ProjectileSource projectileSource = arrow.getShooter();
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ProjectileSource projectileShooter = arrow.getShooter();
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//Determine if the arrow belongs to a bow or xbow
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if (projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
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Player player = (Player) projectileSource;
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if (projectileShooter instanceof Player) {
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Player player = (Player) projectileShooter;
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if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
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processArcheryCombat(target, player, event, arrow);
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//Has metadata
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if(arrow.getMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY).size() > 0) {
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if(isProjectileFromBow(arrow)) {
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if(PrimarySkillType.ARCHERY.shouldProcess(target)) {
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if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
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processArcheryCombat(target, player, event, arrow);
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}
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}
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} else if(isProjectileFromCrossbow(arrow)) {
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if(PrimarySkillType.CROSSBOWS.shouldProcess(target)) {
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if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.CROSSBOWS.getPermissions(player)) {
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processCrossbowCombat(target, player, event, arrow);
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}
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}
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}
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}
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if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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TamingManager tamingManager = mcMMOPlayer.getTamingManager();
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@@ -454,6 +505,14 @@ public final class CombatUtils {
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}
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}
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private static boolean isProjectileFromCrossbow(Projectile arrow) {
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return arrow.getMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY).get(0).asInt() == 2;
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}
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private static boolean isProjectileFromBow(Projectile arrow) {
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return arrow.getMetadata(mcMMO.PROJECTILE_ORIGIN_METAKEY).get(0).asInt() == 1;
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}
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/**
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* This cleans up names from displaying in chat as hearts
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* @param entity target entity
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