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				https://github.com/mcMMO-Dev/mcMMO.git
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	Add Override annotations, remove redundant javadocs
This commit is contained in:
		@@ -2,7 +2,6 @@ package com.gmail.nossr50.datatypes.player;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.skills.CoreSkillConstants;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
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import com.gmail.nossr50.datatypes.validation.NonNullRule;
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import com.gmail.nossr50.datatypes.validation.PositiveIntegerRule;
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@@ -10,7 +9,6 @@ import com.gmail.nossr50.datatypes.validation.Validator;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.experience.MMOExperienceBarManager;
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import com.google.common.collect.ImmutableMap;
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import com.neetgames.mcmmo.MobHealthBarType;
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import com.neetgames.mcmmo.UniqueDataType;
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import com.neetgames.mcmmo.exceptions.UnexpectedValueException;
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import com.neetgames.mcmmo.skill.*;
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@@ -40,11 +38,11 @@ public class PersistentPlayerData implements MMOPlayerData {
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    private final DirtyData<MutableLong> lastLogin;
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    /* Skill Data */
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    private final @NotNull DirtyMap<SkillIdentity, Integer> skillLevelValues;
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    private final @NotNull DirtyMap<SkillIdentity, Float> skillExperienceValues;
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    private final @NotNull DirtyMap<SkillIdentity, Integer> abilityDeactivationTimestamps; // Ability & Cooldown
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    private final @NotNull DirtyMap<RootSkill, Integer> skillLevelValues;
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    private final @NotNull DirtyMap<RootSkill, Float> skillExperienceValues;
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    private final @NotNull DirtyMap<SuperSkill, Integer> abilityDeactivationTimestamps; // Ability & Cooldown
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    private final @NotNull DirtyMap<UniqueDataType, Integer> uniquePlayerData; //Misc data that doesn't fit into other categories (chimaera wing, etc..)
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    private final @NotNull DirtyMap<SkillIdentity, SkillBossBarState> barStateMap;
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    private final @NotNull DirtyMap<RootSkill, SkillBossBarState> barStateMap;
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    /* Special Flags */
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    private final @NotNull DirtyData<MutableBoolean> partyChatSpying;
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@@ -76,15 +74,15 @@ public class PersistentPlayerData implements MMOPlayerData {
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        this.scoreboardTipsShown = new DirtyData<>(new MutableInteger(0), dirtyFlag);
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        for(RootSkill rootSkill : mcMMO.p.getSkillRegister().getRootSkills()) {
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            abilityDeactivationTimestamps.put(rootSkill.getSkillIdentity(), 0);
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        for(SuperSkill superSkill : mcMMO.p.getSkillRegister().getSuperSkills()) {
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            abilityDeactivationTimestamps.put(superSkill, 0);
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        }
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        //Core skills
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        //TODO: Don't store values for disabled skills
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        for(RootSkill rootSkill : CoreSkillConstants.getImmutableCoreRootSkillSet()) {
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            skillLevelValues.put(rootSkill.getSkillIdentity(), AdvancedConfig.getInstance().getStartingLevel());
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            skillExperienceValues.put(rootSkill.getSkillIdentity(), 0F);
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            skillLevelValues.put(rootSkill, AdvancedConfig.getInstance().getStartingLevel());
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            skillExperienceValues.put(rootSkill, 0F);
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        }
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        //Unique Player Data
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@@ -115,11 +113,11 @@ public class PersistentPlayerData implements MMOPlayerData {
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    public PersistentPlayerData(@NotNull UUID playerUUID,
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                                @NotNull String playerName,
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                                boolean partyChatSpying,
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                                @NotNull EnumMap<PrimarySkillType, Integer> skillLevelValues,
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                                @NotNull EnumMap<PrimarySkillType, Float> skillExperienceValues,
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                                @NotNull EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps,
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                                @NotNull EnumMap<UniqueDataType, Integer> uniquePlayerData,
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                                @NotNull EnumMap<PrimarySkillType, SkillBossBarState> barStateMap,
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                                @NotNull Map<RootSkill, Integer> skillLevelValues,
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                                @NotNull Map<RootSkill, Float> skillExperienceValues,
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                                @NotNull Map<SuperSkill, Integer> abilityDeactivationTimestamps,
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                                @NotNull Map<UniqueDataType, Integer> uniquePlayerData,
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                                @NotNull Map<RootSkill, SkillBossBarState> barStateMap,
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                                int scoreboardTipsShown,
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                                long lastLogin,
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                                boolean leaderBoardExclusion) throws Exception {
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@@ -129,13 +127,13 @@ public class PersistentPlayerData implements MMOPlayerData {
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         */
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        this.dirtyFlag = new MutableBoolean(false); //Set this one first
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        validateMap(skillLevelValues);
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        validateRootSkillMap(skillLevelValues);
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        this.skillLevelValues = new DirtyMap<>(skillLevelValues, dirtyFlag);
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        validateMap(skillExperienceValues);
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        validateRootSkillMap(skillExperienceValues);
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        this.skillExperienceValues = new DirtyMap<>(skillExperienceValues, dirtyFlag);
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        validateMap(abilityDeactivationTimestamps);
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        validateSuperSkillMap(abilityDeactivationTimestamps);
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        this.abilityDeactivationTimestamps = new DirtyMap<>(abilityDeactivationTimestamps, dirtyFlag);
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        this.uniquePlayerData = new DirtyMap<>(uniquePlayerData, dirtyFlag);
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@@ -153,44 +151,45 @@ public class PersistentPlayerData implements MMOPlayerData {
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    }
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    /**
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     * Makes sure a target map only contains positive numbers and no null values for its keyset
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     * @param hashMap target map
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     * Checks the map for a few potential logic issues such as negative numbers, or null entries
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     *
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     * @param map target map
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     * @throws UnexpectedValueException when values are outside of expected norms
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     * @throws Exception when values are outside of expected norms
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     */
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    private void validateMap(Map<? extends Enum<?>, ? extends Number> hashMap) throws UnexpectedValueException, Exception {
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    private void validateRootSkillMap(Map<? extends RootSkill, ? extends Number> map) throws UnexpectedValueException, Exception {
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        //TODO: Check for missing/unregistered
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        Validator<Number> validator = new Validator<>();
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        validator.addRule(new PositiveIntegerRule<>());
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        validator.addRule(new NonNullRule<>());
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        for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
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            validator.validate(hashMap.get(primarySkillType));
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        for(RootSkill rootSkill : mcMMO.p.getSkillRegister().getRootSkills()) {
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            validator.validate(map.get(rootSkill));
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        }
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    }
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    /**
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     * Set the level of a Primary Skill for the Player
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     * @param primarySkillType target Primary Skill
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     * @param newSkillLevel the new value of the skill
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     * Checks the map for a few potential logic issues such as negative numbers, or null entries
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     *
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     * @param map target map
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     * @throws UnexpectedValueException when values are outside of expected norms
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     * @throws Exception when values are outside of expected norms
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     */
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    @Override
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    public void setSkillLevel(@NotNull SkillIdentity skillIdentity, int newSkillLevel) {
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        skillLevelValues.put(skillIdentity, newSkillLevel);
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    }
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    private void validateSuperSkillMap(Map<? extends SuperSkill, ? extends Number> map) throws UnexpectedValueException, Exception {
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        //TODO: Check for missing/unregistered
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        Validator<Number> validator = new Validator<>();
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    /**
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     * Get the skill level the player currently has for target Primary Skill
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     * @param primarySkillType target Primary Skill
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     * @return the current level value of target Primary Skill
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     */
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    public Integer getSkillLevel(PrimarySkillType primarySkillType) {
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        return skillLevelValues.get(primarySkillType);
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    }
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        validator.addRule(new PositiveIntegerRule<>());
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        validator.addRule(new NonNullRule<>());
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        for(SuperSkill superSkill : mcMMO.p.getSkillRegister().getSuperSkills()) {
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            validator.validate(map.get(superSkill));
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        }
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    }
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    @Override
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    public void setSkillLevel(@NotNull RootSkill rootSkill, int i) {
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        skillLevelValues.put(rootSkill, i);
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    }
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    @Override
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@@ -198,75 +197,35 @@ public class PersistentPlayerData implements MMOPlayerData {
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        return 0;
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    }
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    /**
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     * True if the persistent data has changed state and not yet saved to DB
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     * @return true if data is dirty (not saved)
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     */
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    @Override
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    public boolean isDirtyProfile() {
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        return dirtyFlag.getImmutableCopy();
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    }
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    /**
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     * Set the dirty flag back to false
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     * Should be called after saving the player data to avoid unnecessary saves
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     */
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    @Override
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    public void resetDirtyFlag() {
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        dirtyFlag.setBoolean(false);
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    }
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    /**
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     * The saved player name for the player associated with this data
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     * @return the saved player name for the player associated with this data
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     */
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    @Override
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    public @NotNull String getPlayerName() {
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        return playerName.getData().getImmutableCopy();
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    }
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    /**
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     * The {@link UUID} for the player associated with this data
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     * @return the UUID for the player associated with this data
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     */
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    @Override
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    public @NotNull UUID getPlayerUUID() {
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        return playerUUID;
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    }
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    /**
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     * This player's saved mob health bar type
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     * @return the saved mob health bar type for this player
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     */
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    public @NotNull MobHealthBarType getMobHealthBarType() {
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        return mobHealthBarType.getData();
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    }
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    /**
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     * Change the mob health bar type for this player
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     * @param mobHealthBarType the new mob health bar type for this player
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     */
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    public void setMobHealthBarType(@NotNull MobHealthBarType mobHealthBarType) {
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        this.mobHealthBarType.setData(mobHealthBarType);
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    }
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    /*
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     * Party Chat Spy
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     */
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    /**
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     * Whether or not this player is currently spying on all party chat
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     * @return true if this player is spying on party chat
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     */
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    @Override
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    public boolean isPartyChatSpying() { return partyChatSpying.getData().getImmutableCopy(); }
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    /**
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     * Toggle this player's party chat spying
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     */
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    @Override
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    public void togglePartyChatSpying() {
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        partyChatSpying.getData().setBoolean(!partyChatSpying.getData().getImmutableCopy());
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    }
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    /**
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     * Modify whether or not this player is spying on party chat
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     * @param bool the new value of party chat spying (true for spying, false for not spying)
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     */
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    @Override
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    public void setPartyChatSpying(boolean bool) {
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        this.partyChatSpying.getData().setBoolean(bool);
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    }
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@@ -275,212 +234,125 @@ public class PersistentPlayerData implements MMOPlayerData {
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     * Scoreboards
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     */
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    /**
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     * The currently tracked number of times scoreboard tips have been viewed for this player
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     * @return the currently tracked number of times scoreboard tips have been viewed for this player
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     */
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    @Override
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    public int getScoreboardTipsShown() {
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        return scoreboardTipsShown.getData(false).getImmutableCopy();
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    }
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    /**
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     * Modify the count of how many times scoreboard tips have been displayed to this player
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     * @param newValue the new value
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     */
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    @Override
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    public void setScoreboardTipsShown(int newValue) {
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        scoreboardTipsShown.getData(true).setInt(newValue);
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    }
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    /*
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     * Cooldowns
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     */
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    /**
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     * The time stamp for the last Chimaera Wing use for this player
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     * @return the Chimaera Wing last use time stamp for this player
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     */
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    @Override
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    public int getChimaeraWingDATS() {
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        return uniquePlayerData.get((UniqueDataType.CHIMAERA_WING_DATS));
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    }
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    /**
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     * Set the time stamp for Chimaera Wing's last use for this player
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     * @param DATS the new time stamp
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     */
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    @Override
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    public void setChimaeraWingDATS(int DATS) {
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        uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
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    }
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    /**
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     * Change one of the unique data map entries
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     * @param uniqueDataType target unique data
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     * @param newData new unique data value
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     */
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    @Override
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    public void setUniqueData(@NotNull UniqueDataType uniqueDataType, int newData) {
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        uniquePlayerData.put(uniqueDataType, newData);
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    }
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    /**
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     * Get the value associated with a specific {@link UniqueDataType}
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     * @param uniqueDataType target unique data
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     * @return associated value of this unique data
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     */
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    @Override
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    public long getUniqueData(@NotNull UniqueDataType uniqueDataType) { return uniquePlayerData.get(uniqueDataType); }
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    @Override
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    public long getAbilityDATS(@NotNull SuperSkill superSkill) {
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        return 0;
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        return abilityDeactivationTimestamps.get(superSkill);
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    }
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    public void setAbilityDATS(@NotNull SuperSkill superSkill, long DATS) {
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        abilityDeactivationTimestamps.put(superSkill, (int) (DATS * .001D));
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    }
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    @Override
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    public void setAbilityDATS(@NotNull SuperSkill superSkill, long l) {
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    }
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    /**
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     * Get the current deactivation timestamp of an superAbilityType.
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     *
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     * @param superAbilityType The {@link SuperAbilityType} to get the DATS for
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     * @return the deactivation timestamp for the superAbilityType
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     */
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    public long getAbilityDATS(@NotNull SuperAbilityType superAbilityType) {
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        return abilityDeactivationTimestamps.get(superAbilityType);
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    }
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    /**
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     * Set the current deactivation timestamp of an superAbilityType.
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     *
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     * @param superAbilityType The {@link SuperAbilityType} to set the DATS for
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     * @param DATS the DATS of the superAbilityType
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     */
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    public void setAbilityDATS(@NotNull SuperAbilityType superAbilityType, long DATS) {
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        abilityDeactivationTimestamps.put(superAbilityType, (int) (DATS * .001D));
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    }
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    /**
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     * Reset all ability cooldowns.
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     */
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    public void resetCooldowns() {
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        abilityDeactivationTimestamps.replaceAll((a, v) -> 0);
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    }
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    /**
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     * Get the {@link Map} for the related {@link SkillBossBarState}'s of this player
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     * @return the bar state map for this player
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     */
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    public @NotNull Map<PrimarySkillType, SkillBossBarState> getBarStateMap() {
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    @Override
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    public @NotNull Map<RootSkill, SkillBossBarState> getBarStateMap() {
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        return barStateMap;
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    }
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    /**
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     * Get the {@link DirtyMap} for the related {@link SkillBossBarState}'s of this player
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     * @return the dirty bar state map for this player
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     */
 | 
			
		||||
    public @NotNull DirtyMap<PrimarySkillType, SkillBossBarState> getDirtyBarStateMap() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull DirtyMap<RootSkill, SkillBossBarState> getDirtyBarStateMap() {
 | 
			
		||||
        return barStateMap;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the {@link DirtyMap} for the skill levels of this player
 | 
			
		||||
     * @return the dirty skill level map for this player
 | 
			
		||||
     */
 | 
			
		||||
    public @NotNull DirtyMap<PrimarySkillType, Integer> getDirtySkillLevelMap() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull DirtyMap<RootSkill, Integer> getDirtySkillLevelMap() {
 | 
			
		||||
        return skillLevelValues;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the {@link DirtyMap} for the skill experience values of this player
 | 
			
		||||
     * @return the dirty skill experience values map for this player
 | 
			
		||||
     */
 | 
			
		||||
    public @NotNull DirtyMap<PrimarySkillType, Float> getDirtyExperienceValueMap() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull DirtyMap<RootSkill, Float> getDirtyExperienceValueMap() {
 | 
			
		||||
        return skillExperienceValues;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the {@link DirtyData<MutableBoolean>} for the party chat toggle for this player
 | 
			
		||||
     * @return the dirty data for the party chat toggle for this player
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull DirtyData<MutableBoolean> getDirtyPartyChatSpying() {
 | 
			
		||||
        return partyChatSpying;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the skill level map for this player
 | 
			
		||||
     * @return the map of skill levels for this player
 | 
			
		||||
     */
 | 
			
		||||
    public @NotNull Map<PrimarySkillType, Integer> getSkillLevelsMap() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Map<RootSkill, Integer> getSkillLevelsMap() {
 | 
			
		||||
        return skillLevelValues;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the map of experience values for skills for this player
 | 
			
		||||
     * @return the experience values map for this player
 | 
			
		||||
     */
 | 
			
		||||
    public @NotNull Map<PrimarySkillType, Float> getSkillsExperienceMap() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Map<RootSkill, Float> getSkillsExperienceMap() {
 | 
			
		||||
        return skillExperienceValues;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the map of timestamps representing the last use of abilities for this player
 | 
			
		||||
     * @return the ability deactivation timestamps map for this player
 | 
			
		||||
     */
 | 
			
		||||
    public @NotNull Map<SuperAbilityType, Integer> getAbilityDeactivationTimestamps() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Map<SuperSkill, Integer> getAbilityDeactivationTimestamps() {
 | 
			
		||||
        return abilityDeactivationTimestamps;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get a map of various unique data for this player
 | 
			
		||||
     * @return a map of unique data for this player
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Map<UniqueDataType, Integer> getUniquePlayerData() {
 | 
			
		||||
        return uniquePlayerData;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mark this data as dirty which will flag this data for the next appropriate save
 | 
			
		||||
     * Saves happen periodically, they also can happen on server shutdown and when the player disconnects from the server
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setDirtyProfile() {
 | 
			
		||||
        this.dirtyFlag.setBoolean(true);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The timestamp of when this player last logged in
 | 
			
		||||
     * @return the timestamp of when this player last logged in
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public long getLastLogin() {
 | 
			
		||||
        return lastLogin.getData().getImmutableCopy();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set the value of when this player last logged in
 | 
			
		||||
     * @param newValue the new time stamp
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setLastLogin(long newValue) {
 | 
			
		||||
        lastLogin.getData().setLong(newValue);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Whether or not this player is exempt from leader boards
 | 
			
		||||
     * @return true if excluded from leader boards
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isLeaderBoardExcluded() {
 | 
			
		||||
        return leaderBoardExclusion.getData().getImmutableCopy();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set whether or not this player is excluded from leader boards
 | 
			
		||||
     * @param bool new value
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setLeaderBoardExclusion(boolean bool) {
 | 
			
		||||
        leaderBoardExclusion.getData(true).setBoolean(bool);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ImmutableMap<PrimarySkillType, Integer> copyPrimarySkillLevelsMap() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull ImmutableMap<RootSkill, Integer> copyPrimarySkillLevelsMap() {
 | 
			
		||||
        return ImmutableMap.copyOf(getSkillLevelsMap());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ImmutableMap<PrimarySkillType, Float> copyPrimarySkillExperienceValuesMap() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull ImmutableMap<RootSkill, Float> copyPrimarySkillExperienceValuesMap() {
 | 
			
		||||
        return ImmutableMap.copyOf(getSkillsExperienceMap());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user