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Don't clone if it's null. Fixes #1894
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@ -54,7 +54,7 @@ public final class AlchemyPotionBrewer {
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}
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}
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private static boolean removeIngredient(BrewerInventory inventory, Player player) {
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private static boolean removeIngredient(BrewerInventory inventory, Player player) {
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ItemStack ingredient = inventory.getIngredient().clone();
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ItemStack ingredient = inventory.getIngredient() == null ? null : inventory.getIngredient().clone();
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if (isEmpty(ingredient) || !isValidIngredient(player, ingredient)) {
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if (isEmpty(ingredient) || !isValidIngredient(player, ingredient)) {
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return false;
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return false;
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