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Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0}
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@ -22,7 +22,7 @@ public class BleedTimerTask extends BukkitRunnable {
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private static Map<LivingEntity, BleedContainer> bleedList = new HashMap<LivingEntity, BleedContainer>();
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@Override
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synchronized public void run() {
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public void run() {
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Iterator<Entry<LivingEntity, BleedContainer>> bleedIterator = bleedList.entrySet().iterator();
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while (bleedIterator.hasNext()) {
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@ -108,7 +108,7 @@ public class BleedTimerTask extends BukkitRunnable {
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* @param entity LivingEntity to add
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* @param ticks Number of bleeding ticks
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*/
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public synchronized static void add(LivingEntity entity, LivingEntity attacker, int ticks, int bleedRank) {
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public static void add(LivingEntity entity, LivingEntity attacker, int ticks, int bleedRank) {
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BleedContainer newBleedContainer = new BleedContainer(entity, ticks, bleedRank, attacker);
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bleedList.put(entity, newBleedContainer);
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}
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@ -521,7 +521,9 @@ public final class ItemUtils {
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}
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for (Recipe recipe : mcMMO.p.getServer().getRecipesFor(item)) {
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if (recipe instanceof FurnaceRecipe && ((FurnaceRecipe) recipe).getInput().getType().isBlock() && MaterialUtils.isOre(((FurnaceRecipe) recipe).getInput().getType())) {
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if (recipe instanceof FurnaceRecipe
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&& ((FurnaceRecipe) recipe).getInput().getType().isBlock()
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&& MaterialUtils.isOre(((FurnaceRecipe) recipe).getInput().getType())) {
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return true;
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}
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}
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@ -159,7 +159,7 @@ Archery.SubSkill.SkillShot.Name=Skill Shot
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Archery.SubSkill.SkillShot.Description=Increases damage done with bows
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Archery.SubSkill.SkillShot.Stat=Skill Shot Bonus Damage
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Archery.SubSkill.Daze.Name=Daze
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Archery.SubSkill.Daze.Description=Disorients foes and deals {0} DMG
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Archery.SubSkill.Daze.Description=Disorients foes and deals extra DMG
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Archery.SubSkill.Daze.Stat=Daze Chance
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Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
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Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
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@ -391,10 +391,10 @@ Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
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Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
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Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
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Swords.SubSkill.CounterAttack.Name=Counter Attack
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Swords.SubSkill.CounterAttack.Description=Reflect {0} of damage taken while blocking
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Swords.SubSkill.CounterAttack.Description=Reflect a portion of damage when attacked!
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Swords.SubSkill.CounterAttack.Stat=Counter Attack Chance
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Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
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Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bleed+ AoE
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Swords.SubSkill.SerratedStrikes.Description=Deal partial damage in an AOE with a chance to apply Rupture!
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Swords.SubSkill.SerratedStrikes.Stat=Serrated Strikes Length
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Swords.SubSkill.Rupture.Name=Rupture
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Swords.SubSkill.Rupture.Description=Apply a powerful bleed DoT
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