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Shake has an upper limit of 10 damage (will be configurable in the near future), alchemy ranks adjusted
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@ -7,6 +7,10 @@ Key:
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! Change
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- Removal
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Version 2.1.25
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Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
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Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
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Version 2.1.24
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Fixed an exploit where you could clone inventories
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.24</version>
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<version>2.1.25-SNAPSHOT</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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@ -65,18 +65,20 @@ public class BlockListener implements Listener {
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if(is.getAmount() <= 0)
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continue;
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//Extra Protection
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if(event.getBlock().getState() instanceof Container)
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return;
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if(event.getBlock().getState().getMetadata(mcMMO.doubleDropKey).size() > 0)
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{
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//Extra Protection
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if(event.getBlock().getState() instanceof Container)
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return;
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event.getBlock().getState().removeMetadata(mcMMO.doubleDropKey, plugin);
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event.getBlock().getState().getWorld().dropItemNaturally(event.getBlockState().getLocation(), is);
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}
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else if(event.getBlock().getState().getMetadata(mcMMO.tripleDropKey).size() > 0)
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{
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//Extra Protection
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if(event.getBlock().getState() instanceof Container)
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return;
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event.getBlock().getState().removeMetadata(mcMMO.tripleDropKey, plugin);
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event.getBlock().getState().getWorld().dropItemNaturally(event.getBlockState().getLocation(), is);
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event.getBlock().getState().getWorld().dropItemNaturally(event.getBlockState().getLocation(), is);
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@ -420,7 +420,7 @@ public class FishingManager extends SkillManager {
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}
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Misc.dropItem(target.getLocation(), drop);
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CombatUtils.dealDamage(target, Math.max(target.getMaxHealth() / 4, 1), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
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CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
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applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
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}
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}
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@ -8,12 +8,12 @@
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Alchemy:
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Catalysis:
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Standard:
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Rank_1: 10
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Rank_1: 0
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RetroMode:
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Rank_1: 100
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Rank_1: 0
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Concoctions:
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Standard:
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Rank_1: 10
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Rank_1: 0
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Rank_2: 25
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Rank_3: 35
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Rank_4: 50
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@ -22,7 +22,7 @@ Alchemy:
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Rank_7: 85
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Rank_8: 100
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RetroMode:
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Rank_1: 100
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Rank_1: 0
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Rank_2: 250
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Rank_3: 350
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Rank_4: 500
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