Refactoring + adding a new skillranks config (not functional yet)

This commit is contained in:
nossr50
2019-01-12 23:54:53 -08:00
parent 0beabbf1ec
commit 6f77bb206d
117 changed files with 1149 additions and 855 deletions

View File

@ -5,9 +5,9 @@ import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.HiddenConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
import com.gmail.nossr50.datatypes.skills.subskills.interfaces.RandomChance;
@ -42,7 +42,7 @@ public class SkillUtils {
public static final DecimalFormat percent = new DecimalFormat("##0.00%");
public static final DecimalFormat decimal = new DecimalFormat("##0.00");
public static void applyXpGain(McMMOPlayer mcMMOPlayer, PrimarySkill skill, float xp, XPGainReason xpGainReason) {
public static void applyXpGain(McMMOPlayer mcMMOPlayer, PrimarySkillType skill, float xp, XPGainReason xpGainReason) {
mcMMOPlayer.beginXpGain(skill, xp, xpGainReason);
}
@ -65,7 +65,7 @@ public class SkillUtils {
return calculateAbilityDisplayValues((AdvancedConfig.getInstance().getMaxChance(subSkillType) / maxBonusLevel) * Math.min(skillValue, maxBonusLevel), isLucky);
}
public static String[] calculateLengthDisplayValues(Player player, float skillValue, PrimarySkill skill) {
public static String[] calculateLengthDisplayValues(Player player, float skillValue, PrimarySkillType skill) {
int maxLength = skill.getAbility().getMaxLength();
int length = 2 + (int) (skillValue / AdvancedConfig.getInstance().getAbilityLength());
int enduranceLength = PerksUtils.handleActivationPerks(player, length, maxLength);
@ -81,7 +81,7 @@ public class SkillUtils {
* Others
*/
public static int handleFoodSkills(Player player, PrimarySkill skill, int eventFoodLevel, int baseLevel, int maxLevel, int rankChange) {
public static int handleFoodSkills(Player player, PrimarySkillType skill, int eventFoodLevel, int baseLevel, int maxLevel, int rankChange) {
int skillLevel = UserManager.getPlayer(player).getSkillLevel(skill);
int currentFoodLevel = player.getFoodLevel();
@ -129,7 +129,7 @@ public class SkillUtils {
* @return true if this is a valid skill, false otherwise
*/
public static boolean isSkill(String skillName) {
return Config.getInstance().getLocale().equalsIgnoreCase("en_US") ? PrimarySkill.getSkill(skillName) != null : isLocalizedSkill(skillName);
return Config.getInstance().getLocale().equalsIgnoreCase("en_US") ? PrimarySkillType.getSkill(skillName) != null : isLocalizedSkill(skillName);
}
public static void sendSkillMessage(Player player, NotificationType notificationType, String key) {
@ -179,7 +179,7 @@ public class SkillUtils {
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
PrimarySkill skill = mcMMOPlayer.getAbilityMode(SuperAbilityType.SUPER_BREAKER) ? PrimarySkill.MINING : PrimarySkill.EXCAVATION;
PrimarySkillType skill = mcMMOPlayer.getAbilityMode(SuperAbilityType.SUPER_BREAKER) ? PrimarySkillType.MINING : PrimarySkillType.EXCAVATION;
int ticks = PerksUtils.handleActivationPerks(player, 2 + (mcMMOPlayer.getSkillLevel(skill) / AdvancedConfig.getInstance().getAbilityLength()), skill.getAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
PotionEffect abilityBuff = new PotionEffect(PotionEffectType.FAST_DIGGING, duration + ticks, amplifier + 10);
@ -287,7 +287,7 @@ public class SkillUtils {
* @return returns true if all conditions are met and they event is not cancelled
*/
public static boolean isActivationSuccessful(SkillActivationType subskillActivationType, SubSkillType subSkillType, Player player,
PrimarySkill skill, int skillLevel, int activationChance)
PrimarySkillType skill, int skillLevel, int activationChance)
{
//Maximum chance to succeed
double maxChance = AdvancedConfig.getInstance().getMaxChance(subSkillType);
@ -330,7 +330,7 @@ public class SkillUtils {
public static boolean isActivationSuccessful(SkillActivationType skillActivationType, AbstractSubSkill abstractSubSkill, Player player, double maxChance, int maxBonusLevel)
{
int skillLevel = UserManager.getPlayer(player).getSkillLevel(abstractSubSkill.getPrimarySkill());
PrimarySkill skill = abstractSubSkill.getPrimarySkill();
PrimarySkillType skill = abstractSubSkill.getPrimarySkill();
switch(skillActivationType)
{
@ -362,7 +362,7 @@ public class SkillUtils {
//Maximum roll we can make
int maxBonusLevel = randomChance.getRandomChanceMaxBonus();
int skillLevel = UserManager.getPlayer(player).getSkillLevel(abstractSubSkill.getPrimarySkill());
PrimarySkill skill = abstractSubSkill.getPrimarySkill();
PrimarySkillType skill = abstractSubSkill.getPrimarySkill();
switch(skillActivationType)
{
@ -433,7 +433,7 @@ public class SkillUtils {
}
private static boolean isLocalizedSkill(String skillName) {
for (PrimarySkill skill : PrimarySkill.values()) {
for (PrimarySkillType skill : PrimarySkillType.values()) {
if (skillName.equalsIgnoreCase(LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".SkillName"))) {
return true;
}