Refactoring + adding a new skillranks config (not functional yet)

This commit is contained in:
nossr50
2019-01-12 23:54:53 -08:00
parent 0beabbf1ec
commit 6f77bb206d
117 changed files with 1149 additions and 855 deletions

View File

@ -11,7 +11,7 @@ import org.bukkit.potion.PotionEffectType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.Misc;
@ -21,7 +21,7 @@ import com.gmail.nossr50.util.skills.SkillUtils;
public class ArcheryManager extends SkillManager {
public ArcheryManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkill.ARCHERY);
super(mcMMOPlayer, PrimarySkillType.ARCHERY);
}
public boolean canDaze(LivingEntity target) {