Refactoring + adding a new skillranks config (not functional yet)

This commit is contained in:
nossr50
2019-01-12 23:54:53 -08:00
parent 0beabbf1ec
commit 6f77bb206d
117 changed files with 1149 additions and 855 deletions

View File

@ -1,20 +1,13 @@
package com.gmail.nossr50.skills.acrobatics;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.listeners.InteractionManager;
import com.gmail.nossr50.util.skills.SkillActivationType;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LightningStrike;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
@ -26,7 +19,7 @@ import com.gmail.nossr50.util.skills.SkillUtils;
public class AcrobaticsManager extends SkillManager {
public AcrobaticsManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkill.ACROBATICS);
super(mcMMOPlayer, PrimarySkillType.ACROBATICS);
}
public boolean canDodge(Entity damager) {