Refactoring + adding a new skillranks config (not functional yet)

This commit is contained in:
nossr50
2019-01-12 23:54:53 -08:00
parent 0beabbf1ec
commit 6f77bb206d
117 changed files with 1149 additions and 855 deletions

View File

@@ -9,7 +9,7 @@ import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.events.skills.alchemy.McMMOPlayerBrewEvent;
import com.gmail.nossr50.events.skills.alchemy.McMMOPlayerCatalysisEvent;
import com.gmail.nossr50.skills.alchemy.Alchemy;
@@ -39,7 +39,7 @@ public class AlchemyBrewTask extends BukkitRunnable {
brewTimer = DEFAULT_BREW_TICKS;
if (player != null && !Misc.isNPCEntity(player) && Permissions.isSubSkillEnabled(player, SubSkillType.ALCHEMY_CATALYSIS)) {
double catalysis = UserManager.getPlayer(player).getAlchemyManager().calculateBrewSpeed(Permissions.lucky(player, PrimarySkill.ALCHEMY));
double catalysis = UserManager.getPlayer(player).getAlchemyManager().calculateBrewSpeed(Permissions.lucky(player, PrimarySkillType.ALCHEMY));
McMMOPlayerCatalysisEvent event = new McMMOPlayerCatalysisEvent(player, catalysis);
mcMMO.p.getServer().getPluginManager().callEvent(event);

View File

@@ -1,6 +1,6 @@
package com.gmail.nossr50.runnables.skills;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.scheduler.BukkitRunnable;
@@ -10,14 +10,14 @@ import com.gmail.nossr50.datatypes.skills.XPGainReason;
public class AwardCombatXpTask extends BukkitRunnable {
private McMMOPlayer mcMMOPlayer;
private double baseXp;
private PrimarySkill primarySkill;
private PrimarySkillType primarySkillType;
private LivingEntity target;
private XPGainReason xpGainReason;
private double baseHealth;
public AwardCombatXpTask(McMMOPlayer mcMMOPlayer, PrimarySkill primarySkill, double baseXp, LivingEntity target, XPGainReason xpGainReason) {
public AwardCombatXpTask(McMMOPlayer mcMMOPlayer, PrimarySkillType primarySkillType, double baseXp, LivingEntity target, XPGainReason xpGainReason) {
this.mcMMOPlayer = mcMMOPlayer;
this.primarySkill = primarySkill;
this.primarySkillType = primarySkillType;
this.baseXp = baseXp;
this.target = target;
this.xpGainReason = xpGainReason;
@@ -39,6 +39,6 @@ public class AwardCombatXpTask extends BukkitRunnable {
damage += health;
}
mcMMOPlayer.beginXpGain(primarySkill, (int) (damage * baseXp), xpGainReason);
mcMMOPlayer.beginXpGain(primarySkillType, (int) (damage * baseXp), xpGainReason);
}
}