Refactoring + adding a new skillranks config (not functional yet)

This commit is contained in:
nossr50
2019-01-12 23:54:53 -08:00
parent 0beabbf1ec
commit 6f77bb206d
117 changed files with 1149 additions and 855 deletions

View File

@@ -12,7 +12,7 @@ import org.bukkit.entity.Player;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.treasure.Rarity;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.fishing.Fishing;
@@ -46,7 +46,7 @@ public class FishingCommand extends SkillCommand {
private boolean canIceFish;
public FishingCommand() {
super(PrimarySkill.FISHING);
super(PrimarySkillType.FISHING);
}
@Override
@@ -209,7 +209,7 @@ public class FishingCommand extends SkillCommand {
protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>();
TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.FISHING);
TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.FISHING);
return textComponents;
}