mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
Don't process chat if the mcMMOPlayer is null.
The player should ALWAYS be online when chatting, but depending on external plugins and applications, this is not always properly implemented. Fixes #1578
This commit is contained in:
parent
2cdf08de9f
commit
6d5f3a52f4
@ -619,6 +619,13 @@ public class PlayerListener implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player, true);
|
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player, true);
|
||||||
|
|
||||||
|
if (mcMMOPlayer == null) {
|
||||||
|
mcMMO.p.debug(player.getName() + "is chatting, but is currently not logged in to the server.");
|
||||||
|
mcMMO.p.debug("Party & Admin chat will not work properly for this player.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
ChatManager chatManager = null;
|
ChatManager chatManager = null;
|
||||||
|
|
||||||
if (mcMMOPlayer.getPartyChatMode()) {
|
if (mcMMOPlayer.getPartyChatMode()) {
|
||||||
|
Loading…
Reference in New Issue
Block a user