From 6d5ab0eddad0ebc246be535f87d2e733721285c2 Mon Sep 17 00:00:00 2001 From: hoorigan Date: Tue, 31 Oct 2017 16:45:08 -0400 Subject: [PATCH] FishingManager: force enchant on enchanted book Added a small conditional to ensure that enchanted books get an enchantment. --- .../com/gmail/nossr50/skills/fishing/FishingManager.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java b/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java index 59e8b93cc..1b4988b7c 100644 --- a/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java @@ -572,6 +572,11 @@ public class FishingManager extends SkillManager { double dropRate = TreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity); if (diceRoll <= dropRate) { + // Make sure enchanted books always get some kind of enchantment. --hoorigan + if (treasureDrop.getType() == Material.ENCHANTED_BOOK) { + diceRoll = dropRate + 1; + continue; + } fishingEnchantments = TreasureConfig.getInstance().fishingEnchantments.get(rarity); break; }