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	Added McMMOPlayerLoadedEvent firing after the profile was loaded from storage
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		@@ -0,0 +1,41 @@
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					package com.gmail.nossr50.events;
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					import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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					import org.bukkit.event.HandlerList;
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					import org.bukkit.event.player.PlayerEvent;
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					/**
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					 * Called after the mcMMO player profile was successful loaded from data storage. This happens if the player recently
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					 * joined the server or the data was reloaded (e.g. database convert, reset stats, convert experience)
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					 * while the player is online.
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					 */
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					public class McMMOPlayerLoadedEvent extends PlayerEvent {
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					    private final McMMOPlayer mcMMOPlayer;
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					    public McMMOPlayerLoadedEvent(McMMOPlayer mcMMOPlayer) {
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					        super(mcMMOPlayer.getPlayer());
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					        this.mcMMOPlayer = mcMMOPlayer;
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					    }
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					    /**
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					     * @return mcMMO player profile associated to the player
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					     */
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					    public McMMOPlayer getMcMMOPlayer() {
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					        return mcMMOPlayer;
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					    }
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					    /** Rest of file is required boilerplate for custom events **/
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					    private static final HandlerList handlers = new HandlerList();
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					    @Override
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					    public HandlerList getHandlers() {
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					        return handlers;
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					    }
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					    public static HandlerList getHandlerList() {
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					        return handlers;
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					    }
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					}
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@@ -1,19 +1,21 @@
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package com.gmail.nossr50.runnables.player;
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					package com.gmail.nossr50.runnables.player;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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					import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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					import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.PlayerProfile;
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					import com.gmail.nossr50.datatypes.player.PlayerProfile;
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					import com.gmail.nossr50.events.McMMOPlayerLoadedEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.locale.LocaleLoader;
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					import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.runnables.commands.McScoreboardKeepTask;
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					import com.gmail.nossr50.runnables.commands.McScoreboardKeepTask;
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import com.gmail.nossr50.util.Misc;
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					import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.player.UserManager;
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					import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
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					import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
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					import org.bukkit.Bukkit;
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					import org.bukkit.Server;
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					import org.bukkit.entity.Player;
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					import org.bukkit.scheduler.BukkitRunnable;
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public class PlayerProfileLoadingTask extends BukkitRunnable {
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					public class PlayerProfileLoadingTask extends BukkitRunnable {
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    private static final int MAX_TRIES = 5;
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					    private static final int MAX_TRIES = 5;
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    private final Player player;
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					    private final Player player;
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@@ -87,6 +89,13 @@ public class PlayerProfileLoadingTask extends BukkitRunnable {
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                ScoreboardManager.enablePlayerStatsScoreboard(player);
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					                ScoreboardManager.enablePlayerStatsScoreboard(player);
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                new McScoreboardKeepTask(player).runTaskLater(mcMMO.p, 1 * Misc.TICK_CONVERSION_FACTOR);
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					                new McScoreboardKeepTask(player).runTaskLater(mcMMO.p, 1 * Misc.TICK_CONVERSION_FACTOR);
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            }
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					            }
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					            Bukkit.getScheduler().runTask(mcMMO.p, new Runnable() {
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					                @Override
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					                public void run() {
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					                    Bukkit.getPluginManager().callEvent(new McMMOPlayerLoadedEvent(mcMMOPlayer));
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					                }
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					            });
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        }
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					        }
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    }
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					    }
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}
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					}
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