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Don't add drops for items with a quantity of zero
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@ -61,6 +61,10 @@ public class BlockListener implements Listener {
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for(Item item : event.getItems())
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for(Item item : event.getItems())
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{
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{
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ItemStack is = new ItemStack(item.getItemStack());
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ItemStack is = new ItemStack(item.getItemStack());
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if(is.getAmount() <= 0)
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continue;
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if(event.getBlock().getState().getMetadata(mcMMO.doubleDropKey).size() > 0)
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if(event.getBlock().getState().getMetadata(mcMMO.doubleDropKey).size() > 0)
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event.getBlock().getState().getWorld().dropItemNaturally(event.getBlockState().getLocation(), is);
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event.getBlock().getState().getWorld().dropItemNaturally(event.getBlockState().getLocation(), is);
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else if(event.getBlock().getState().getMetadata(mcMMO.tripleDropKey).size() > 0)
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else if(event.getBlock().getState().getMetadata(mcMMO.tripleDropKey).size() > 0)
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