Ability lengths now have a default skill cap at which they stop increasing in length, you can change this in advanced.yml

This commit is contained in:
nossr50
2019-01-21 05:57:06 -08:00
parent f8b7d5e10d
commit 6c77017658
6 changed files with 11 additions and 3 deletions

View File

@ -188,7 +188,8 @@ public class SkillUtils {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
PrimarySkillType skill = mcMMOPlayer.getAbilityMode(SuperAbilityType.SUPER_BREAKER) ? PrimarySkillType.MINING : PrimarySkillType.EXCAVATION;
int abilityLengthVar = Config.getInstance().getIsRetroMode() ? AdvancedConfig.getInstance().getAbilityLengthRetro() : AdvancedConfig.getInstance().getAbilityLengthStandard();
int ticks = PerksUtils.handleActivationPerks(player, 2 + (mcMMOPlayer.getSkillLevel(skill) / abilityLengthVar), skill.getAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
int abilityLengthCap = Config.getInstance().getIsRetroMode() ? AdvancedConfig.getInstance().getAbilityLengthCapRetro() : AdvancedConfig.getInstance().getAbilityLengthCapStandard();
int ticks = PerksUtils.handleActivationPerks(player, 2 + (Math.min(abilityLengthCap, mcMMOPlayer.getSkillLevel(skill)) / abilityLengthVar), skill.getAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
PotionEffect abilityBuff = new PotionEffect(PotionEffectType.FAST_DIGGING, duration + ticks, amplifier + 10);
player.addPotionEffect(abilityBuff, true);