Use logger instead of sysout

This commit is contained in:
draycia
2020-04-29 01:06:53 -07:00
parent 239200a3d2
commit 6c5f438099
4 changed files with 7 additions and 6 deletions

View File

@ -1,5 +1,6 @@
package com.gmail.nossr50.worldguard;
import com.gmail.nossr50.mcMMO;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitPlayer;
import com.sk89q.worldguard.WorldGuard;
@ -93,17 +94,17 @@ public class WorldGuardManager {
registry.register(WorldGuardFlags.MCMMO_ENABLE_WG_FLAG);
registry.register(WorldGuardFlags.MCMMO_XP_WG_FLAG);
registry.register(WorldGuardFlags.MCMMO_HARDCORE_WG_FLAG);
System.out.println("mcMMO has registered WG flags successfully!");
mcMMO.p.getLogger().info("Registered WG flags successfully!");
} catch (FlagConflictException e) {
e.printStackTrace();
System.out.println("mcMMO has failed to register WG flags!");
mcMMO.p.getLogger().warning("Failed to register WG flags!");
// some other plugin registered a flag by the same name already.
// you may want to re-register with a different name, but this
// could cause issues with saved flags in region files. it's better
// to print a message to let the server admin know of the conflict
}
} catch (NoClassDefFoundError e) {
System.out.println("[mcMMO] Could not register WG Flags!"); //Don't use the Logger here
mcMMO.p.getLogger().warning("Could not register WG Flags!"); //Don't use the Logger here
}
}