mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
Tweaked some stuff with adding XP, added an ExperienceAPI class.
This commit is contained in:
parent
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118
src/main/java/com/gmail/nossr50/api/ExperienceAPI.java
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118
src/main/java/com/gmail/nossr50/api/ExperienceAPI.java
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@ -0,0 +1,118 @@
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package com.gmail.nossr50.api;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.Skills;
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public class ExperienceAPI {
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/**
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* Check the XP of a player. This should be called after giving XP to process level-ups.
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*
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* @param player The player to check
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* @param skillType The skill to check
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*/
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private static void checkXP(Player player, SkillType skillType) {
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if (skillType.equals(SkillType.ALL)) {
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Skills.XpCheckAll(player);
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}
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else {
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Skills.XpCheckSkill(skillType, player);
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}
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}
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/**
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* Adds XP to the player, doesn't calculate for XP Rate or other modifiers.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to add XP to
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public static void addRawXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXPOverride(skillType, XP);
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checkXP(player, skillType);
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}
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/**
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* Adds XP to the player, calculates for XP Rate but not skill modifiers.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to add XP to
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public static void addMultipliedXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXPOverrideBonus(skillType, XP);
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checkXP(player, skillType);
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}
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/**
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* Adds XP to the player, calculates for XP Rate and skill modifiers.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to add XP to
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public static void addXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXP(skillType, XP);
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checkXP(player, skillType);
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}
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/**
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* Get the amount of XP a player has in a specific skill.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to get XP for
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* @param skillType The skill to get XP for
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* @return the amount of XP in a given skill
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*/
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public static int getXP(Player player, SkillType skillType) {
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return Users.getProfile(player).getSkillXpLevel(skillType);
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}
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/**
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* Get the amount of XP left before leveling up.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to get the XP amount for
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* @param skillType The skill to get the XP amount for
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* @return the amount of XP left before leveling up a specifc skill
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*/
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public static int getXPToNextLevel(Player player, SkillType skillType) {
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return Users.getProfile(player).getXpToLevel(skillType);
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}
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/**
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* Add levels to a skill.
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* </br>
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* This function is designed for API usage.
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*
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* @param skillType Type of skill to add levels to
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* @param levels Number of levels to add
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*/
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public static void addLevel(Player player, SkillType skillType, int levels) {
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Users.getProfile(player).addLevels(skillType, levels);
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}
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/**
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* Get the level a player has in a specific skill.
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* </br>
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* This function is designed for API usage.
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*
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* @param player The player to get the level for
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* @param skillType The skill to get the level for
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* @return the level of a given skill
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*/
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public static int getLevel(Player player, SkillType skillType) {
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return Users.getProfile(player).getSkillLevel(skillType);
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}
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}
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@ -8,7 +8,6 @@ import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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public class PartyAPI {
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@ -21,8 +20,7 @@ public class PartyAPI {
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* @return the name of the player's party
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*/
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public static String getPartyName(Player player) {
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PlayerProfile PP = Users.getProfile(player);
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return PP.getParty();
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return Users.getProfile(player).getParty();
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}
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/**
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@ -34,8 +32,7 @@ public class PartyAPI {
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* @return true if the player is in a party, false otherwise
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*/
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public static boolean inParty(Player player) {
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PlayerProfile PP = Users.getProfile(player);
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return PP.inParty();
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return Users.getProfile(player).inParty();
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}
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/**
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@ -48,13 +45,8 @@ public class PartyAPI {
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* @return true if the two players are in the same party, false otherwise
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*/
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public static boolean inSameParty(Player playera, Player playerb) {
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if (Users.getProfile(playera).inParty() && Users.getProfile(playerb).inParty()) {
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if (Users.getProfile(playera).getParty().equals(Users.getProfile(playerb).getParty())) {
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return true;
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}
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else {
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return false;
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}
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if (inParty(playera) && inParty(playerb) && getPartyName(playera).equals(getPartyName(playerb))) {
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return true;
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}
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else {
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return false;
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@ -41,7 +41,7 @@ public class AddxpCommand implements CommandExecutor {
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} else if (args.length == 3) {
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if ((plugin.getServer().getPlayer(args[0]) != null) && m.isInt(args[2]) && Skills.isSkill(args[1])) {
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int newvalue = Integer.valueOf(args[2]);
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Users.getProfile(plugin.getServer().getPlayer(args[0])).addXPOverrideNoBonus(Skills.getSkillType(args[1]), newvalue);
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Users.getProfile(plugin.getServer().getPlayer(args[0])).addXPOverride(Skills.getSkillType(args[1]), newvalue);
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plugin.getServer().getPlayer(args[0]).sendMessage(ChatColor.GREEN + "Experience granted!"); //TODO: Needs more locale.
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System.out.println(args[1] + " has been modified for " + plugin.getServer().getPlayer(args[0]).getName() + ".");
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Skills.XpCheckAll(plugin.getServer().getPlayer(args[0]));
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@ -65,14 +65,14 @@ public class AddxpCommand implements CommandExecutor {
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if (args.length == 3) {
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if ((plugin.getServer().getPlayer(args[0]) != null) && m.isInt(args[2]) && Skills.isSkill(args[1])) {
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int newvalue = Integer.valueOf(args[2]);
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Users.getProfile(plugin.getServer().getPlayer(args[0])).addXP(Skills.getSkillType(args[1]), newvalue, plugin.getServer().getPlayer(args[0]));
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Users.getProfile(plugin.getServer().getPlayer(args[0])).addXP(Skills.getSkillType(args[1]), newvalue);
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plugin.getServer().getPlayer(args[0]).sendMessage(ChatColor.GREEN + "Experience granted!"); //TODO: Needs more locale.
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player.sendMessage(ChatColor.RED + args[1] + " has been modified."); //TODO: Needs more locale.
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Skills.XpCheckAll(plugin.getServer().getPlayer(args[0]));
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}
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} else if (args.length == 2 && m.isInt(args[1]) && Skills.isSkill(args[0])) {
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int newvalue = Integer.valueOf(args[1]);
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Users.getProfile(player).addXP(Skills.getSkillType(args[0]), newvalue, player);
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Users.getProfile(player).addXP(Skills.getSkillType(args[0]), newvalue);
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player.sendMessage(ChatColor.GREEN + "Experience granted!"); //TODO: Needs more locale.
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player.sendMessage(ChatColor.RED + args[0] + " has been modified."); //TODO: Needs more locale.
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Skills.XpCheckAll(plugin.getServer().getPlayer(args[0]));
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@ -47,7 +47,7 @@ public class InspectCommand implements CommandExecutor {
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PlayerProfile PPt = Users.getProfile(target);
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//If they are not an Op they have to be close
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if(sender instanceof Player && !player.isOp() && !m.isNear(player.getLocation(), target.getLocation(), 5))
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if(sender instanceof Player && !player.isOp() && !m.isNear(player.getLocation(), target.getLocation(), 5.0))
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{
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sender.sendMessage("You are too far away to inspect that player!"); //TODO: Needs more locale.
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}
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@ -125,7 +125,7 @@ public class PlayerProfile {
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}
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public boolean loadMySQL() {
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Integer id = 0;
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int id = 0;
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id = mcMMO.database.getInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'");
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if(id == 0)
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return false;
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@ -207,7 +207,7 @@ public class PlayerProfile {
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}
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public void addMySQLPlayer() {
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Integer id = 0;
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int id = 0;
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mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"users (user, lastlogin) VALUES ('" + playerName + "'," + System.currentTimeMillis() / 1000 +")");
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id = mcMMO.database.getInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'");
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mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"cooldowns (user_id) VALUES ("+id+")");
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@ -989,11 +989,11 @@ public class PlayerProfile {
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* XP Functions
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*/
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public Integer getSkillLevel(SkillType skillType) {
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public int getSkillLevel(SkillType skillType) {
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return skills.get(skillType);
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}
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public Integer getSkillXpLevel(SkillType skillType) {
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public int getSkillXpLevel(SkillType skillType) {
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return skillsXp.get(skillType);
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}
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@ -1003,7 +1003,7 @@ public class PlayerProfile {
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* @param skillType The skill to add XP to
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* @param newValue The amount of XP to add
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*/
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public void addXPOverrideNoBonus(SkillType skillType, int newValue) {
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public void addXPOverride(SkillType skillType, int newValue) {
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Player player = Bukkit.getPlayer(playerName);
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if (skillType.equals(SkillType.ALL)) {
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@ -1029,26 +1029,9 @@ public class PlayerProfile {
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* @param skillType The skill to add XP to
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* @param newValue The amount of XP to add
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*/
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public void addXPOverride(SkillType skillType, int newValue) {
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Player player = Bukkit.getPlayer(playerName);
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if (skillType.equals(SkillType.ALL)) {
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for (SkillType x : SkillType.values()) {
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if (x.equals(SkillType.ALL)) {
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continue;
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}
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Bukkit.getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, x, newValue));
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skillsXp.put(x, skillsXp.get(x) + newValue);
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}
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}
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else {
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int xp = newValue * LoadProperties.xpGainMultiplier;
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Bukkit.getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, skillType, xp));
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skillsXp.put(skillType, skillsXp.get(skillType) + xp);
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lastgained = skillType;
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}
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public void addXPOverrideBonus(SkillType skillType, int newValue) {
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int xp = newValue * LoadProperties.xpGainMultiplier;
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addXPOverride(skillType, xp);
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}
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/**
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@ -1058,7 +1041,9 @@ public class PlayerProfile {
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* @param newvalue The amount of XP to add
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* @param player The player to add XP to
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*/
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public void addXP(SkillType skillType, int newValue, Player player) {
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public void addXP(SkillType skillType, int newValue) {
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Player player = Bukkit.getPlayer(playerName);
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if (System.currentTimeMillis() < ((xpGainATS * 1000) + 250) || player.getGameMode().equals(GameMode.CREATIVE)) {
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return;
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}
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@ -1067,20 +1052,7 @@ public class PlayerProfile {
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double bonusModifier = 0;
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if (inParty()) {
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for (Player x : Party.getInstance().getPartyMembers(player)) {
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if (x.isOnline() && !x.getName().equals(player.getName()) && Party.getInstance().isPartyLeader(x.getName(), this.getParty())) {
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if (m.isNear(player.getLocation(), x.getLocation(), 25)) {
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PlayerProfile PartyLeader = Users.getProfile(x);
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if (PartyLeader.getSkillLevel(skillType) >= this.getSkillLevel(skillType)) {
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int leaderLevel = PartyLeader.getSkillLevel(skillType);
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int difference = leaderLevel - this.getSkillLevel(skillType);
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bonusModifier = (difference * 0.75D) / 100D;
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}
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}
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}
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}
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bonusModifier = partyModifier(skillType);
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}
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int xp = (int) (newValue / skillType.getXpModifier()) * LoadProperties.xpGainMultiplier;
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@ -1155,10 +1127,38 @@ public class PlayerProfile {
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* @param skillType Type of skill to check
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* @return the XP remaining until next level
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*/
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public Integer getXpToLevel(SkillType skillType) {
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public int getXpToLevel(SkillType skillType) {
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return (int) (1020 + (skills.get(skillType) * 20)); //Do we REALLY need to cast to int here?
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}
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/**
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* Calculate the party XP modifier.
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*
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* @param skillType Type of skill to check
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* @return the party bonus multiplier
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*/
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private double partyModifier(SkillType skillType) {
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Player player = Bukkit.getPlayer(playerName);
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double bonusModifier = 0.0;
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for (Player x : Party.getInstance().getPartyMembers(player)) {
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if (x.isOnline() && !x.getName().equals(player.getName()) && Party.getInstance().isPartyLeader(x.getName(), this.getParty())) {
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if (m.isNear(player.getLocation(), x.getLocation(), 25.0)) {
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PlayerProfile PartyLeader = Users.getProfile(x);
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if (PartyLeader.getSkillLevel(skillType) >= this.getSkillLevel(skillType)) {
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int leaderLevel = PartyLeader.getSkillLevel(skillType);
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int difference = leaderLevel - this.getSkillLevel(skillType);
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bonusModifier = (difference * 0.75) / 100.0;
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}
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}
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}
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}
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return bonusModifier;
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}
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/*
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* Party Stuff
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*/
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@ -307,7 +307,7 @@ public class mcEntityListener implements Listener {
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break;
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}
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PP.addXP(SkillType.TAMING, xp, player);
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PP.addXP(SkillType.TAMING, xp);
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Skills.XpCheckSkill(SkillType.TAMING, player);
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}
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}
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@ -177,13 +177,8 @@ public class m {
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* @param maxDistance The max distance apart
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* @return true if the distance between <code>first</code> and <code>second</code> is less than <code>maxDistance</code>, false otherwise
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*/
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public static boolean isNear(Location first, Location second, int maxDistance) {
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double relX = first.getX() - second.getX();
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double relY = first.getY() - second.getY();
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double relZ = first.getZ() - second.getZ();
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double dist = (relX * relX) + (relY * relY) + (relZ * relZ);
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if (dist < maxDistance * maxDistance) {
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public static boolean isNear(Location first, Location second, double maxDistance) {
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if (first.distance(second) < maxDistance) {
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return true;
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}
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else {
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@ -1,7 +1,6 @@
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package com.gmail.nossr50;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.commands.skills.*;
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import com.gmail.nossr50.commands.spout.*;
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import com.gmail.nossr50.commands.mc.*;
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@ -9,7 +8,6 @@ import com.gmail.nossr50.commands.party.*;
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import com.gmail.nossr50.commands.general.*;
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import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.runnables.*;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.spout.SpoutStuff;
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import com.gmail.nossr50.listeners.mcBlockListener;
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import com.gmail.nossr50.listeners.mcEntityListener;
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@ -187,23 +185,6 @@ public class mcMMO extends JavaPlugin {
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return Users.getProfile(player);
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}
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/**
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* Check the XP of a player.
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* </br>
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* This function is designed for API usage.
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*
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* @param player
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* @param skillType
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*/
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public static void checkXp(Player player, SkillType skillType) {
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if (skillType == SkillType.ALL) {
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Skills.XpCheckAll(player);
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}
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else {
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Skills.XpCheckSkill(skillType, player);
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}
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}
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/**
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* Things to be run when the plugin is disabled.
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*/
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@ -39,7 +39,7 @@ public class GainXp implements Runnable {
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damage += health;
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}
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PP.addXP(skillType, (int) (damage * baseXp), player);
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PP.addXP(skillType, (int) (damage * baseXp));
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Skills.XpCheckSkill(skillType, player);
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}
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}
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@ -58,7 +58,7 @@ public class Acrobatics {
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/* Check for death */
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if (health - damage >= 1) {
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PP.addXP(SkillType.ACROBATICS, damage * ROLL_XP_MODIFIER, player);
|
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PP.addXP(SkillType.ACROBATICS, damage * ROLL_XP_MODIFIER);
|
||||
Skills.XpCheckSkill(SkillType.ACROBATICS, player);
|
||||
|
||||
event.setDamage(newDamage);
|
||||
@ -76,7 +76,7 @@ public class Acrobatics {
|
||||
}
|
||||
}
|
||||
else if (health - damage >= 1) {
|
||||
PP.addXP(SkillType.ACROBATICS, event.getDamage() * FALL_XP_MODIFIER, player);
|
||||
PP.addXP(SkillType.ACROBATICS, event.getDamage() * FALL_XP_MODIFIER);
|
||||
Skills.XpCheckSkill(SkillType.ACROBATICS, player);
|
||||
}
|
||||
}
|
||||
@ -111,7 +111,7 @@ public class Acrobatics {
|
||||
defender.sendMessage(mcLocale.getString("Acrobatics.Dodge"));
|
||||
|
||||
if (System.currentTimeMillis() >= (5000 + PPd.getRespawnATS()) && defender.getHealth() >= 1) {
|
||||
PPd.addXP(SkillType.ACROBATICS, damage * DODGE_MODIFIER, defender);
|
||||
PPd.addXP(SkillType.ACROBATICS, damage * DODGE_MODIFIER);
|
||||
Skills.XpCheckSkill(SkillType.ACROBATICS, defender);
|
||||
}
|
||||
|
||||
|
@ -257,7 +257,7 @@ public class BlastMining {
|
||||
Block block = player.getTargetBlock(transparent, BLOCKS_AWAY);
|
||||
|
||||
if (block.getType().equals(Material.TNT) && m.blockBreakSimulate(block, player, true) && PP.getSkillLevel(SkillType.MINING) >= 125) {
|
||||
final int MAX_DISTANCE_AWAY = 10;
|
||||
final double MAX_DISTANCE_AWAY = 10.0;
|
||||
AbilityType ability = AbilityType.BLAST_MINING;
|
||||
|
||||
/* Check Cooldown */
|
||||
|
@ -120,7 +120,7 @@ public class Excavation {
|
||||
}
|
||||
|
||||
//Handle XP related tasks
|
||||
PP.addXP(SkillType.EXCAVATION, xp, player);
|
||||
PP.addXP(SkillType.EXCAVATION, xp);
|
||||
Skills.XpCheckSkill(SkillType.EXCAVATION, player);
|
||||
}
|
||||
|
||||
|
@ -101,7 +101,7 @@ public class Fishing {
|
||||
FishingTreasure treasure = rewards.get(random.nextInt(rewards.size()));
|
||||
|
||||
if (random.nextInt(100) <= treasure.getDropChance()) {
|
||||
Users.getProfile(player).addXP(SkillType.FISHING, treasure.getXp(), player);
|
||||
Users.getProfile(player).addXP(SkillType.FISHING, treasure.getXp());
|
||||
theCatch.setItemStack(treasure.getDrop());
|
||||
}
|
||||
}
|
||||
@ -116,7 +116,7 @@ public class Fishing {
|
||||
}
|
||||
|
||||
m.mcDropItem(player.getLocation(), new ItemStack(Material.RAW_FISH)); //Always drop a fish
|
||||
PP.addXP(SkillType.FISHING, LoadProperties.mfishing, player);
|
||||
PP.addXP(SkillType.FISHING, LoadProperties.mfishing);
|
||||
Skills.XpCheckSkill(SkillType.FISHING, player);
|
||||
}
|
||||
|
||||
|
@ -251,7 +251,7 @@ public class Herbalism {
|
||||
}
|
||||
}
|
||||
|
||||
PP.addXP(SkillType.HERBALISM, xp, player);
|
||||
PP.addXP(SkillType.HERBALISM, xp);
|
||||
Skills.XpCheckSkill(SkillType.HERBALISM, player);
|
||||
}
|
||||
}
|
||||
|
@ -145,7 +145,7 @@ public class Mining {
|
||||
break;
|
||||
}
|
||||
|
||||
PP.addXP(SkillType.MINING, xp, player);
|
||||
PP.addXP(SkillType.MINING, xp);
|
||||
Skills.XpCheckSkill(SkillType.MINING, player);
|
||||
}
|
||||
|
||||
|
@ -138,7 +138,7 @@ public class Repair {
|
||||
dif = (short) (dif / 2);
|
||||
}
|
||||
|
||||
PP.addXP(SkillType.REPAIR, dif * 10, player);
|
||||
PP.addXP(SkillType.REPAIR, dif * 10);
|
||||
Skills.XpCheckSkill(SkillType.REPAIR, player);
|
||||
|
||||
//CLANG CLANG
|
||||
|
@ -26,7 +26,7 @@ import com.gmail.nossr50.locale.mcLocale;
|
||||
public class Skills {
|
||||
|
||||
private final static int TIME_CONVERSION_FACTOR = 1000;
|
||||
private final static int MAX_DISTANCE_AWAY = 10;
|
||||
private final static double MAX_DISTANCE_AWAY = 10.0;
|
||||
|
||||
/**
|
||||
* Checks to see if the cooldown for an item or ability is expired.
|
||||
|
@ -156,7 +156,7 @@ public class WoodCutting {
|
||||
}
|
||||
}
|
||||
|
||||
PP.addXP(SkillType.WOODCUTTING, xp, player); //Tree Feller gives nerf'd XP
|
||||
PP.addXP(SkillType.WOODCUTTING, xp); //Tree Feller gives nerf'd XP
|
||||
Skills.XpCheckSkill(SkillType.WOODCUTTING, player);
|
||||
}
|
||||
|
||||
@ -297,7 +297,7 @@ public class WoodCutting {
|
||||
}
|
||||
|
||||
WoodCutting.woodCuttingProcCheck(player, block);
|
||||
PP.addXP(SkillType.WOODCUTTING, xp, player);
|
||||
PP.addXP(SkillType.WOODCUTTING, xp);
|
||||
Skills.XpCheckSkill(SkillType.WOODCUTTING, player);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user