mirror of
https://github.com/mcMMO-Dev/mcMMO.git
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Let's do this the right way.
This commit is contained in:
parent
59f545d5ce
commit
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@ -1,9 +1,11 @@
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package com.gmail.nossr50.skills.archery;
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import org.bukkit.Location;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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@ -15,6 +17,7 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class ArcheryManager extends SkillManager {
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@ -68,26 +71,26 @@ public class ArcheryManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage if the ability was successful, the original event damage otherwise
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*/
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public double dazeCheck(Player defender, double damage) {
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if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel)) {
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Location dazedLocation = defender.getLocation();
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dazedLocation.setPitch(90 - Misc.getRandom().nextInt(181));
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defender.teleport(dazedLocation);
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defender.addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 20 * 10, 10));
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if (UserManager.getPlayer(defender).useChatNotifications()) {
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defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
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}
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if (mcMMOPlayer.useChatNotifications()) {
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getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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}
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return damage + Archery.dazeModifier;
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public void daze(Player defender, Arrow arrow) {
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if (!SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel)) {
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return;
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}
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return damage;
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Location dazedLocation = defender.getLocation();
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dazedLocation.setPitch(90 - Misc.getRandom().nextInt(181));
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defender.teleport(dazedLocation);
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defender.addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 20 * 10, 10));
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if (UserManager.getPlayer(defender).useChatNotifications()) {
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defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
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}
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if (mcMMOPlayer.useChatNotifications()) {
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getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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}
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CombatUtils.dealDamage(defender, Archery.dazeModifier, DamageCause.PROJECTILE, arrow);
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}
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/**
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@ -96,10 +99,10 @@ public class ArcheryManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage
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*/
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public double skillShotCheck(double damage) {
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public void skillShot(LivingEntity target, double damage, Arrow arrow) {
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double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
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double archeryBonus = damage * damageBonusPercent;
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return damage + archeryBonus;
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CombatUtils.dealDamage(target, archeryBonus, DamageCause.PROJECTILE, arrow);
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}
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}
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@ -55,10 +55,10 @@ public class AxesManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage
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*/
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public double axeMasteryCheck(double damage) {
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public void axeMastery(LivingEntity target) {
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double axeBonus = Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
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return damage + axeBonus;
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CombatUtils.dealDamage(target, axeBonus, getPlayer());
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}
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/**
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@ -68,20 +68,25 @@ public class AxesManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage if the ability was successful, the original event damage otherwise
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*/
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public double criticalHitCheck(LivingEntity target, double damage) {
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if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Axes.criticalHitMaxChance, Axes.criticalHitMaxBonusLevel)) {
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getPlayer().sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit"));
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if (target instanceof Player) {
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((Player) target).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
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return damage * Axes.criticalHitPVPModifier;
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}
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return damage * Axes.criticalHitPVEModifier;
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public void criticalHit(LivingEntity target, double damage) {
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if (!SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Axes.criticalHitMaxChance, Axes.criticalHitMaxBonusLevel)) {
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return;
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}
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return damage;
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Player player = getPlayer();
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player.sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit"));
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if (target instanceof Player) {
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((Player) target).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
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damage = (damage * Axes.criticalHitPVPModifier) - damage;
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}
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else {
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damage = (damage * Axes.criticalHitPVEModifier) - damage;
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}
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CombatUtils.dealDamage(target, damage, player);
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}
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/**
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@ -111,29 +116,29 @@ public class AxesManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage if the ability was successful, the original event damage otherwise
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*/
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public double greaterImpactCheck(LivingEntity target, double damage) {
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if (Axes.greaterImpactChance > Misc.getRandom().nextInt(getActivationChance())) {
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Player player = getPlayer();
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ParticleEffectUtils.playGreaterImpactEffect(target);
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target.setVelocity(player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
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if (mcMMOPlayer.useChatNotifications()) {
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player.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
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}
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if (target instanceof Player) {
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Player defender = (Player) target;
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if (UserManager.getPlayer(defender).useChatNotifications()) {
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defender.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Struck"));
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}
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}
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return damage + Axes.greaterImpactBonusDamage;
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public void greaterImpact(LivingEntity target) {
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if (!(Axes.greaterImpactChance > Misc.getRandom().nextInt(getActivationChance()))) {
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return;
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}
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return damage;
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Player player = getPlayer();
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ParticleEffectUtils.playGreaterImpactEffect(target);
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target.setVelocity(player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
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if (mcMMOPlayer.useChatNotifications()) {
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player.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
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}
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if (target instanceof Player) {
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Player defender = (Player) target;
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if (UserManager.getPlayer(defender).useChatNotifications()) {
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defender.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Struck"));
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}
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}
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CombatUtils.dealDamage(target, Axes.greaterImpactBonusDamage, player);
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}
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/**
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@ -19,6 +19,7 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class TamingManager extends SkillManager {
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@ -103,19 +104,25 @@ public class TamingManager extends SkillManager {
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* @param target The LivingEntity to apply Gore on
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* @param damage The initial damage
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*/
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public double gore(LivingEntity target, double damage) {
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if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Taming.goreMaxChance, Taming.goreMaxBonusLevel)) {
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BleedTimerTask.add(target, Taming.goreBleedTicks);
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if (target instanceof Player) {
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((Player) target).sendMessage(LocaleLoader.getString("Combat.StruckByGore"));
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}
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getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore"));
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return damage * Taming.goreModifier;
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public void gore(LivingEntity target, double damage, Wolf wolf) {
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if (!SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Taming.goreMaxChance, Taming.goreMaxBonusLevel)) {
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return;
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}
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return damage;
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BleedTimerTask.add(target, Taming.goreBleedTicks);
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if (target instanceof Player) {
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((Player) target).sendMessage(LocaleLoader.getString("Combat.StruckByGore"));
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}
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getPlayer().sendMessage(LocaleLoader.getString("Combat.Gore"));
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damage = (damage * Taming.goreModifier) - damage;
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CombatUtils.dealDamage(target, damage, wolf);
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}
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public void sharpenedClaws(LivingEntity target, Wolf wolf) {
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CombatUtils.dealDamage(target, Taming.sharpenedClawsBonusDamage, wolf);
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}
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/**
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@ -16,6 +16,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class UnarmedManager extends SkillManager {
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@ -95,8 +96,10 @@ public class UnarmedManager extends SkillManager {
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return false;
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}
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public double berserkDamage(double damage) {
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return damage * Unarmed.berserkDamageModifier;
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public void berserkDamage(LivingEntity target, double damage) {
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damage = (damage * Unarmed.berserkDamageModifier) - damage;
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CombatUtils.dealDamage(target, damage, getPlayer());
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}
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/**
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@ -105,10 +108,10 @@ public class UnarmedManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage
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*/
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public double ironArmCheck(double damage) {
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public void ironArm(LivingEntity target) {
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int unarmedBonus = Math.min(Unarmed.ironArmMinBonusDamage + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
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return damage + unarmedBonus;
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CombatUtils.dealDamage(target, unarmedBonus, getPlayer());
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}
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/**
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@ -34,7 +34,6 @@ import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.axes.AxesManager;
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import com.gmail.nossr50.skills.swords.Swords;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.taming.Taming;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.util.ItemUtils;
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@ -75,18 +74,18 @@ public final class CombatUtils {
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}
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if (axesManager.canUseAxeMastery()) {
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dealDamage(target, axesManager.axeMasteryCheck(event.getDamage()), player);
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axesManager.axeMastery(target);
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}
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if (axesManager.canCriticalHit(target)) {
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dealDamage(target, axesManager.criticalHitCheck(target, event.getDamage()), player);
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axesManager.criticalHit(target, event.getDamage());
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}
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if (axesManager.canImpact(target)) {
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axesManager.impactCheck(target);
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}
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else if (axesManager.canGreaterImpact(target)) {
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dealDamage(target, axesManager.greaterImpactCheck(target, event.getDamage()), player);
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axesManager.greaterImpact(target);
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}
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if (axesManager.canUseSkullSplitter(target)) {
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@ -105,11 +104,11 @@ public final class CombatUtils {
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}
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if (unarmedManager.canUseIronArm()) {
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dealDamage(target, unarmedManager.ironArmCheck(event.getDamage()), player);
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unarmedManager.ironArm(target);
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}
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if (unarmedManager.canUseBerserk()) {
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dealDamage(target, unarmedManager.berserkDamage(event.getDamage()), player);
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unarmedManager.berserkDamage(target, event.getDamage());
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}
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if (unarmedManager.canDisarm(target)) {
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@ -128,22 +127,22 @@ public final class CombatUtils {
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}
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if (tamingManager.canUseSharpenedClaws()) {
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dealDamage(target, Taming.sharpenedClawsBonusDamage, master);
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tamingManager.sharpenedClaws(target, wolf);
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}
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if (tamingManager.canUseGore()) {
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dealDamage(target, tamingManager.gore(target, event.getDamage()), master);
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tamingManager.gore(target, event.getDamage(), wolf);
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}
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startGainXp(mcMMOPlayer, target, SkillType.TAMING);
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}
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private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Entity arrow) {
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private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Arrow arrow) {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
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if (archeryManager.canSkillShot()) {
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dealDamage(target, archeryManager.skillShotCheck(event.getDamage()), player);
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archeryManager.skillShot(target, event.getDamage(), arrow);
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}
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if (target instanceof Player && SkillType.UNARMED.getPVPEnabled()) {
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@ -159,7 +158,7 @@ public final class CombatUtils {
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}
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if (archeryManager.canDaze(target)) {
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dealDamage(target, archeryManager.dazeCheck((Player) target, event.getDamage()), player);
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archeryManager.daze((Player) target, arrow);
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}
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if (!arrow.hasMetadata(mcMMO.infiniteArrowKey) && archeryManager.canTrackArrows()) {
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@ -251,13 +250,14 @@ public final class CombatUtils {
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}
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}
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else if (damager.getType() == EntityType.ARROW) {
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LivingEntity shooter = ((Arrow) damager).getShooter();
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Arrow arrow = (Arrow) damager;
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LivingEntity shooter = arrow.getShooter();
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if (shooter != null && shooter instanceof Player && shouldProcessSkill(target, SkillType.ARCHERY)) {
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Player player = (Player) shooter;
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if (!Misc.isNPCEntity(player) && Permissions.skillEnabled(player, SkillType.ARCHERY)) {
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processArcheryCombat(target, player, event, damager);
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processArcheryCombat(target, player, event, arrow);
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}
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}
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}
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@ -345,56 +345,54 @@ public final class CombatUtils {
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* Attempt to damage target for value dmg with reason CUSTOM
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*
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* @param target LivingEntity which to attempt to damage
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* @param dmg Amount of damage to attempt to do
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* @param damage Amount of damage to attempt to do
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*/
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public static void dealDamage(LivingEntity target, double dmg) {
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dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
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}
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/**
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* Attempt to damage target for value dmg with reason cause
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*
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* @param target LivingEntity which to attempt to damage
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* @param dmg Amount of damage to attempt to do
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* @param cause DamageCause to pass to damage event
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*/
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private static void dealDamage(LivingEntity target, double dmg, DamageCause cause) {
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public static void dealDamage(LivingEntity target, double damage) {
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if (Config.getInstance().getEventCallbackEnabled()) {
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EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
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EntityDamageEvent ede = new FakeEntityDamageEvent(target, DamageCause.CUSTOM, damage);
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mcMMO.p.getServer().getPluginManager().callEvent(ede);
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if (ede.isCancelled()) {
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return;
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}
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target.damage(ede.getDamage());
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}
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else {
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target.damage(dmg);
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damage = ede.getDamage();
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}
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target.damage(damage);
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}
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/**
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* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
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*
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* @param target LivingEntity which to attempt to damage
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* @param dmg Amount of damage to attempt to do
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* @param damage Amount of damage to attempt to do
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* @param attacker Player to pass to event as damager
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*/
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private static void dealDamage(LivingEntity target, double dmg, Player attacker) {
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public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
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dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker);
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}
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/**
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* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
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*
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* @param target LivingEntity which to attempt to damage
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* @param damage Amount of damage to attempt to do
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* @param attacker Player to pass to event as damager
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*/
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public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
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if (Config.getInstance().getEventCallbackEnabled()) {
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EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
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EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, cause, damage);
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mcMMO.p.getServer().getPluginManager().callEvent(ede);
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if (ede.isCancelled()) {
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return;
|
||||
}
|
||||
|
||||
target.damage(ede.getDamage());
|
||||
}
|
||||
else {
|
||||
target.damage(dmg);
|
||||
damage = ede.getDamage();
|
||||
}
|
||||
|
||||
target.damage(damage);
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user