Combine our placedAnvil checks into one function.

This commit is contained in:
GJ
2013-03-06 10:47:56 -05:00
parent 08960a2dbc
commit 6b18cec7fb
4 changed files with 58 additions and 58 deletions

View File

@ -5,6 +5,7 @@ import org.bukkit.inventory.PlayerInventory;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.locale.LocaleLoader;
public class Repair {
// The order of the values is extremely important, a few methods depend on it to work properly
@ -111,4 +112,28 @@ public class Repair {
inventory.removeItem(item);
}
protected static String[] getSpoutAnvilMessages(int blockId) {
if (blockId == Repair.anvilID) {
return new String[] {LocaleLoader.getString("Repair.AnvilPlaced.Spout1"), LocaleLoader.getString("Repair.AnvilPlaced.Spout2")};
}
if (blockId == Salvage.anvilID) {
return new String[] {"[mcMMO] Anvil Placed", "Right click to salvage!"};
}
return new String[] {"", ""};
}
protected static String getAnvilMessage(int blockId) {
if (blockId == Repair.anvilID) {
return LocaleLoader.getString("Repair.Listener.Anvil");
}
if (blockId == Salvage.anvilID) {
return LocaleLoader.getString("Repair.Listener.Anvil2");
}
return "";
}
}