mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-28 03:34:43 +02:00
Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. This consolidates the skill-related classes into their own individual packages, and moves several misc skill classes into the main Skill package as well. This also moves all Party & Spout related files into their own respective packages as well.
This commit is contained in:
@ -0,0 +1,417 @@
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package com.gmail.nossr50.skills.woodcutting;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.TreeSpecies;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import org.bukkit.material.Tree;
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import org.getspout.spoutapi.sound.SoundEffect;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.Combat;
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import com.gmail.nossr50.skills.SkillType;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ModChecks;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class Woodcutting {
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private static final AdvancedConfig ADVANCED_CONFIG = AdvancedConfig.getInstance();
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private static boolean treeFellerReachedThreshold = false;
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public static int doubleDropsMaxLevel = ADVANCED_CONFIG.getMiningDoubleDropMaxLevel();
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public static double doubleDropsMaxChance = ADVANCED_CONFIG.getMiningDoubleDropChance();
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public static boolean doubleDropsDisabled = Config.getInstance().woodcuttingDoubleDropsDisabled();
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public static int leafBlowerUnlockLevel = ADVANCED_CONFIG.getLeafBlowUnlockLevel();
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/**
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* Handle the Tree Feller ability.
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*
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* @param event Event to process
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*/
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public static void treeFeller(BlockBreakEvent event) {
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List<Block> toBeFelled = processTreeFeller(event);
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if (toBeFelled != null && !toBeFelled.isEmpty()) {
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removeBlocks(toBeFelled, event.getPlayer());
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}
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}
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/**
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* Handles removing & dropping the blocks from Tree Feller.
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*
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* @param toBeFelled List of blocks to be removed
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* @param player Player using the ability
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*/
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private static void removeBlocks(List<Block> toBeFelled, Player player) {
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ItemStack inHand = player.getItemInHand();
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Material inHandMaterial = inHand.getType();
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short finalDurability = (short) (inHand.getDurability() + calulateDurabilityLossFromTreeFeller(toBeFelled));
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// Prevent the tree to be cut down if the tool doesn't have enough durability
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if (inHandMaterial != Material.AIR) {
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short maxDurability = ModChecks.isCustomTool(inHand) ? ModChecks.getToolFromItemStack(inHand).getDurability() : inHandMaterial.getMaxDurability();
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if (finalDurability >= maxDurability) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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if (health >= 2) {
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Combat.dealDamage(player, Misc.getRandom().nextInt(health - 1)); // Why not base the damage on the number of elements in toBeFelled?
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}
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inHand.setDurability(maxDurability);
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return;
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}
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}
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inHand.setDurability(finalDurability);
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int xp = 0;
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ItemStack item = null;
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for (Block block : toBeFelled) {
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if (!Misc.blockBreakSimulate(block, player, true)) {
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break;
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}
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if (block.getType() == Material.LOG) {
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Woodcutting.woodCuttingProcCheck(player, block);
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TreeSpecies species = ((Tree) block.getState().getData()).getSpecies();
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switch (species) {
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case GENERIC:
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item = new MaterialData(Material.LOG, TreeSpecies.GENERIC.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPOak();
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break;
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case REDWOOD:
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item = new MaterialData(Material.LOG, TreeSpecies.REDWOOD.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPSpruce();
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break;
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case BIRCH:
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item = new MaterialData(Material.LOG, TreeSpecies.BIRCH.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPBirch();
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break;
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case JUNGLE:
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item = new MaterialData(Material.LOG, TreeSpecies.JUNGLE.getData()).toItemStack(1);
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xp += Config.getInstance().getWoodcuttingXPJungle() / 2; // Nerf XP from Jungle Trees when using Tree Feller
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break;
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default:
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break;
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}
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Misc.dropItem(block.getLocation(), item);
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}
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else if (block.getType() == Material.LEAVES) {
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item = new MaterialData(Material.SAPLING, (byte) (block.getData() & 3)).toItemStack(1);
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Misc.randomDropItem(block.getLocation(), item, 10);
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}
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else if (Config.getInstance().getBlockModsEnabled()) {
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if (ModChecks.isCustomLogBlock(block)) {
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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Woodcutting.woodCuttingProcCheck(player, block);
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xp = customBlock.getXpGain();
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int minimumDropAmount = customBlock.getMinimumDropAmount();
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int maximumDropAmount = customBlock.getMaximumDropAmount();
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Location location = block.getLocation();
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item = customBlock.getItemDrop();
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Misc.dropItems(location, item, minimumDropAmount);
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if (minimumDropAmount < maximumDropAmount) {
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Misc.randomDropItems(location, item, 50, maximumDropAmount - minimumDropAmount);
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}
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}
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else if (ModChecks.isCustomLeafBlock(block)) {
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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Misc.randomDropItem(block.getLocation(), customBlock.getItemDrop(), 10);
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}
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}
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block.setData((byte) 0);
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block.setType(Material.AIR);
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}
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if (Permissions.woodcutting(player)) {
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Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
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}
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}
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/**
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* Process Tree Feller around a block.
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*
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* @param block Point of origin of the layer
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* @param toBeFelled List of blocks to be removed
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*/
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private static void processTreeFellerAroundBlock(Block block, List<Block> toBeFelled) {
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// TODO: too much duplicate code here
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List<Block> futureCenterBlocks = new ArrayList<Block>();
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boolean centerIsLog = (block.getType() == Material.LOG); //TODO: custom blocks?
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// Handle the block above 'block'
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Block nextBlock = block.getRelative(BlockFace.UP);;
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if (BlockChecks.treeFellerCompatible(nextBlock) && !toBeFelled.contains(nextBlock) && !mcMMO.placeStore.isTrue(nextBlock)) {
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toBeFelled.add(nextBlock);
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if (centerIsLog) {
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futureCenterBlocks.add(nextBlock);
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}
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if (toBeFelled.size() >= Config.getInstance().getTreeFellerThreshold()) {
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treeFellerReachedThreshold = true;
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return;
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}
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}
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World world = block.getWorld();
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// Handle the blocks around 'block'
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for (int x = -1 ; x <= 1 ; x++) {
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for (int z = -1 ; z <= 1 ; z++) {
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nextBlock = world.getBlockAt(block.getLocation().add(x, 0, z));
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if (BlockChecks.treeFellerCompatible(nextBlock) && !toBeFelled.contains(nextBlock) && !mcMMO.placeStore.isTrue(nextBlock)) {
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toBeFelled.add(nextBlock);
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if (centerIsLog) {
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futureCenterBlocks.add(nextBlock);
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}
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if (toBeFelled.size() >= Config.getInstance().getTreeFellerThreshold()) {
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treeFellerReachedThreshold = true;
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return;
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}
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}
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}
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}
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// Recursive call for each log found
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for (Block futurCenterBlock : futureCenterBlocks) {
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if (treeFellerReachedThreshold) {
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return;
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}
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processTreeFellerAroundBlock(futurCenterBlock, toBeFelled);
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}
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}
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/**
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* Process Tree Feller.
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*
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* @param event Event to process
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* @return List of blocks to be removed
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*/
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private static List<Block> processTreeFeller(BlockBreakEvent event) {
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List<Block> toBeFelled = new ArrayList<Block>();
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processTreeFellerAroundBlock(event.getBlock(), toBeFelled);
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if (treeFellerReachedThreshold) {
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treeFellerReachedThreshold = false;
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event.getPlayer().sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
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return null;
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}
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return toBeFelled;
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}
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/**
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* Check for double drops.
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*
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* @param player Player breaking the block
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* @param block Block being broken
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*/
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private static void woodCuttingProcCheck(Player player, Block block) {
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final double MAX_CHANCE = ADVANCED_CONFIG.getWoodcuttingDoubleDropChance();
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final int MAX_BONUS_LEVEL = ADVANCED_CONFIG.getWoodcuttingDoubleDropMaxLevel();
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byte type = block.getData();
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if ((type & 0x4) == 0x4)
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type ^= 0x4;
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if ((type & 0x8) == 0x8)
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type ^= 0x8;
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Material blockMaterial = block.getType();
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int chance = (int) ((MAX_CHANCE / MAX_BONUS_LEVEL) * Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING));
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if (chance > MAX_CHANCE) {
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chance = (int) MAX_CHANCE;
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}
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int activationChance = Misc.calculateActivationChance(Permissions.luckyWoodcutting(player));
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if (chance > Misc.getRandom().nextInt(activationChance) && Permissions.woodcuttingDoubleDrops(player)) {
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Config configInstance = Config.getInstance();
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ItemStack item = null;
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Location location = null;
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if (configInstance.getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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int minimumDropAmount = customBlock.getMinimumDropAmount();
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int maximumDropAmount = customBlock.getMaximumDropAmount();
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item = customBlock.getItemDrop();
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location = block.getLocation();
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if (minimumDropAmount != maximumDropAmount) {
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Misc.dropItems(location, item, minimumDropAmount);
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Misc.randomDropItems(location, item, 50, maximumDropAmount - minimumDropAmount);
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}
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else {
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Misc.dropItems(location, item, minimumDropAmount);
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}
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}
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else {
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item = (new MaterialData(blockMaterial, type)).toItemStack(1);
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location = block.getLocation();
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switch (TreeSpecies.getByData(type)) {
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case GENERIC:
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if (configInstance.getOakDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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case REDWOOD:
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if (configInstance.getSpruceDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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case BIRCH:
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if (configInstance.getBirchDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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case JUNGLE:
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if (configInstance.getJungleDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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default:
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break;
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}
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}
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}
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}
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/**
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* Check XP gain for woodcutting.
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*
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* @param player Player breaking the block
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* @param block Block being broken
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*/
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public static void woodcuttingBlockCheck(Player player, Block block) {
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if (mcMMO.placeStore.isTrue(block)) {
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return;
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}
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int xp = 0;
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if (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
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xp = ModChecks.getCustomBlock(block).getXpGain();
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}
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else {
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byte type = block.getData();
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if ((type & 0x4) == 0x4)
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type ^= 0x4;
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if ((type & 0x8) == 0x8)
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type ^= 0x8;
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TreeSpecies species = TreeSpecies.getByData(type);
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// Apparently species can be null in certain cases (custom server mods?)
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// https://github.com/mcMMO-Dev/mcMMO/issues/229
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if (species == null)
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return;
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switch (species) {
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case GENERIC:
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xp += Config.getInstance().getWoodcuttingXPOak();
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break;
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case REDWOOD:
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xp += Config.getInstance().getWoodcuttingXPSpruce();
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break;
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case BIRCH:
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xp += Config.getInstance().getWoodcuttingXPBirch();
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break;
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case JUNGLE:
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xp += Config.getInstance().getWoodcuttingXPJungle();
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break;
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default:
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break;
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}
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}
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Woodcutting.woodCuttingProcCheck(player, block);
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Skills.xpProcessing(player, Users.getProfile(player), SkillType.WOODCUTTING, xp);
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}
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/**
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* Handle the Leaf Blower ability.
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*
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* @param player Player using the ability
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* @param block Block being broken
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*/
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public static void leafBlower(Player player, Block block) {
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mcMMO.p.getServer().getPluginManager().callEvent(new FakePlayerAnimationEvent(player));
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if (mcMMO.spoutEnabled) {
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SpoutSounds.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
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}
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}
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/**
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* Calculate the durability loss from Tree Feller
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*
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* @param List<Block> Blocks to be felled
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* @return Durability loss
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*/
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private static short calulateDurabilityLossFromTreeFeller(List<Block> toBeFelled) {
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short durabilityLoss = 0;
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boolean blockModsEnabled = Config.getInstance().getBlockModsEnabled();
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for (Block block : toBeFelled) {
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if (block.getType() == Material.LOG || (blockModsEnabled && ModChecks.isCustomLogBlock(block))) {
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durabilityLoss += Misc.toolDurabilityLoss;
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}
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}
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return durabilityLoss;
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}
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}
|
@ -0,0 +1,102 @@
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package com.gmail.nossr50.skills.woodcutting;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillCommand;
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import com.gmail.nossr50.skills.SkillType;
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import com.gmail.nossr50.util.Permissions;
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public class WoodcuttingCommand extends SkillCommand {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private String treeFellerLength;
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private String treeFellerLengthEndurance;
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private String doubleDropChance;
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private String doubleDropChanceLucky;
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private boolean canTreeFell;
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private boolean canLeafBlow;
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private boolean canDoubleDrop;
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private boolean doubleDropsDisabled;
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public WoodcuttingCommand() {
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super(SkillType.WOODCUTTING);
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}
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@Override
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protected void dataCalculations() {
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//TREE FELLER
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String[] treeFellerStrings = calculateLengthDisplayValues();
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treeFellerLength = treeFellerStrings[0];
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treeFellerLengthEndurance = treeFellerStrings[1];
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//DOUBLE DROPS
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String[] doubleDropStrings = calculateAbilityDisplayValues(Woodcutting.doubleDropsMaxLevel, Woodcutting.doubleDropsMaxChance);
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doubleDropChance = doubleDropStrings[0];
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doubleDropChanceLucky = doubleDropStrings[1];
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}
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@Override
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protected void permissionsCheck() {
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canTreeFell = Permissions.treeFeller(player);
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canDoubleDrop = Permissions.woodcuttingDoubleDrops(player);
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canLeafBlow = Permissions.leafBlower(player);
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doubleDropsDisabled = Woodcutting.doubleDropsDisabled;
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}
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@Override
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protected boolean effectsHeaderPermissions() {
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return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
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}
|
||||
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@Override
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protected void effectsDisplay() {
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luckyEffectsDisplay();
|
||||
|
||||
if (canTreeFell) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
|
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}
|
||||
|
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if (canLeafBlow) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canLeafBlow) {
|
||||
if (skillValue < Woodcutting.leafBlowerUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { Woodcutting.leafBlowerUnlockLevel }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canTreeFell) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { treeFellerLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user