mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-30 12:44:45 +02:00
Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. This consolidates the skill-related classes into their own individual packages, and moves several misc skill classes into the main Skill package as well. This also moves all Party & Spout related files into their own respective packages as well.
This commit is contained in:
@ -2,8 +2,8 @@ package com.gmail.nossr50.skills.unarmed;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
|
@ -0,0 +1,146 @@
|
||||
package com.gmail.nossr50.skills.unarmed;
|
||||
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class UnarmedCommand extends SkillCommand {
|
||||
private String berserkLength;
|
||||
private String berserkLengthEndurance;
|
||||
private String deflectChance;
|
||||
private String deflectChanceLucky;
|
||||
private String disarmChance;
|
||||
private String disarmChanceLucky;
|
||||
private String ironGripChance;
|
||||
private String ironGripChanceLucky;
|
||||
private String ironArmBonus;
|
||||
|
||||
private boolean canBerserk;
|
||||
private boolean canDisarm;
|
||||
private boolean canBonusDamage;
|
||||
private boolean canDeflect;
|
||||
private boolean canIronGrip;
|
||||
|
||||
public UnarmedCommand() {
|
||||
super(SkillType.UNARMED);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//BERSERK
|
||||
String[] berserkStrings = calculateLengthDisplayValues();
|
||||
berserkLength = berserkStrings[0];
|
||||
berserkLengthEndurance = berserkStrings[1];
|
||||
|
||||
//DISARM
|
||||
String[] disarmStrings = calculateAbilityDisplayValues(Unarmed.disarmMaxBonusLevel, Unarmed.disarmMaxChance);
|
||||
disarmChance = disarmStrings[0];
|
||||
disarmChanceLucky = disarmStrings[1];
|
||||
|
||||
//DEFLECT
|
||||
String[] deflectStrings = calculateAbilityDisplayValues(Unarmed.deflectMaxBonusLevel, Unarmed.deflectMaxChance);
|
||||
deflectChance = deflectStrings[0];
|
||||
deflectChanceLucky = deflectStrings[1];
|
||||
|
||||
//IRON ARM
|
||||
if (skillValue >= ((Unarmed.ironArmMaxBonusDamage - 3) * Unarmed.ironArmIncreaseLevel)) {
|
||||
ironArmBonus = String.valueOf(Unarmed.ironArmMaxBonusDamage);
|
||||
}
|
||||
else {
|
||||
ironArmBonus = String.valueOf(3 + (skillValue / Unarmed.ironArmIncreaseLevel));
|
||||
}
|
||||
|
||||
//IRON GRIP
|
||||
String[] ironGripStrings = calculateAbilityDisplayValues(Unarmed.ironGripMaxBonusLevel, Unarmed.ironGripMaxChance);
|
||||
ironGripChance = ironGripStrings[0];
|
||||
ironGripChanceLucky = ironGripStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canBerserk = Permissions.berserk(player);
|
||||
canBonusDamage = Permissions.unarmedBonus(player);
|
||||
canDeflect = Permissions.deflect(player);
|
||||
canDisarm = Permissions.disarm(player);
|
||||
canIronGrip = Permissions.ironGrip(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canBerserk) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canDisarm) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canBonusDamage) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
|
||||
}
|
||||
|
||||
if (canDeflect) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
|
||||
}
|
||||
|
||||
if (canIronGrip) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.8"), LocaleLoader.getString("Unarmed.Effect.9") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canBonusDamage) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
|
||||
}
|
||||
|
||||
if (canDeflect) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { deflectChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDisarm) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { disarmChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canIronGrip) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { ironGripChanceLucky }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", new Object[] { ironGripChance }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canBerserk) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { berserkLengthEndurance }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,8 +3,8 @@ package com.gmail.nossr50.skills.unarmed;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
|
Reference in New Issue
Block a user