mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 19:24:44 +02:00
Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. This consolidates the skill-related classes into their own individual packages, and moves several misc skill classes into the main Skill package as well. This also moves all Party & Spout related files into their own respective packages as well.
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@ -11,7 +11,7 @@ import org.bukkit.entity.Player;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Combat;
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import com.gmail.nossr50.skills.Combat;
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public class BleedTimer implements Runnable {
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private final static int MAX_BLEED_TICKS = 10;
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@ -4,8 +4,8 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.skills.SkillType;
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import com.gmail.nossr50.skills.Skills;
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public class GainXp implements Runnable {
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private Player player = null;
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@ -5,9 +5,9 @@ import org.bukkit.Material;
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import org.bukkit.block.Block;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.AbilityType;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.AbilityType;
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import com.gmail.nossr50.skills.SkillType;
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public class GreenThumbTimer implements Runnable {
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AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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@ -6,10 +6,10 @@ import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillType;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.util.Database;
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import com.gmail.nossr50.util.Skills;
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public class McRankAsync implements Runnable {
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private Database database = mcMMO.getPlayerDatabase();
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@ -3,10 +3,10 @@ package com.gmail.nossr50.runnables;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.AbilityType;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.skills.AbilityType;
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import com.gmail.nossr50.skills.SkillType;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.util.Users;
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public class SkillMonitor implements Runnable {
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@ -1,40 +0,0 @@
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package com.gmail.nossr50.runnables;
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import org.getspout.spoutapi.SpoutManager;
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import org.getspout.spoutapi.player.FileManager;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.SpoutConfig;
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import com.gmail.nossr50.spout.SpoutStuff;
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public class SpoutStart implements Runnable{
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private final mcMMO plugin;
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public SpoutStart(final mcMMO plugin) {
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this.plugin = plugin;
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}
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@Override
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public void run() {
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if (plugin.getServer().getPluginManager().getPlugin("Spout") != null) {
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mcMMO.spoutEnabled = true;
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}
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else {
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mcMMO.spoutEnabled = false;
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}
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//Spout Stuff
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if (mcMMO.spoutEnabled) {
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SpoutConfig.getInstance();
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SpoutStuff.setupSpoutConfigs();
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SpoutStuff.registerCustomEvent();
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SpoutStuff.extractFiles(); //Extract source materials
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FileManager FM = SpoutManager.getFileManager();
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FM.addToPreLoginCache(plugin, SpoutStuff.getFiles());
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//Handle spout players after a /reload
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SpoutStuff.reloadSpoutPlayers();
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}
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}
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}
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