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Load UUID with SQL
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072e7c8b19
commit
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@ -366,7 +366,12 @@ public final class SQLDatabaseManager implements DatabaseManager {
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private PlayerProfile loadPlayerProfile(String playerName, String uuid, boolean create, boolean retry) {
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if (!checkConnected()) {
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return new PlayerProfile(playerName, false); // return fake profile if not connected
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// return fake profile if not connected
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if (uuid.isEmpty()) {
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return new PlayerProfile(playerName, false);
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}
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return new PlayerProfile(playerName, UUID.fromString(uuid), false);
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}
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PreparedStatement statement = null;
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@ -1270,7 +1275,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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Map<SkillType, Float> skillsXp = new HashMap<SkillType, Float>(); // Skill & XP
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Map<AbilityType, Integer> skillsDATS = new HashMap<AbilityType, Integer>(); // Ability & Cooldown
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MobHealthbarType mobHealthbarType;
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UUID uuid = null;
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UUID uuid;
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final int OFFSET_SKILLS = 0; // TODO update these numbers when the query changes (a new skill is added)
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final int OFFSET_XP = 13;
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@ -1326,9 +1331,10 @@ public final class SQLDatabaseManager implements DatabaseManager {
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}
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try {
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UUID.fromString(result.getString(OFFSET_OTHER + 3));
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uuid = UUID.fromString(result.getString(OFFSET_OTHER + 3));
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}
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catch (Exception e) {
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uuid = null;
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}
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return new PlayerProfile(playerName, uuid, skills, skillsXp, skillsDATS, mobHealthbarType);
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