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	minor refactoring
This commit is contained in:
		| @@ -555,7 +555,8 @@ public class FishingManager extends SkillManager { | ||||
|             } | ||||
|  | ||||
|             ItemUtils.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE); | ||||
|             CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times. | ||||
|             // Make it so you can shake a mob no more than 4 times. | ||||
|             CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), getPlayer()); | ||||
|             applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE); | ||||
|         } | ||||
|     } | ||||
|   | ||||
| @@ -509,7 +509,6 @@ public final class CombatUtils { | ||||
|  | ||||
|                 if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.SWORDS)) { | ||||
|                     processSwordCombat(target, player, event); | ||||
|  | ||||
|                 } | ||||
|             } else if (ItemUtils.isAxe(heldItem)) { | ||||
|                 if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.AXES, target)) { | ||||
| @@ -698,46 +697,17 @@ public final class CombatUtils { | ||||
|      * @param damage Amount of damage to attempt to do | ||||
|      */ | ||||
|     public static void dealDamage(@NotNull LivingEntity target, double damage) { | ||||
|         dealDamage(target, damage, DamageCause.CUSTOM, null); | ||||
|         dealDamage(target, damage, null); | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker | ||||
|      * | ||||
|      * @param target LivingEntity which to attempt to damage | ||||
|      * @param target the entity to attempt to damage | ||||
|      * @param damage Amount of damage to attempt to do | ||||
|      * @param attacker Player to pass to event as damager | ||||
|      * @param attacker the responsible entity (nullable) | ||||
|      */ | ||||
|     @Deprecated | ||||
|     public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull LivingEntity attacker) { | ||||
|         dealDamage(target, damage, DamageCause.CUSTOM, attacker); | ||||
|     } | ||||
|  | ||||
| //    /** | ||||
| //     * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker | ||||
| //     * | ||||
| //     * @param target LivingEntity which to attempt to damage | ||||
| //     * @param damage Amount of damage to attempt to do | ||||
| //     * @param attacker Player to pass to event as damager | ||||
| //     */ | ||||
| //    public static void dealDamage(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, LivingEntity attacker) { | ||||
| //        if (target.isDead()) { | ||||
| //            return; | ||||
| //        } | ||||
| // | ||||
| //        // Aren't we applying the damage twice???? | ||||
| //        target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers)); | ||||
| //    } | ||||
|  | ||||
|     /** | ||||
|      * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker | ||||
|      * | ||||
|      * @param target LivingEntity which to attempt to damage | ||||
|      * @param damage Amount of damage to attempt to do | ||||
|      * @param attacker Player to pass to event as damager | ||||
|      */ | ||||
|     @Deprecated | ||||
|     public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull DamageCause cause, @Nullable Entity attacker) { | ||||
|     public static void dealDamage(@NotNull LivingEntity target, double damage, @Nullable Entity attacker) { | ||||
|         if (target.isDead()) { | ||||
|             return; | ||||
|         } | ||||
| @@ -807,12 +777,13 @@ public final class CombatUtils { | ||||
|  | ||||
|     /** | ||||
|      * Apply Area-of-Effect ability actions. | ||||
|      *  @param attacker The attacking player | ||||
|      * @param attacker The attacking player | ||||
|      * @param target The defending entity | ||||
|      * @param damage The initial damage amount | ||||
|      * @param type The type of skill being used | ||||
|      */ | ||||
|     public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, @NotNull PrimarySkillType type) { | ||||
|     public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, | ||||
|                                        double damage, @NotNull PrimarySkillType type) { | ||||
|         int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit | ||||
|         double damageAmount = Math.max(damage, 1); | ||||
|  | ||||
| @@ -821,7 +792,8 @@ public final class CombatUtils { | ||||
|                 break; | ||||
|             } | ||||
|  | ||||
|             if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() && Misc.isNPCEntityExcludingVillagers(entity)) | ||||
|             if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() | ||||
|                     && Misc.isNPCEntityExcludingVillagers(entity)) | ||||
|                     || !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) { | ||||
|                 continue; | ||||
|             } | ||||
| @@ -831,7 +803,8 @@ public final class CombatUtils { | ||||
|             switch (type) { | ||||
|                 case SWORDS: | ||||
|                     if (entity instanceof Player) { | ||||
|                         NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck"); | ||||
|                         NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, | ||||
|                                 "Swords.Combat.SS.Struck"); | ||||
|                     } | ||||
|  | ||||
|                     final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker); | ||||
| @@ -844,9 +817,9 @@ public final class CombatUtils { | ||||
|  | ||||
|                 case AXES: | ||||
|                     if (entity instanceof Player) { | ||||
|                         NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Axes.Combat.SS.Struck"); | ||||
|                         NotificationManager.sendPlayerInformation((Player) entity, NotificationType.SUBSKILL_MESSAGE, | ||||
|                                 "Axes.Combat.SS.Struck"); | ||||
|                     } | ||||
|  | ||||
|                     break; | ||||
|  | ||||
|                 default: | ||||
| @@ -963,7 +936,9 @@ public final class CombatUtils { | ||||
|             } | ||||
|  | ||||
|             if (mcMMO.p.getPartyConfig().isPartyEnabled()) { | ||||
|                 if ((mcMMO.p.getPartyManager().inSameParty(player, defender) || mcMMO.p.getPartyManager().areAllies(player, defender)) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) { | ||||
|                 if ((mcMMO.p.getPartyManager().inSameParty(player, defender) | ||||
|                         || mcMMO.p.getPartyManager().areAllies(player, defender)) | ||||
|                         && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) { | ||||
|                     return false; | ||||
|                 } | ||||
|             } | ||||
| @@ -1015,7 +990,9 @@ public final class CombatUtils { | ||||
|  | ||||
|             if (tamer instanceof Player owner) { | ||||
|  | ||||
|                 return (owner == attacker || (mcMMO.p.getPartyConfig().isPartyEnabled() && (mcMMO.p.getPartyManager().inSameParty(attacker, owner) || mcMMO.p.getPartyManager().areAllies(attacker, owner)))); | ||||
|                 return (owner == attacker || (mcMMO.p.getPartyConfig().isPartyEnabled() | ||||
|                         && (mcMMO.p.getPartyManager().inSameParty(attacker, owner) | ||||
|                         || mcMMO.p.getPartyManager().areAllies(attacker, owner)))); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|   | ||||
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