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	minor refactoring
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		| @@ -555,7 +555,8 @@ public class FishingManager extends SkillManager { | |||||||
|             } |             } | ||||||
|  |  | ||||||
|             ItemUtils.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE); |             ItemUtils.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE); | ||||||
|             CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times. |             // Make it so you can shake a mob no more than 4 times. | ||||||
|  |             CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), getPlayer()); | ||||||
|             applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE); |             applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -509,7 +509,6 @@ public final class CombatUtils { | |||||||
|  |  | ||||||
|                 if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.SWORDS)) { |                 if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.SWORDS)) { | ||||||
|                     processSwordCombat(target, player, event); |                     processSwordCombat(target, player, event); | ||||||
|  |  | ||||||
|                 } |                 } | ||||||
|             } else if (ItemUtils.isAxe(heldItem)) { |             } else if (ItemUtils.isAxe(heldItem)) { | ||||||
|                 if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.AXES, target)) { |                 if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.AXES, target)) { | ||||||
| @@ -698,46 +697,17 @@ public final class CombatUtils { | |||||||
|      * @param damage Amount of damage to attempt to do |      * @param damage Amount of damage to attempt to do | ||||||
|      */ |      */ | ||||||
|     public static void dealDamage(@NotNull LivingEntity target, double damage) { |     public static void dealDamage(@NotNull LivingEntity target, double damage) { | ||||||
|         dealDamage(target, damage, DamageCause.CUSTOM, null); |         dealDamage(target, damage, null); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker |      * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker | ||||||
|      * |      * | ||||||
|      * @param target LivingEntity which to attempt to damage |      * @param target the entity to attempt to damage | ||||||
|      * @param damage Amount of damage to attempt to do |      * @param damage Amount of damage to attempt to do | ||||||
|      * @param attacker Player to pass to event as damager |      * @param attacker the responsible entity (nullable) | ||||||
|      */ |      */ | ||||||
|     @Deprecated |     public static void dealDamage(@NotNull LivingEntity target, double damage, @Nullable Entity attacker) { | ||||||
|     public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull LivingEntity attacker) { |  | ||||||
|         dealDamage(target, damage, DamageCause.CUSTOM, attacker); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
| //    /** |  | ||||||
| //     * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker |  | ||||||
| //     * |  | ||||||
| //     * @param target LivingEntity which to attempt to damage |  | ||||||
| //     * @param damage Amount of damage to attempt to do |  | ||||||
| //     * @param attacker Player to pass to event as damager |  | ||||||
| //     */ |  | ||||||
| //    public static void dealDamage(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, LivingEntity attacker) { |  | ||||||
| //        if (target.isDead()) { |  | ||||||
| //            return; |  | ||||||
| //        } |  | ||||||
| // |  | ||||||
| //        // Aren't we applying the damage twice???? |  | ||||||
| //        target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers)); |  | ||||||
| //    } |  | ||||||
|  |  | ||||||
|     /** |  | ||||||
|      * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker |  | ||||||
|      * |  | ||||||
|      * @param target LivingEntity which to attempt to damage |  | ||||||
|      * @param damage Amount of damage to attempt to do |  | ||||||
|      * @param attacker Player to pass to event as damager |  | ||||||
|      */ |  | ||||||
|     @Deprecated |  | ||||||
|     public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull DamageCause cause, @Nullable Entity attacker) { |  | ||||||
|         if (target.isDead()) { |         if (target.isDead()) { | ||||||
|             return; |             return; | ||||||
|         } |         } | ||||||
| @@ -807,12 +777,13 @@ public final class CombatUtils { | |||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Apply Area-of-Effect ability actions. |      * Apply Area-of-Effect ability actions. | ||||||
|      *  @param attacker The attacking player |      * @param attacker The attacking player | ||||||
|      * @param target The defending entity |      * @param target The defending entity | ||||||
|      * @param damage The initial damage amount |      * @param damage The initial damage amount | ||||||
|      * @param type The type of skill being used |      * @param type The type of skill being used | ||||||
|      */ |      */ | ||||||
|     public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, @NotNull PrimarySkillType type) { |     public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, | ||||||
|  |                                        double damage, @NotNull PrimarySkillType type) { | ||||||
|         int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit |         int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit | ||||||
|         double damageAmount = Math.max(damage, 1); |         double damageAmount = Math.max(damage, 1); | ||||||
|  |  | ||||||
| @@ -821,7 +792,8 @@ public final class CombatUtils { | |||||||
|                 break; |                 break; | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() && Misc.isNPCEntityExcludingVillagers(entity)) |             if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() | ||||||
|  |                     && Misc.isNPCEntityExcludingVillagers(entity)) | ||||||
|                     || !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) { |                     || !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) { | ||||||
|                 continue; |                 continue; | ||||||
|             } |             } | ||||||
| @@ -831,7 +803,8 @@ public final class CombatUtils { | |||||||
|             switch (type) { |             switch (type) { | ||||||
|                 case SWORDS: |                 case SWORDS: | ||||||
|                     if (entity instanceof Player) { |                     if (entity instanceof Player) { | ||||||
|                         NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck"); |                         NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, | ||||||
|  |                                 "Swords.Combat.SS.Struck"); | ||||||
|                     } |                     } | ||||||
|  |  | ||||||
|                     final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker); |                     final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker); | ||||||
| @@ -844,9 +817,9 @@ public final class CombatUtils { | |||||||
|  |  | ||||||
|                 case AXES: |                 case AXES: | ||||||
|                     if (entity instanceof Player) { |                     if (entity instanceof Player) { | ||||||
|                         NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Axes.Combat.SS.Struck"); |                         NotificationManager.sendPlayerInformation((Player) entity, NotificationType.SUBSKILL_MESSAGE, | ||||||
|  |                                 "Axes.Combat.SS.Struck"); | ||||||
|                     } |                     } | ||||||
|  |  | ||||||
|                     break; |                     break; | ||||||
|  |  | ||||||
|                 default: |                 default: | ||||||
| @@ -963,7 +936,9 @@ public final class CombatUtils { | |||||||
|             } |             } | ||||||
|  |  | ||||||
|             if (mcMMO.p.getPartyConfig().isPartyEnabled()) { |             if (mcMMO.p.getPartyConfig().isPartyEnabled()) { | ||||||
|                 if ((mcMMO.p.getPartyManager().inSameParty(player, defender) || mcMMO.p.getPartyManager().areAllies(player, defender)) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) { |                 if ((mcMMO.p.getPartyManager().inSameParty(player, defender) | ||||||
|  |                         || mcMMO.p.getPartyManager().areAllies(player, defender)) | ||||||
|  |                         && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) { | ||||||
|                     return false; |                     return false; | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
| @@ -1015,7 +990,9 @@ public final class CombatUtils { | |||||||
|  |  | ||||||
|             if (tamer instanceof Player owner) { |             if (tamer instanceof Player owner) { | ||||||
|  |  | ||||||
|                 return (owner == attacker || (mcMMO.p.getPartyConfig().isPartyEnabled() && (mcMMO.p.getPartyManager().inSameParty(attacker, owner) || mcMMO.p.getPartyManager().areAllies(attacker, owner)))); |                 return (owner == attacker || (mcMMO.p.getPartyConfig().isPartyEnabled() | ||||||
|  |                         && (mcMMO.p.getPartyManager().inSameParty(attacker, owner) | ||||||
|  |                         || mcMMO.p.getPartyManager().areAllies(attacker, owner)))); | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|  |  | ||||||
|   | |||||||
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