mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
minor refactoring
This commit is contained in:
parent
79ad86ff29
commit
69e90a89f7
@ -555,7 +555,8 @@ public class FishingManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ItemUtils.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
|
ItemUtils.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
|
||||||
CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
|
// Make it so you can shake a mob no more than 4 times.
|
||||||
|
CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), getPlayer());
|
||||||
applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
|
applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -509,7 +509,6 @@ public final class CombatUtils {
|
|||||||
|
|
||||||
if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.SWORDS)) {
|
if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.SWORDS)) {
|
||||||
processSwordCombat(target, player, event);
|
processSwordCombat(target, player, event);
|
||||||
|
|
||||||
}
|
}
|
||||||
} else if (ItemUtils.isAxe(heldItem)) {
|
} else if (ItemUtils.isAxe(heldItem)) {
|
||||||
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.AXES, target)) {
|
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.AXES, target)) {
|
||||||
@ -698,46 +697,17 @@ public final class CombatUtils {
|
|||||||
* @param damage Amount of damage to attempt to do
|
* @param damage Amount of damage to attempt to do
|
||||||
*/
|
*/
|
||||||
public static void dealDamage(@NotNull LivingEntity target, double damage) {
|
public static void dealDamage(@NotNull LivingEntity target, double damage) {
|
||||||
dealDamage(target, damage, DamageCause.CUSTOM, null);
|
dealDamage(target, damage, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
||||||
*
|
*
|
||||||
* @param target LivingEntity which to attempt to damage
|
* @param target the entity to attempt to damage
|
||||||
* @param damage Amount of damage to attempt to do
|
* @param damage Amount of damage to attempt to do
|
||||||
* @param attacker Player to pass to event as damager
|
* @param attacker the responsible entity (nullable)
|
||||||
*/
|
*/
|
||||||
@Deprecated
|
public static void dealDamage(@NotNull LivingEntity target, double damage, @Nullable Entity attacker) {
|
||||||
public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull LivingEntity attacker) {
|
|
||||||
dealDamage(target, damage, DamageCause.CUSTOM, attacker);
|
|
||||||
}
|
|
||||||
|
|
||||||
// /**
|
|
||||||
// * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
|
||||||
// *
|
|
||||||
// * @param target LivingEntity which to attempt to damage
|
|
||||||
// * @param damage Amount of damage to attempt to do
|
|
||||||
// * @param attacker Player to pass to event as damager
|
|
||||||
// */
|
|
||||||
// public static void dealDamage(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, LivingEntity attacker) {
|
|
||||||
// if (target.isDead()) {
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// // Aren't we applying the damage twice????
|
|
||||||
// target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers));
|
|
||||||
// }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
|
||||||
*
|
|
||||||
* @param target LivingEntity which to attempt to damage
|
|
||||||
* @param damage Amount of damage to attempt to do
|
|
||||||
* @param attacker Player to pass to event as damager
|
|
||||||
*/
|
|
||||||
@Deprecated
|
|
||||||
public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull DamageCause cause, @Nullable Entity attacker) {
|
|
||||||
if (target.isDead()) {
|
if (target.isDead()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -807,12 +777,13 @@ public final class CombatUtils {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Apply Area-of-Effect ability actions.
|
* Apply Area-of-Effect ability actions.
|
||||||
* @param attacker The attacking player
|
* @param attacker The attacking player
|
||||||
* @param target The defending entity
|
* @param target The defending entity
|
||||||
* @param damage The initial damage amount
|
* @param damage The initial damage amount
|
||||||
* @param type The type of skill being used
|
* @param type The type of skill being used
|
||||||
*/
|
*/
|
||||||
public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, @NotNull PrimarySkillType type) {
|
public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target,
|
||||||
|
double damage, @NotNull PrimarySkillType type) {
|
||||||
int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
|
int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
|
||||||
double damageAmount = Math.max(damage, 1);
|
double damageAmount = Math.max(damage, 1);
|
||||||
|
|
||||||
@ -821,7 +792,8 @@ public final class CombatUtils {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() && Misc.isNPCEntityExcludingVillagers(entity))
|
if ((ExperienceConfig.getInstance().isNPCInteractionPrevented()
|
||||||
|
&& Misc.isNPCEntityExcludingVillagers(entity))
|
||||||
|| !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) {
|
|| !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -831,7 +803,8 @@ public final class CombatUtils {
|
|||||||
switch (type) {
|
switch (type) {
|
||||||
case SWORDS:
|
case SWORDS:
|
||||||
if (entity instanceof Player) {
|
if (entity instanceof Player) {
|
||||||
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
|
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE,
|
||||||
|
"Swords.Combat.SS.Struck");
|
||||||
}
|
}
|
||||||
|
|
||||||
final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
|
final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
|
||||||
@ -844,9 +817,9 @@ public final class CombatUtils {
|
|||||||
|
|
||||||
case AXES:
|
case AXES:
|
||||||
if (entity instanceof Player) {
|
if (entity instanceof Player) {
|
||||||
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Axes.Combat.SS.Struck");
|
NotificationManager.sendPlayerInformation((Player) entity, NotificationType.SUBSKILL_MESSAGE,
|
||||||
|
"Axes.Combat.SS.Struck");
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -963,7 +936,9 @@ public final class CombatUtils {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (mcMMO.p.getPartyConfig().isPartyEnabled()) {
|
if (mcMMO.p.getPartyConfig().isPartyEnabled()) {
|
||||||
if ((mcMMO.p.getPartyManager().inSameParty(player, defender) || mcMMO.p.getPartyManager().areAllies(player, defender)) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
|
if ((mcMMO.p.getPartyManager().inSameParty(player, defender)
|
||||||
|
|| mcMMO.p.getPartyManager().areAllies(player, defender))
|
||||||
|
&& !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1015,7 +990,9 @@ public final class CombatUtils {
|
|||||||
|
|
||||||
if (tamer instanceof Player owner) {
|
if (tamer instanceof Player owner) {
|
||||||
|
|
||||||
return (owner == attacker || (mcMMO.p.getPartyConfig().isPartyEnabled() && (mcMMO.p.getPartyManager().inSameParty(attacker, owner) || mcMMO.p.getPartyManager().areAllies(attacker, owner))));
|
return (owner == attacker || (mcMMO.p.getPartyConfig().isPartyEnabled()
|
||||||
|
&& (mcMMO.p.getPartyManager().inSameParty(attacker, owner)
|
||||||
|
|| mcMMO.p.getPartyManager().areAllies(attacker, owner))));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user