Add missing Axes locale string

* Somehow, the message notifying a player that he was struck by Skull
Splitter wasn't in the locale files anymore.
 * Re-added this string and renamed it.
 * Fixes #1271
This commit is contained in:
TfT_02 2013-07-15 13:18:03 +02:00
parent 18a5ec73d7
commit 696e82e622
3 changed files with 3 additions and 1 deletions

View File

@ -9,6 +9,7 @@ Key:
Version 1.4.07-dev Version 1.4.07-dev
+ Added snow to excavation + Added snow to excavation
= Fixed bug with Skull Splitter not finding the locale string
! Improved profile saving ! Improved profile saving
! Updated localization files ! Updated localization files

View File

@ -402,7 +402,7 @@ public final class CombatUtils {
case AXES: case AXES:
if (entity instanceof Player) { if (entity instanceof Player) {
((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck")); ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.SS.Struck"));
} }
break; break;

View File

@ -60,6 +60,7 @@ Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability) Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage Axes.Effect.1=Deal AoE Damage