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				https://github.com/mcMMO-Dev/mcMMO.git
				synced 2025-11-04 02:53:43 +01:00 
			
		
		
		
	Minor cleanup.
This commit is contained in:
		@@ -26,36 +26,34 @@ public class mcBleedTimer implements Runnable {
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    @Override
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					    @Override
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    public void run() {
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					    public void run() {
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        // Update bleedList with bleedRemoveList and bleedAddList
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        updateBleedList();
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					        updateBleedList();
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        // Player bleed simulation
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					        // Player bleed simulation
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        for (Player player : plugin.getServer().getOnlinePlayers())
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					        for (Player player : plugin.getServer().getOnlinePlayers()) {
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        {
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					            if (player == null) {
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            if (player == null) continue;
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					                continue;
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					            }
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            PlayerProfile PP = Users.getProfile(player);
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					            PlayerProfile PP = Users.getProfile(player);
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            if (PP == null) continue;
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					            if (PP == null) {
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					                continue;
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					            }
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					            if (PP.getBleedTicks() >= 1) {
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            if (PP.getBleedTicks() >= 1)
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            {
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                //Never kill with Bleeding
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					                //Never kill with Bleeding
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                if (player.getHealth() - 2 < 0)
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					                if (player.getHealth() - 2 < 0) {
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                {
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					                    if (player.getHealth() - 1 > 0) {
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                    if (player.getHealth() - 1 > 0)
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                    {
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                        Combat.dealDamage(player, 1);
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					                        Combat.dealDamage(player, 1);
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                    }
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					                    }
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                }
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					                }
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                else
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					                else {
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                {
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                    Combat.dealDamage(player, 2);
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					                    Combat.dealDamage(player, 2);
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                }
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					                }
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                PP.decreaseBleedTicks();
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					                PP.decreaseBleedTicks();
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                if (PP.getBleedTicks() == 0)
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					                if (PP.getBleedTicks() == 0) {
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                {
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                    player.sendMessage(mcLocale.getString("Swords.StoppedBleeding"));
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					                    player.sendMessage(mcLocale.getString("Swords.StoppedBleeding"));
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                }
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					                }
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            }
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					            }
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@@ -66,19 +64,15 @@ public class mcBleedTimer implements Runnable {
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    }
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					    }
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    private void bleedSimulate() {
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					    private void bleedSimulate() {
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        // Lock list for looping
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        lock = true;
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					        lock = true;
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        // Bleed monsters/animals
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					        // Bleed monsters/animals
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        for (LivingEntity entity : bleedList)
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					        for (LivingEntity entity : bleedList) {
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        {
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					            if ((entity == null || entity.isDead())) {
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            if ((entity == null || entity.isDead()))
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            {
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                remove(entity);
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					                remove(entity);
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                continue;
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					                continue;
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            }
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					            }
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            else
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					            else {
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            {
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                Combat.dealDamage(entity, 2);
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					                Combat.dealDamage(entity, 2);
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            }
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					            }
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        }
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					        }
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@@ -88,17 +82,13 @@ public class mcBleedTimer implements Runnable {
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    }
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					    }
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    private void updateBleedList() {
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					    private void updateBleedList() {
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        if (lock)
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					        if (lock) {
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        {
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            // We can't do anything when locked.
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            plugin.getLogger().warning("mcBleedTimer attempted to update the bleedList but the list was locked!");
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					            plugin.getLogger().warning("mcBleedTimer attempted to update the bleedList but the list was locked!");
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        }
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					        }
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        else
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					        else {
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        {
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            // Remove
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            bleedList.removeAll(bleedRemoveList);
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					            bleedList.removeAll(bleedRemoveList);
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            bleedRemoveList.clear();
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					            bleedRemoveList.clear();
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            // Add
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            bleedList.addAll(bleedAddList);
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					            bleedList.addAll(bleedAddList);
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            bleedAddList.clear();
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					            bleedAddList.clear();
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        }
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					        }
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@@ -110,43 +100,31 @@ public class mcBleedTimer implements Runnable {
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     * @param entity LivingEntity to remove
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					     * @param entity LivingEntity to remove
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     */
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					     */
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    public static void remove(LivingEntity entity) {
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					    public static void remove(LivingEntity entity) {
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        if (lock)
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					        if (lock) {
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        {
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					            if (!bleedRemoveList.contains(entity)) {
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            // Cannot remove when locked, put into bleedRemoveList
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            if (!bleedRemoveList.contains(entity))
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            {
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                bleedRemoveList.add(entity);
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					                bleedRemoveList.add(entity);
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            }
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					            }
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        }
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					        }
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        else
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					        else {
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        {
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					            if (bleedList.contains(entity)) {
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            // Remove as normal
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            if (bleedList.contains(entity))
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            {
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                bleedList.remove(entity);
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					                bleedList.remove(entity);
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            }
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					            }
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        }
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					        }
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    }
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					    }
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    /**
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					    /**
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     * Add a LivingEntity to the bleedList if it is not in it
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					     * Add a LivingEntity to the bleedList if it is not in it.
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     *
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					     *
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     * @param entity LivingEntity to add
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					     * @param entity LivingEntity to add
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     */
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					     */
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    public static void add(LivingEntity entity) {
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					    public static void add(LivingEntity entity) {
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        if (lock)
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					        if (lock) {
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        {
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					            if (!bleedAddList.contains(entity)) {
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            // Cannot add when locked, put into bleedAddList
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            if (!bleedAddList.contains(entity))
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            {
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                bleedAddList.add(entity);
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					                bleedAddList.add(entity);
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            }
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					            }
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        }
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					        }
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        else
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					        else {
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        {
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					            if (!bleedList.contains(entity)){
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            // Add as normal
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            if (!bleedList.contains(entity))
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            {
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                bleedList.add(entity);
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					                bleedList.add(entity);
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            }
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					            }
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        }
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					        }
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@@ -3,6 +3,7 @@ package com.gmail.nossr50.spout;
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import org.bukkit.Bukkit;
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					import org.bukkit.Bukkit;
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import org.bukkit.Location;
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					import org.bukkit.Location;
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import org.bukkit.entity.Player;
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					import org.bukkit.entity.Player;
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import org.getspout.spoutapi.SpoutManager;
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					import org.getspout.spoutapi.SpoutManager;
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import org.getspout.spoutapi.player.SpoutPlayer;
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					import org.getspout.spoutapi.player.SpoutPlayer;
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import org.getspout.spoutapi.sound.SoundEffect;
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					import org.getspout.spoutapi.sound.SoundEffect;
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