mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 14:16:45 +01:00
Fix some bugs with new Probability type and unit tests
This commit is contained in:
parent
36adde7b3d
commit
6845fb4c44
@ -9,16 +9,28 @@ public interface Probability {
|
||||
/**
|
||||
* The value of this Probability
|
||||
* Should return a result between 0 and 1 (inclusive)
|
||||
* 1 should represent something that will always succeed
|
||||
* 0.5 should represent something that succeeds around half the time
|
||||
* etc
|
||||
* A value of 1 or greater represents something that will always succeed
|
||||
* A value of around 0.5 represents something that succeeds around half the time
|
||||
* A value of 0 represents something that will always fail
|
||||
*
|
||||
* @return the value of probability
|
||||
*/
|
||||
double getValue();
|
||||
|
||||
static @NotNull Probability ofPercent(double percentageValue) {
|
||||
return new ProbabilityImpl(percentageValue);
|
||||
/**
|
||||
* Create a new Probability with the given value
|
||||
* A value of 100 would represent 100% chance of success
|
||||
* A value of 50 would represent 50% chance of success
|
||||
* A value of 0 would represent 0% chance of success
|
||||
* A value of 1 would represent 1% chance of success
|
||||
* A value of 0.5 would represent 0.5% chance of success
|
||||
* A value of 0.01 would represent 0.01% chance of success
|
||||
*
|
||||
* @param percentage the value of the probability
|
||||
* @return a new Probability with the given value
|
||||
*/
|
||||
static @NotNull Probability ofPercent(double percentage) {
|
||||
return new ProbabilityImpl(percentage);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -29,7 +41,7 @@ public interface Probability {
|
||||
* @return true for succeeding, false for failing
|
||||
*/
|
||||
static private boolean isSuccessfulRoll(double probabilityValue) {
|
||||
return (probabilityValue * 100) >= ThreadLocalRandom.current().nextDouble(100D);
|
||||
return (probabilityValue) >= ThreadLocalRandom.current().nextDouble(1D);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -10,14 +10,15 @@ public class ProbabilityImpl implements Probability {
|
||||
/**
|
||||
* Create a probability with a static value
|
||||
*
|
||||
* @param staticProbability the value to assign to this probability
|
||||
* @param percentage the percentage value of the probability
|
||||
*/
|
||||
ProbabilityImpl(double staticProbability) throws ValueOutOfBoundsException {
|
||||
if (staticProbability < 0) {
|
||||
ProbabilityImpl(double percentage) throws ValueOutOfBoundsException {
|
||||
if (percentage < 0) {
|
||||
throw new ValueOutOfBoundsException("Value should never be negative for Probability! This suggests a coding mistake, contact the devs!");
|
||||
}
|
||||
|
||||
probabilityValue = staticProbability;
|
||||
// Convert to a 0-1 floating point representation
|
||||
probabilityValue = percentage / 100.0D;
|
||||
}
|
||||
|
||||
ProbabilityImpl(double xPos, double xCeiling, double probabilityCeiling) throws ValueOutOfBoundsException {
|
||||
|
@ -78,7 +78,7 @@ class ProbabilityTest {
|
||||
|
||||
@ParameterizedTest
|
||||
@MethodSource("provideProbabilitiesForWithinExpectations")
|
||||
void testOddsExpectationsImplConstructor(Probability probability, double expectedWinPercent) {
|
||||
void testOddsExpectationsConstructor(Probability probability, double expectedWinPercent) {
|
||||
assertExpectations(probability, expectedWinPercent);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user