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Avoid a few unnecessary calls.
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7f8beca33c
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@ -19,8 +19,6 @@ public class DisarmEventHandler {
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this.manager = manager;
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this.manager = manager;
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this.defender = defender;
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this.defender = defender;
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this.inHand = defender.getItemInHand();
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this.inHand = defender.getItemInHand();
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calculateSkillModifier();
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}
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}
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protected boolean isHoldingItem() {
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protected boolean isHoldingItem() {
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@ -31,7 +29,7 @@ public class DisarmEventHandler {
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Unarmed.DISARM_MAX_BONUS_LEVEL);
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Unarmed.DISARM_MAX_BONUS_LEVEL);
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}
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}
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protected void sendAbilityMessage() {
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private void sendAbilityMessage() {
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defender.sendMessage(LocaleLoader.getString("Skills.Disarmed"));
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defender.sendMessage(LocaleLoader.getString("Skills.Disarmed"));
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}
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}
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@ -19,10 +19,7 @@ public class UnarmedManager extends SkillManager {
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* @param defender The defending player
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* @param defender The defending player
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*/
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*/
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public void disarmCheck(Player defender) {
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public void disarmCheck(Player defender) {
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if (player == null)
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if (Misc.isNPC(player) || !Permissions.disarm(player)) {
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return;
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if (!Permissions.disarm(player)) {
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return;
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return;
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}
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}
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