mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-25 14:46:46 +01:00
fishing treasures pt 3 (shake)
This commit is contained in:
parent
99f0e029c2
commit
677e45a811
@ -35,6 +35,7 @@ public class FishingTreasureConfig extends Config implements UnsafeValueValidati
|
|||||||
public static final String CUSTOM_NAME = "Custom_Name";
|
public static final String CUSTOM_NAME = "Custom_Name";
|
||||||
public static final String LORE = "Lore";
|
public static final String LORE = "Lore";
|
||||||
public static final String RARITY = "Rarity";
|
public static final String RARITY = "Rarity";
|
||||||
|
public static final String DROPS_FROM = "Drops_From";
|
||||||
|
|
||||||
public HashMap<EntityType, List<ShakeTreasure>> shakeMap = new HashMap<EntityType, List<ShakeTreasure>>();
|
public HashMap<EntityType, List<ShakeTreasure>> shakeMap = new HashMap<EntityType, List<ShakeTreasure>>();
|
||||||
public HashMap<Rarity, List<FishingTreasure>> fishingRewards = new HashMap<Rarity, List<FishingTreasure>>();
|
public HashMap<Rarity, List<FishingTreasure>> fishingRewards = new HashMap<Rarity, List<FishingTreasure>>();
|
||||||
@ -103,7 +104,7 @@ public class FishingTreasureConfig extends Config implements UnsafeValueValidati
|
|||||||
* PARAMETER INIT
|
* PARAMETER INIT
|
||||||
*/
|
*/
|
||||||
|
|
||||||
ArrayList<String> dropsFrom = new ArrayList(currentTreasure.getNode("Drops_From").getList(TypeToken.of(String.class)));
|
ArrayList<String> dropsFrom = new ArrayList(currentTreasure.getNode(DROPS_FROM).getList(TypeToken.of(String.class)));
|
||||||
|
|
||||||
//VALIDATE AMOUNT
|
//VALIDATE AMOUNT
|
||||||
if(amount <= 0)
|
if(amount <= 0)
|
||||||
@ -153,8 +154,8 @@ public class FishingTreasureConfig extends Config implements UnsafeValueValidati
|
|||||||
{
|
{
|
||||||
if(rarity.toString().equalsIgnoreCase(configRarity))
|
if(rarity.toString().equalsIgnoreCase(configRarity))
|
||||||
{
|
{
|
||||||
if(fishingRewards.get(rarity) == null)
|
/*if(fishingRewards.get(rarity) == null)
|
||||||
fishingRewards.put(rarity, new ArrayList<>());
|
fishingRewards.put(rarity, new ArrayList<>());*/
|
||||||
|
|
||||||
fishingRewards.get(rarity).add(fishingTreasure);
|
fishingRewards.get(rarity).add(fishingTreasure);
|
||||||
}
|
}
|
||||||
@ -188,7 +189,94 @@ public class FishingTreasureConfig extends Config implements UnsafeValueValidati
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
for (String treasureName : shakeTreasureNode.getList(TypeToken.of(String.class))) {
|
for (String treasureName : shakeTreasureNode.getList(TypeToken.of(String.class))) {
|
||||||
|
//Treasure Material Definition
|
||||||
|
Material treasureMaterial = Material.matchMaterial(treasureName.toUpperCase());
|
||||||
|
|
||||||
|
if(treasureMaterial != null)
|
||||||
|
{
|
||||||
|
ConfigurationNode currentTreasure = shakeTreasureNode.getNode(treasureName);
|
||||||
|
|
||||||
|
//TODO: Rewrite the entire treasure system because it sucks
|
||||||
|
|
||||||
|
/*
|
||||||
|
* TREASURE PARAMETERS
|
||||||
|
*/
|
||||||
|
int amount = currentTreasure.getNode(AMOUNT).getInt();
|
||||||
|
int xp = currentTreasure.getNode(XP).getInt();
|
||||||
|
double dropChance = currentTreasure.getNode(DROP_CHANCE).getDouble();
|
||||||
|
int dropLevel = currentTreasure.getNode(DROP_LEVEL).getInt();
|
||||||
|
String customName = null;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* PARAMETER INIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
ArrayList<String> dropsFrom = new ArrayList(currentTreasure.getNode(DROPS_FROM).getList(TypeToken.of(String.class)));
|
||||||
|
|
||||||
|
//VALIDATE AMOUNT
|
||||||
|
if(amount <= 0)
|
||||||
|
{
|
||||||
|
mcMMO.p.getLogger().severe("Excavation Treasure named "+treasureName+" in the config has an amount of 0 or below, is this intentional?");
|
||||||
|
mcMMO.p.getLogger().severe("Skipping "+treasureName+" for being invalid");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
//VALIDATE XP
|
||||||
|
if(xp <= 0)
|
||||||
|
{
|
||||||
|
mcMMO.p.getLogger().info("Excavation Treasure named "+treasureName+" in the config has xp set to 0 or below, is this intentional?");
|
||||||
|
xp = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//VALIDATE DROP CHANCE
|
||||||
|
if(dropChance <= 0)
|
||||||
|
{
|
||||||
|
mcMMO.p.getLogger().severe("Excavation Treasure named "+treasureName+" in the config has a drop chance of 0 or below, is this intentional?");
|
||||||
|
mcMMO.p.getLogger().severe("Skipping "+treasureName+" for being invalid");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
//VALIDATE DROP LEVEL
|
||||||
|
if(dropLevel < 0)
|
||||||
|
{
|
||||||
|
mcMMO.p.getLogger().info("Excavation Treasure named "+treasureName+" in the config has a drop level below 0, is this intentional?");
|
||||||
|
dropLevel = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//VALIDATE DROP SOURCES
|
||||||
|
if(dropsFrom == null || dropsFrom.isEmpty())
|
||||||
|
{
|
||||||
|
mcMMO.p.getLogger().severe("Excavation Treasure named "+treasureName+" in the config has no drop targets, which would make it impossible to obtain, is this intentional?");
|
||||||
|
mcMMO.p.getLogger().severe("Skipping "+treasureName+" for being invalid");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* OPTIONAL PARAMETERS */
|
||||||
|
|
||||||
|
//Custom Name
|
||||||
|
|
||||||
|
if(currentTreasure.getNode(CUSTOM_NAME) != null && !currentTreasure.getNode(CUSTOM_NAME).getString().equalsIgnoreCase("ChangeMe"))
|
||||||
|
{
|
||||||
|
customName = currentTreasure.getNode(CUSTOM_NAME).getString();
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* REGISTER TREASURE
|
||||||
|
*/
|
||||||
|
|
||||||
|
ShakeTreasure shakeTreasure = TreasureFactory.makeShakeTreasure(treasureMaterial, amount, xp, dropChance, dropLevel, customName, currentTreasure.getNode(LORE));
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Add to map
|
||||||
|
*/
|
||||||
|
if(shakeMap.get(entityType) == null)
|
||||||
|
shakeMap.put(entityType, new ArrayList<>());
|
||||||
|
|
||||||
|
shakeMap.get(entityType).add(shakeTreasure);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
mcMMO.p.getLogger().severe("Excavation Treasure Config - Material named "+treasureName+" does not match any known material.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} catch (ObjectMappingException e) {
|
} catch (ObjectMappingException e) {
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
|
@ -3,6 +3,7 @@ package com.gmail.nossr50.config.treasure;
|
|||||||
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
|
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
|
||||||
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
|
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
|
||||||
import com.gmail.nossr50.datatypes.treasure.HylianTreasure;
|
import com.gmail.nossr50.datatypes.treasure.HylianTreasure;
|
||||||
|
import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
|
||||||
import com.google.common.reflect.TypeToken;
|
import com.google.common.reflect.TypeToken;
|
||||||
import ninja.leaping.configurate.ConfigurationNode;
|
import ninja.leaping.configurate.ConfigurationNode;
|
||||||
import ninja.leaping.configurate.objectmapping.ObjectMappingException;
|
import ninja.leaping.configurate.objectmapping.ObjectMappingException;
|
||||||
@ -42,6 +43,13 @@ public class TreasureFactory {
|
|||||||
return new ExcavationTreasure(treasure, xpReward, dropChance, dropLevel);
|
return new ExcavationTreasure(treasure, xpReward, dropChance, dropLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static ShakeTreasure makeShakeTreasure(Material material, int dropAmount, int xpReward, double dropChance, int dropLevel, String customName, ConfigurationNode customLore)
|
||||||
|
{
|
||||||
|
ItemStack treasure = makeItemStack(material, dropAmount, customName, customLore);
|
||||||
|
|
||||||
|
return new ShakeTreasure(treasure, xpReward, dropChance, dropLevel);
|
||||||
|
}
|
||||||
|
|
||||||
public static FishingTreasure makeFishingTreasure(Material material, int dropAmount, int xpReward, String customName, ConfigurationNode customLore)
|
public static FishingTreasure makeFishingTreasure(Material material, int dropAmount, int xpReward, String customName, ConfigurationNode customLore)
|
||||||
{
|
{
|
||||||
ItemStack treasure = makeItemStack(material, dropAmount, customName, customLore);
|
ItemStack treasure = makeItemStack(material, dropAmount, customName, customLore);
|
||||||
|
Loading…
Reference in New Issue
Block a user