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The start of the great whitespace cleanup.
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parent
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@ -1,22 +1,25 @@
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/*
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This file is part of mcMMO.
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mcMMO is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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mcMMO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
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* Copyright (C) 2012 Matt 'The Yeti' Burnett & mcMMO Development
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* Copyright (C) 2010-2011 'nossr50'
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gmail.nossr50;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.*;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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@ -42,127 +45,107 @@ public class Combat
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{
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public static void combatChecks(EntityDamageByEntityEvent event, mcMMO pluginx)
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{
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if(event.getDamage() == 0 || event.getEntity().isDead())
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if (event.getDamage() == 0 || event.getEntity().isDead())
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return;
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//Declare Things
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Entity damager = event.getDamager();
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LivingEntity target = (LivingEntity) event.getEntity();
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int damage = event.getDamage();
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EntityType damagerType = damager.getType();
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EntityType targetType = target.getType();
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/*
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* PLAYER VERSUS ENTITIES
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*/
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if(damager instanceof Player)
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switch (damagerType)
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{
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case PLAYER:
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Player attacker = (Player) event.getDamager();
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ItemStack itemInHand = attacker.getItemInHand();
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PlayerProfile PPa = Users.getProfile(attacker);
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//If there are any abilities to activate
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combatAbilityChecks(attacker, PPa);
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//Damage modifiers and proc checks
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if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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if (m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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{
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if(!pluginx.misc.bleedTracker.contains(target)) //Bleed
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if (!pluginx.misc.bleedTracker.contains(target))
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Swords.bleedCheck(attacker, target, pluginx);
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if (PPa.getSerratedStrikesMode())
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Swords.applySerratedStrikes(attacker, event, pluginx);
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if(target instanceof Player)
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if (targetType.equals(EntityType.PLAYER))
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
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}
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else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
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else if (m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
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{
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Axes.axesBonus(attacker, event);
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Axes.axeCriticalCheck(attacker, event, pluginx); //Critical hit
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//Impact
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Axes.axeCriticalCheck(attacker, event, pluginx);
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Axes.impact(attacker, target, event);
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if (PPa.getSkullSplitterMode())
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Axes.applyAoeDamage(attacker, event, pluginx);
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES);
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if (targetType.equals(EntityType.PLAYER))
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
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else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
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}
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else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed
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else if (itemInHand.getType().equals(Material.AIR) && mcPermissions.getInstance().unarmed(attacker))
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{
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Unarmed.unarmedBonus(attacker, event);
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if(PPa.getBerserkMode())
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event.setDamage(event.getDamage() + (event.getDamage() / 2));
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if(target instanceof Player)
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Unarmed.disarmProcCheck(attacker, (Player) target); //Disarm
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if (PPa.getBerserkMode())
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event.setDamage(damage + (damage / 2));
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if(target instanceof Player)
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED);
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else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED);
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if (targetType.equals(EntityType.PLAYER))
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{
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Unarmed.disarmProcCheck(attacker, (Player) target);
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
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}
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//Player use bone on wolf.
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else if(target instanceof Wolf)
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else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
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}
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else if (itemInHand.getType().equals(Material.BONE) && mcPermissions.getInstance().taming(attacker) && targetType.equals(EntityType.WOLF))
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{
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Wolf wolf = (Wolf) target;
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if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
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{
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String message = "Combat.BeastLore" + " ";
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int health = wolf.getHealth();
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event.setCancelled(true);
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if(wolf.isTamed())
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+
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mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {wolf.getHealth()}));
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else
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()}));
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}
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}
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}
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/*
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* TAMING (WOLVES VERSUS ENTITIES)
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*/
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else if(damager instanceof Wolf)
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if (wolf.isTamed())
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{
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message.concat(mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)}) + " ");
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message.concat(mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {health}));
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}
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else
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message.concat(mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {health}));
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attacker.sendMessage(message);
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}
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case WOLF:
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{
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Wolf wolf = (Wolf) damager;
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if (wolf.isTamed() && (wolf.getOwner() instanceof Player))
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if (wolf.isTamed() && wolf.getOwner() instanceof Player)
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{
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Player master = (Player) wolf.getOwner();
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PlayerProfile PPo = Users.getProfile(master);
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if(mcPermissions.getInstance().taming(master))
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if (mcPermissions.getInstance().taming(master))
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{
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//Fast Food Service
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Taming.fastFoodService(PPo, wolf, event);
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//Sharpened Claws
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Taming.sharpenedClaws(PPo, event);
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//Gore
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Taming.gore(PPo, event, master, pluginx);
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//Reward XP
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Taming.rewardXp(event, pluginx, master);
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}
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}
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}
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//Another offensive check for Archery
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else if(damager instanceof Arrow)
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case ARROW:
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archeryCheck((EntityDamageByEntityEvent)event, pluginx);
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}
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/*
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* DEFENSIVE CHECKS
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*/
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if(target instanceof Player)
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if (targetType.equals(EntityType.PLAYER))
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{
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Swords.counterAttackChecks(event);
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Acrobatics.dodgeChecks(event);
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