Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops

This commit is contained in:
nossr50
2020-11-02 13:51:43 -08:00
parent 9529bbf898
commit 65fba3e20e
18 changed files with 318 additions and 284 deletions

View File

@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.woodcutting;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.datatypes.experience.XPGainReason;
@ -27,6 +28,7 @@ import org.bukkit.event.player.PlayerItemDamageEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Damageable;
import org.bukkit.inventory.meta.ItemMeta;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.HashSet;
@ -65,10 +67,11 @@ public class WoodcuttingManager extends SkillManager {
&& ItemUtils.isAxe(heldItem);
}
private boolean canGetDoubleDrops() {
private boolean checkHarvestLumberActivation(@NotNull Material material) {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER)
&& RankUtils.hasReachedRank(1, getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER)
&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer())
&& Config.getInstance().getDoubleDropsEnabled(PrimarySkillType.WOODCUTTING, material);
}
/**
@ -76,20 +79,14 @@ public class WoodcuttingManager extends SkillManager {
*
* @param blockState Block being broken
*/
public void woodcuttingBlockCheck(BlockState blockState) {
int xp = getExperienceFromLog(blockState);
switch (blockState.getType()) {
case BROWN_MUSHROOM_BLOCK:
case RED_MUSHROOM_BLOCK:
break;
default:
if (canGetDoubleDrops()) {
checkForDoubleDrop(blockState);
}
public void processHarvestLumber(@NotNull BlockState blockState) {
if (checkHarvestLumberActivation(blockState.getType())) {
spawnHarvestLumberBonusDrops(blockState);
}
}
public void processWoodcuttingBlockXP(@NotNull BlockState blockState) {
int xp = getExperienceFromLog(blockState);
applyXpGain(xp, XPGainReason.PVE);
}
@ -206,7 +203,7 @@ public class WoodcuttingManager extends SkillManager {
* @param player the player holding the item
* @return True if the tool can sustain the durability loss
*/
private static boolean handleDurabilityLoss(Set<BlockState> treeFellerBlocks, ItemStack inHand, Player player) {
private static boolean handleDurabilityLoss(@NotNull Set<BlockState> treeFellerBlocks, @NotNull ItemStack inHand, @NotNull Player player) {
//Treat the NBT tag for unbreakable and the durability enchant differently
ItemMeta meta = inHand.getItemMeta();
@ -218,7 +215,7 @@ public class WoodcuttingManager extends SkillManager {
Material type = inHand.getType();
for (BlockState blockState : treeFellerBlocks) {
if (BlockUtils.isLog(blockState)) {
if (BlockUtils.hasWoodcuttingXP(blockState)) {
durabilityLoss += Config.getInstance().getAbilityToolDamage();
}
}
@ -249,7 +246,7 @@ public class WoodcuttingManager extends SkillManager {
* @return true if and only if the given blockState was a Log not already
* in treeFellerBlocks.
*/
private boolean processTreeFellerTargetBlock(BlockState blockState, List<BlockState> futureCenterBlocks, Set<BlockState> treeFellerBlocks) {
private boolean processTreeFellerTargetBlock(@NotNull BlockState blockState, @NotNull List<BlockState> futureCenterBlocks, @NotNull Set<BlockState> treeFellerBlocks) {
if (treeFellerBlocks.contains(blockState) || mcMMO.getPlaceStore().isTrue(blockState)) {
return false;
}
@ -259,12 +256,12 @@ public class WoodcuttingManager extends SkillManager {
treeFellerReachedThreshold = true;
}
if (BlockUtils.isLog(blockState)) {
if (BlockUtils.hasWoodcuttingXP(blockState)) {
treeFellerBlocks.add(blockState);
futureCenterBlocks.add(blockState);
return true;
}
else if (BlockUtils.isLeaves(blockState)) {
else if (BlockUtils.isNonWoodPartOfTree(blockState)) {
treeFellerBlocks.add(blockState);
return false;
}
@ -276,7 +273,7 @@ public class WoodcuttingManager extends SkillManager {
*
* @param treeFellerBlocks List of blocks to be dropped
*/
private void dropTreeFellerLootFromBlocks(Set<BlockState> treeFellerBlocks) {
private void dropTreeFellerLootFromBlocks(@NotNull Set<BlockState> treeFellerBlocks) {
Player player = getPlayer();
int xp = 0;
int processedLogCount = 0;
@ -289,25 +286,22 @@ public class WoodcuttingManager extends SkillManager {
break; // TODO: Shouldn't we use continue instead?
}
Material material = blockState.getType();
/*
* Handle Drops & XP
*/
//TODO: Update this to drop the correct items/blocks via NMS
if (material == Material.BROWN_MUSHROOM_BLOCK || material == Material.RED_MUSHROOM_BLOCK) {
if (BlockUtils.hasWoodcuttingXP(blockState)) {
//Add XP
xp += processTreeFellerXPGains(blockState, processedLogCount);
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
} else if (mcMMO.getModManager().isCustomLeaf(blockState)) {
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
} else {
if (BlockUtils.isLog(blockState)) {
if (canGetDoubleDrops()) {
checkForDoubleDrop(blockState);
}
xp += processTreeFellerXPGains(blockState, processedLogCount);
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
}
if (BlockUtils.isLeaves(blockState)) {
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
}
//Drop displaced block
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
//Bonus Drops / Harvest lumber checks
processHarvestLumber(blockState);
} else if (BlockUtils.isNonWoodPartOfTree(blockState)) {
//Drop displaced non-woodcutting XP blocks
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
}
blockState.setType(Material.AIR);
@ -367,13 +361,11 @@ public class WoodcuttingManager extends SkillManager {
}
/**
* Checks for double drops
* Spawns harvest lumber bonus drops
*
* @param blockState Block being broken
*/
protected static void checkForDoubleDrop(BlockState blockState) {
if (Config.getInstance().getWoodcuttingDoubleDropsEnabled(blockState.getBlockData())) {
Misc.dropItems(Misc.getBlockCenter(blockState), blockState.getBlock().getDrops());
}
protected static void spawnHarvestLumberBonusDrops(@NotNull BlockState blockState) {
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), blockState.getBlock().getDrops(), ItemSpawnReason.BONUS_DROPS);
}
}