Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops

This commit is contained in:
nossr50
2020-11-02 13:51:43 -08:00
parent 9529bbf898
commit 65fba3e20e
18 changed files with 318 additions and 284 deletions

View File

@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.salvage;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
@ -159,10 +160,10 @@ public class SalvageManager extends SkillManager {
anvilLoc.add(0, .1, 0);
if (enchantBook != null) {
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed);
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed, ItemSpawnReason.SALVAGE_ENCHANTMENT_BOOK);
}
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed);
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed, ItemSpawnReason.SALVAGE_MATERIALS);
// BWONG BWONG BWONG - CLUNK!
if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) {