Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops

This commit is contained in:
nossr50
2020-11-02 13:51:43 -08:00
parent 9529bbf898
commit 65fba3e20e
18 changed files with 318 additions and 284 deletions

View File

@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.fishing;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
@ -318,7 +319,7 @@ public class FishingManager extends SkillManager {
}
if (Config.getInstance().getFishingExtraFish()) {
Misc.dropItem(player.getEyeLocation(), fishingCatch.getItemStack());
Misc.spawnItem(player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
}
fishingCatch.setItemStack(treasureDrop);
@ -426,7 +427,7 @@ public class FishingManager extends SkillManager {
return;
}
Misc.dropItem(target.getLocation(), drop);
Misc.spawnItem(target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
}