Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops

This commit is contained in:
nossr50
2020-11-02 13:51:43 -08:00
parent 9529bbf898
commit 65fba3e20e
18 changed files with 318 additions and 284 deletions

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.archery;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
@ -9,6 +10,7 @@ import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Iterator;
@ -50,12 +52,12 @@ public class Archery {
*
* @param livingEntity The entity hit by the arrows
*/
public static void arrowRetrievalCheck(LivingEntity livingEntity) {
public static void arrowRetrievalCheck(@NotNull LivingEntity livingEntity) {
for (Iterator<TrackedEntity> entityIterator = trackedEntities.iterator(); entityIterator.hasNext();) {
TrackedEntity trackedEntity = entityIterator.next();
if (trackedEntity.getID() == livingEntity.getUniqueId()) {
Misc.dropItems(livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount());
Misc.spawnItems(livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount(), ItemSpawnReason.ARROW_RETRIEVAL_ACTIVATED);
entityIterator.remove();
return;
}

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.excavation;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
@ -51,7 +52,7 @@ public class ExcavationManager extends SkillManager {
}
xp += treasure.getXp();
Misc.dropItem(location, treasure.getDrop());
Misc.spawnItem(location, treasure.getDrop(), ItemSpawnReason.EXCAVATION_TREASURE);
}
}
}

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.fishing;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
@ -318,7 +319,7 @@ public class FishingManager extends SkillManager {
}
if (Config.getInstance().getFishingExtraFish()) {
Misc.dropItem(player.getEyeLocation(), fishingCatch.getItemStack());
Misc.spawnItem(player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
}
fishingCatch.setItemStack(treasureDrop);
@ -426,7 +427,7 @@ public class FishingManager extends SkillManager {
return;
}
Misc.dropItem(target.getLocation(), drop);
Misc.spawnItem(target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
}

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.herbalism;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
@ -626,7 +627,7 @@ public class HerbalismManager extends SkillManager {
return false;
}
blockState.setType(Material.AIR);
Misc.dropItem(location, treasure.getDrop());
Misc.spawnItem(location, treasure.getDrop(), ItemSpawnReason.HYLIAN_LUCK_TREASURE);
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Herbalism.HylianLuck");
return true;
}

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.mining;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
@ -188,7 +189,7 @@ public class MiningManager extends SkillManager {
//Drop "debris" based on skill modifiers
for(BlockState blockState : notOres) {
if(RandomUtils.nextFloat() < debrisYield) {
Misc.dropItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType())); // Initial block that would have been dropped
Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_DEBRIS_NON_ORES); // Initial block that would have been dropped
}
}
@ -196,12 +197,12 @@ public class MiningManager extends SkillManager {
if (RandomUtils.nextFloat() < (yield + oreBonus)) {
xp += Mining.getBlockXp(blockState);
Misc.dropItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType())); // Initial block that would have been dropped
Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES); // Initial block that would have been dropped
if (!mcMMO.getPlaceStore().isTrue(blockState)) {
for (int i = 1; i < dropMultiplier; i++) {
// Bukkit.broadcastMessage("Bonus Drop on Ore: "+blockState.getType().toString());
Misc.dropItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType())); // Initial block that would have been dropped
Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES_BONUS_DROP); // Initial block that would have been dropped
}
}
}

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.salvage;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
@ -159,10 +160,10 @@ public class SalvageManager extends SkillManager {
anvilLoc.add(0, .1, 0);
if (enchantBook != null) {
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed);
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed, ItemSpawnReason.SALVAGE_ENCHANTMENT_BOOK);
}
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed);
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed, ItemSpawnReason.SALVAGE_MATERIALS);
// BWONG BWONG BWONG - CLUNK!
if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) {

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.unarmed;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
@ -109,7 +110,7 @@ public class UnarmedManager extends SkillManager {
if(UserManager.getPlayer(defender) == null)
return;
Item item = Misc.dropItem(defender.getLocation(), defender.getInventory().getItemInMainHand());
Item item = Misc.spawnItem(defender.getLocation(), defender.getInventory().getItemInMainHand(), ItemSpawnReason.UNARMED_DISARMED_ITEM);
if (item != null && AdvancedConfig.getInstance().getDisarmProtected()) {
item.setMetadata(mcMMO.disarmedItemKey, UserManager.getPlayer(defender).getPlayerMetadata());

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@ -1,5 +1,6 @@
package com.gmail.nossr50.skills.woodcutting;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.datatypes.experience.XPGainReason;
@ -27,6 +28,7 @@ import org.bukkit.event.player.PlayerItemDamageEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Damageable;
import org.bukkit.inventory.meta.ItemMeta;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.HashSet;
@ -65,10 +67,11 @@ public class WoodcuttingManager extends SkillManager {
&& ItemUtils.isAxe(heldItem);
}
private boolean canGetDoubleDrops() {
private boolean checkHarvestLumberActivation(@NotNull Material material) {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER)
&& RankUtils.hasReachedRank(1, getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER)
&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer())
&& Config.getInstance().getDoubleDropsEnabled(PrimarySkillType.WOODCUTTING, material);
}
/**
@ -76,20 +79,14 @@ public class WoodcuttingManager extends SkillManager {
*
* @param blockState Block being broken
*/
public void woodcuttingBlockCheck(BlockState blockState) {
int xp = getExperienceFromLog(blockState);
switch (blockState.getType()) {
case BROWN_MUSHROOM_BLOCK:
case RED_MUSHROOM_BLOCK:
break;
default:
if (canGetDoubleDrops()) {
checkForDoubleDrop(blockState);
}
public void processHarvestLumber(@NotNull BlockState blockState) {
if (checkHarvestLumberActivation(blockState.getType())) {
spawnHarvestLumberBonusDrops(blockState);
}
}
public void processWoodcuttingBlockXP(@NotNull BlockState blockState) {
int xp = getExperienceFromLog(blockState);
applyXpGain(xp, XPGainReason.PVE);
}
@ -206,7 +203,7 @@ public class WoodcuttingManager extends SkillManager {
* @param player the player holding the item
* @return True if the tool can sustain the durability loss
*/
private static boolean handleDurabilityLoss(Set<BlockState> treeFellerBlocks, ItemStack inHand, Player player) {
private static boolean handleDurabilityLoss(@NotNull Set<BlockState> treeFellerBlocks, @NotNull ItemStack inHand, @NotNull Player player) {
//Treat the NBT tag for unbreakable and the durability enchant differently
ItemMeta meta = inHand.getItemMeta();
@ -218,7 +215,7 @@ public class WoodcuttingManager extends SkillManager {
Material type = inHand.getType();
for (BlockState blockState : treeFellerBlocks) {
if (BlockUtils.isLog(blockState)) {
if (BlockUtils.hasWoodcuttingXP(blockState)) {
durabilityLoss += Config.getInstance().getAbilityToolDamage();
}
}
@ -249,7 +246,7 @@ public class WoodcuttingManager extends SkillManager {
* @return true if and only if the given blockState was a Log not already
* in treeFellerBlocks.
*/
private boolean processTreeFellerTargetBlock(BlockState blockState, List<BlockState> futureCenterBlocks, Set<BlockState> treeFellerBlocks) {
private boolean processTreeFellerTargetBlock(@NotNull BlockState blockState, @NotNull List<BlockState> futureCenterBlocks, @NotNull Set<BlockState> treeFellerBlocks) {
if (treeFellerBlocks.contains(blockState) || mcMMO.getPlaceStore().isTrue(blockState)) {
return false;
}
@ -259,12 +256,12 @@ public class WoodcuttingManager extends SkillManager {
treeFellerReachedThreshold = true;
}
if (BlockUtils.isLog(blockState)) {
if (BlockUtils.hasWoodcuttingXP(blockState)) {
treeFellerBlocks.add(blockState);
futureCenterBlocks.add(blockState);
return true;
}
else if (BlockUtils.isLeaves(blockState)) {
else if (BlockUtils.isNonWoodPartOfTree(blockState)) {
treeFellerBlocks.add(blockState);
return false;
}
@ -276,7 +273,7 @@ public class WoodcuttingManager extends SkillManager {
*
* @param treeFellerBlocks List of blocks to be dropped
*/
private void dropTreeFellerLootFromBlocks(Set<BlockState> treeFellerBlocks) {
private void dropTreeFellerLootFromBlocks(@NotNull Set<BlockState> treeFellerBlocks) {
Player player = getPlayer();
int xp = 0;
int processedLogCount = 0;
@ -289,25 +286,22 @@ public class WoodcuttingManager extends SkillManager {
break; // TODO: Shouldn't we use continue instead?
}
Material material = blockState.getType();
/*
* Handle Drops & XP
*/
//TODO: Update this to drop the correct items/blocks via NMS
if (material == Material.BROWN_MUSHROOM_BLOCK || material == Material.RED_MUSHROOM_BLOCK) {
if (BlockUtils.hasWoodcuttingXP(blockState)) {
//Add XP
xp += processTreeFellerXPGains(blockState, processedLogCount);
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
} else if (mcMMO.getModManager().isCustomLeaf(blockState)) {
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
} else {
if (BlockUtils.isLog(blockState)) {
if (canGetDoubleDrops()) {
checkForDoubleDrop(blockState);
}
xp += processTreeFellerXPGains(blockState, processedLogCount);
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
}
if (BlockUtils.isLeaves(blockState)) {
Misc.dropItems(Misc.getBlockCenter(blockState), block.getDrops());
}
//Drop displaced block
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
//Bonus Drops / Harvest lumber checks
processHarvestLumber(blockState);
} else if (BlockUtils.isNonWoodPartOfTree(blockState)) {
//Drop displaced non-woodcutting XP blocks
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
}
blockState.setType(Material.AIR);
@ -367,13 +361,11 @@ public class WoodcuttingManager extends SkillManager {
}
/**
* Checks for double drops
* Spawns harvest lumber bonus drops
*
* @param blockState Block being broken
*/
protected static void checkForDoubleDrop(BlockState blockState) {
if (Config.getInstance().getWoodcuttingDoubleDropsEnabled(blockState.getBlockData())) {
Misc.dropItems(Misc.getBlockCenter(blockState), blockState.getBlock().getDrops());
}
protected static void spawnHarvestLumberBonusDrops(@NotNull BlockState blockState) {
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), blockState.getBlock().getDrops(), ItemSpawnReason.BONUS_DROPS);
}
}