Added Limit Break to Archery, Axes, Swords, Unarmed

This commit is contained in:
nossr50
2019-03-27 16:30:29 -07:00
parent 404a876d6b
commit 658382dba2
12 changed files with 250 additions and 31 deletions

View File

@ -6,6 +6,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import net.md_5.bungee.api.chat.TextComponent;
@ -113,6 +114,11 @@ public class UnarmedCommand extends SkillCommand {
//messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", ironGripChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", ironGripChanceLucky) : ""));
}
if(canUseSubskill(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.UNARMED_UNARMED_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamage(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))));
}
return messages;
}