Added Limit Break to Archery, Axes, Swords, Unarmed

This commit is contained in:
nossr50
2019-03-27 16:30:29 -07:00
parent 404a876d6b
commit 658382dba2
12 changed files with 250 additions and 31 deletions

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@ -5,6 +5,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.archery.Archery;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
@ -74,6 +75,11 @@ public class ArcheryCommand extends SkillCommand {
messages.add(getStatMessage(SubSkillType.ARCHERY_SKILL_SHOT, skillShotBonus));
}
if(canUseSubskill(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamage(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))));
}
return messages;
}

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@ -7,6 +7,7 @@ import com.gmail.nossr50.skills.axes.Axes;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import net.md_5.bungee.api.chat.TextComponent;
@ -95,6 +96,11 @@ public class AxesCommand extends SkillCommand {
+ (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", skullSplitterLengthEndurance) : ""));
}
if(canUseSubskill(player, SubSkillType.AXES_AXES_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.AXES_AXES_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamage(player, SubSkillType.AXES_AXES_LIMIT_BREAK))));
}
return messages;
}

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@ -7,6 +7,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import net.md_5.bungee.api.chat.TextComponent;
@ -100,6 +101,11 @@ public class SwordsCommand extends SkillCommand {
String.valueOf(UserManager.getPlayer(player).getSwordsManager().getStabDamage())));
}
if(canUseSubskill(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.SWORDS_SWORDS_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamage(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK))));
}
return messages;
}

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@ -6,6 +6,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import net.md_5.bungee.api.chat.TextComponent;
@ -113,6 +114,11 @@ public class UnarmedCommand extends SkillCommand {
//messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", ironGripChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", ironGripChanceLucky) : ""));
}
if(canUseSubskill(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK)) {
messages.add(getStatMessage(SubSkillType.UNARMED_UNARMED_LIMIT_BREAK,
String.valueOf(CombatUtils.getLimitBreakDamage(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))));
}
return messages;
}

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@ -40,9 +40,9 @@ public enum PrimarySkillType {
ALCHEMY(AlchemyManager.class, Color.FUCHSIA,
ImmutableList.of(SubSkillType.ALCHEMY_CATALYSIS, SubSkillType.ALCHEMY_CONCOCTIONS)),
ARCHERY(ArcheryManager.class, Color.MAROON,
ImmutableList.of(SubSkillType.ARCHERY_DAZE, SubSkillType.ARCHERY_ARROW_RETRIEVAL, SubSkillType.ARCHERY_SKILL_SHOT)),
ImmutableList.of(SubSkillType.ARCHERY_DAZE, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK, SubSkillType.ARCHERY_ARROW_RETRIEVAL, SubSkillType.ARCHERY_SKILL_SHOT)),
AXES(AxesManager.class, Color.AQUA, SuperAbilityType.SKULL_SPLITTER, ToolType.AXE,
ImmutableList.of(SubSkillType.AXES_SKULL_SPLITTER, SubSkillType.AXES_ARMOR_IMPACT, SubSkillType.AXES_AXE_MASTERY, SubSkillType.AXES_CRITICAL_STRIKES, SubSkillType.AXES_GREATER_IMPACT)),
ImmutableList.of(SubSkillType.AXES_SKULL_SPLITTER, SubSkillType.AXES_AXES_LIMIT_BREAK, SubSkillType.AXES_ARMOR_IMPACT, SubSkillType.AXES_AXE_MASTERY, SubSkillType.AXES_CRITICAL_STRIKES, SubSkillType.AXES_GREATER_IMPACT)),
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL,
ImmutableList.of(SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, SubSkillType.EXCAVATION_ARCHAEOLOGY)),
FISHING(FishingManager.class, Color.NAVY,
@ -58,11 +58,11 @@ public enum PrimarySkillType {
SMELTING(SmeltingManager.class, Color.YELLOW,
ImmutableList.of(SubSkillType.SMELTING_UNDERSTANDING_THE_ART, /*SubSkillType.SMELTING_FLUX_MINING,*/ SubSkillType.SMELTING_FUEL_EFFICIENCY, SubSkillType.SMELTING_SECOND_SMELT)),
SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbilityType.SERRATED_STRIKES, ToolType.SWORD,
ImmutableList.of(SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_STAB, SubSkillType.SWORDS_RUPTURE, SubSkillType.SWORDS_COUNTER_ATTACK)),
ImmutableList.of(SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK, SubSkillType.SWORDS_STAB, SubSkillType.SWORDS_RUPTURE, SubSkillType.SWORDS_COUNTER_ATTACK)),
TAMING(TamingManager.class, Color.PURPLE,
ImmutableList.of(SubSkillType.TAMING_BEAST_LORE, SubSkillType.TAMING_CALL_OF_THE_WILD, SubSkillType.TAMING_ENVIRONMENTALLY_AWARE, SubSkillType.TAMING_FAST_FOOD_SERVICE, SubSkillType.TAMING_GORE, SubSkillType.TAMING_HOLY_HOUND, SubSkillType.TAMING_SHARPENED_CLAWS, SubSkillType.TAMING_SHOCK_PROOF, SubSkillType.TAMING_THICK_FUR, SubSkillType.TAMING_PUMMEL)),
UNARMED(UnarmedManager.class, Color.BLACK, SuperAbilityType.BERSERK, ToolType.FISTS,
ImmutableList.of(SubSkillType.UNARMED_BERSERK, SubSkillType.UNARMED_BLOCK_CRACKER, SubSkillType.UNARMED_ARROW_DEFLECT, SubSkillType.UNARMED_DISARM, SubSkillType.UNARMED_IRON_ARM_STYLE, SubSkillType.UNARMED_IRON_GRIP)),
ImmutableList.of(SubSkillType.UNARMED_BERSERK, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK, SubSkillType.UNARMED_BLOCK_CRACKER, SubSkillType.UNARMED_ARROW_DEFLECT, SubSkillType.UNARMED_DISARM, SubSkillType.UNARMED_IRON_ARM_STYLE, SubSkillType.UNARMED_IRON_GRIP)),
WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER));

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@ -18,10 +18,12 @@ public enum SubSkillType {
ARCHERY_ARROW_RETRIEVAL(1),
ARCHERY_DAZE,
ARCHERY_SKILL_SHOT(20),
ARCHERY_ARCHERY_LIMIT_BREAK(10),
/* Axes */
AXES_ARMOR_IMPACT(20),
AXES_AXE_MASTERY(4),
AXES_AXES_LIMIT_BREAK(10),
AXES_CRITICAL_STRIKES(1),
AXES_GREATER_IMPACT(1),
AXES_SKULL_SPLITTER(1),
@ -72,6 +74,7 @@ public enum SubSkillType {
SWORDS_RUPTURE(4),
SWORDS_SERRATED_STRIKES(1),
SWORDS_STAB(2),
SWORDS_SWORDS_LIMIT_BREAK(10),
/* Taming */
TAMING_BEAST_LORE(1),
@ -92,6 +95,7 @@ public enum SubSkillType {
UNARMED_DISARM(1),
UNARMED_IRON_ARM_STYLE(5),
UNARMED_IRON_GRIP(1),
UNARMED_UNARMED_LIMIT_BREAK(10),
/* Woodcutting */
/* WOODCUTTING_BARK_SURGEON(3),*/

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@ -187,7 +187,7 @@ public class EntityListener implements Listener {
}
}
/* @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
/*@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onEntityDamageDebugLowest(EntityDamageEvent event)
{
if(event instanceof FakeEntityDamageByEntityEvent)
@ -196,7 +196,8 @@ public class EntityListener implements Listener {
if(event instanceof FakeEntityDamageEvent)
return;
Bukkit.broadcastMessage(ChatColor.GOLD+"DMG Before Events: "+ChatColor.RESET+event.getDamage());
Bukkit.broadcastMessage(ChatColor.DARK_AQUA+"DMG Before Events: "
+ChatColor.RESET+event.getDamage());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
@ -208,9 +209,30 @@ public class EntityListener implements Listener {
if(event instanceof FakeEntityDamageEvent)
return;
if(!(event.getEntity() instanceof LivingEntity))
return;
LivingEntity entity = (LivingEntity) event.getEntity();
double rawDamage = event.getDamage();
double dmgAfterReduction = event.getFinalDamage();
Bukkit.broadcastMessage(ChatColor.GOLD+"DEBUG: " + event.getEntity().getName()+ChatColor.RESET+"RawDMG["+rawDamage+"], "+"FinalDMG=["+dmgAfterReduction+"]");
Bukkit.broadcastMessage(ChatColor.GOLD+"DMG After Events: "
+ event.getEntity().getName()+ChatColor.RESET
+"RawDMG["+rawDamage+"], "
+"FinalDMG=["+dmgAfterReduction+"]");
Bukkit.broadcastMessage(
event.getEntity().getName()
+ChatColor.GREEN
+" HP "
+ChatColor.RESET
+entity.getHealth()
+ChatColor.YELLOW
+" -> "
+ChatColor.RESET
+(entity.getHealth()-event.getFinalDamage()));
Bukkit.broadcastMessage("");
}*/
@ -381,6 +403,8 @@ public class EntityListener implements Listener {
}
}
}
}
/**

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@ -5,6 +5,7 @@ import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
import com.gmail.nossr50.mcMMO;
@ -46,6 +47,7 @@ public final class CombatUtils {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
Map<DamageModifier, Double> modifiers = getModifiers(event);
@ -63,13 +65,19 @@ public final class CombatUtils {
//Add Stab Damage
if(swordsManager.canUseStab())
{
event.setDamage(swordsManager.getStabDamage() + initialDamage);
finalDamage+=swordsManager.getStabDamage();
}
if (swordsManager.canUseSerratedStrike()) {
swordsManager.serratedStrikes(target, initialDamage, modifiers);
}
if(canUseLimitBreak(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK);
}
applyScaledModifiers(initialDamage, finalDamage, event);
startGainXp(mcMMOPlayer, target, PrimarySkillType.SWORDS);
}
@ -90,24 +98,29 @@ public final class CombatUtils {
}
if (axesManager.canUseAxeMastery()) {
finalDamage += axesManager.axeMastery();
}
if (axesManager.canCriticalHit(target)) {
finalDamage += axesManager.criticalHit(target, initialDamage);
finalDamage+=axesManager.axeMastery();
}
if (axesManager.canImpact(target)) {
axesManager.impactCheck(target);
}
else if (axesManager.canGreaterImpact(target)) {
finalDamage += axesManager.greaterImpact(target);
finalDamage+=axesManager.greaterImpact(target);
}
if (axesManager.canUseSkullSplitter(target)) {
axesManager.skullSplitterCheck(target, initialDamage, modifiers);
}
if (axesManager.canCriticalHit(target)) {
finalDamage+=axesManager.criticalHit(target, finalDamage);
}
if(canUseLimitBreak(player, SubSkillType.AXES_AXES_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.AXES_AXES_LIMIT_BREAK);
}
applyScaledModifiers(initialDamage, finalDamage, event);
startGainXp(mcMMOPlayer, target, PrimarySkillType.AXES);
}
@ -116,7 +129,7 @@ public final class CombatUtils {
if (event.getCause() == DamageCause.THORNS) {
return;
}
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
@ -127,25 +140,29 @@ public final class CombatUtils {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
}
//Only execute bonuses if the player is not spamming
if(unarmedManager.isPunchingCooldownOver())
{
//Only execute bonuses if the player is not spamming
if (unarmedManager.canUseIronArm()) {
finalDamage += unarmedManager.ironArm();
finalDamage+=unarmedManager.ironArm();
}
if (unarmedManager.canUseBerserk()) {
finalDamage += unarmedManager.berserkDamage(initialDamage);
finalDamage+=unarmedManager.berserkDamage(finalDamage);
}
if (unarmedManager.canDisarm(target)) {
unarmedManager.disarmCheck((Player) target);
}
if(canUseLimitBreak(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK);
}
}
applyScaledModifiers(initialDamage, finalDamage, event);
startGainXp(mcMMOPlayer, target, PrimarySkillType.UNARMED);
Unarmed.lastAttacked = System.currentTimeMillis(); //Track how often the player is punching
}
@ -163,11 +180,11 @@ public final class CombatUtils {
tamingManager.pummel(target, wolf);
if (tamingManager.canUseSharpenedClaws()) {
finalDamage += tamingManager.sharpenedClaws();
finalDamage+=tamingManager.sharpenedClaws();
}
if (tamingManager.canUseGore()) {
finalDamage += tamingManager.gore(target, initialDamage);
finalDamage+=tamingManager.gore(target, initialDamage);
}
applyScaledModifiers(initialDamage, finalDamage, event);
@ -176,10 +193,11 @@ public final class CombatUtils {
private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Arrow arrow) {
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
double finalDamage = event.getDamage();
if (target instanceof Player && PrimarySkillType.UNARMED.getPVPEnabled()) {
UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
@ -194,17 +212,22 @@ public final class CombatUtils {
}
if (archeryManager.canSkillShot()) {
finalDamage += archeryManager.skillShot(initialDamage);
finalDamage+=archeryManager.skillShot(initialDamage);
}
if (archeryManager.canDaze(target)) {
finalDamage += archeryManager.daze((Player) target);
finalDamage+=archeryManager.daze((Player) target);
}
if (!arrow.hasMetadata(mcMMO.infiniteArrowKey) && archeryManager.canRetrieveArrows()) {
archeryManager.retrieveArrows(target);
}
if(canUseLimitBreak(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
}
double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
applyScaledModifiers(initialDamage, finalDamage, event);
@ -217,8 +240,7 @@ public final class CombatUtils {
* @param event The event to run the combat checks on.
*/
public static void processCombatAttack(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
Entity damager = event.getDamager();
EntityType entityType = damager.getType();
EntityType entityType = attacker.getType();
if (attacker instanceof Player && entityType == EntityType.PLAYER) {
Player player = (Player) attacker;
@ -275,7 +297,7 @@ public final class CombatUtils {
}
else if (entityType == EntityType.WOLF) {
Wolf wolf = (Wolf) damager;
Wolf wolf = (Wolf) attacker;
AnimalTamer tamer = wolf.getOwner();
if (tamer != null && tamer instanceof Player && PrimarySkillType.TAMING.shouldProcess(target)) {
@ -287,7 +309,7 @@ public final class CombatUtils {
}
}
else if (entityType == EntityType.ARROW) {
Arrow arrow = (Arrow) damager;
Arrow arrow = (Arrow) attacker;
ProjectileSource projectileSource = arrow.getShooter();
if (projectileSource != null && projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
@ -328,13 +350,27 @@ public final class CombatUtils {
SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
if (swordsManager.canUseCounterAttack(damager)) {
swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
if (swordsManager.canUseCounterAttack(attacker)) {
swordsManager.counterAttackChecks((LivingEntity) attacker, event.getDamage());
}
}
}
}
public static int getLimitBreakDamage(Player player, SubSkillType subSkillType) {
return RankUtils.getRank(player, subSkillType);
}
/**
* Checks if player has access to their weapons limit break
* @param player target player
* @return true if the player has access to the limit break
*/
public static boolean canUseLimitBreak(Player player, SubSkillType subSkillType) {
return RankUtils.hasUnlockedSubskill(player, subSkillType)
&& Permissions.isSubSkillEnabled(player, subSkillType);
}
/**
* Attempt to damage target for value dmg with reason CUSTOM
*

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@ -166,6 +166,9 @@ Archery.SubSkill.Daze.Stat=Daze Chance
Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval
Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses
Archery.SubSkill.ArrowRetrieval.Stat=Arrow Recovery Chance
Archery.SubSkill.ArcheryLimitBreak.Name=Archery Limit Break
Archery.SubSkill.ArcheryLimitBreak.Description=Breaking your limits.
Archery.SubSkill.ArcheryLimitBreak.Stat=Limit Break Bonus DMG
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
#AXES
@ -190,6 +193,9 @@ Axes.SubSkill.CriticalStrikes.Description=Double Damage
Axes.SubSkill.CriticalStrikes.Stat=Critical Strike Chance
Axes.SubSkill.AxeMastery.Name=Axe Mastery
Axes.SubSkill.AxeMastery.Description=Adds bonus DMG
Axes.SubSkill.AxesLimitBreak.Name=Axes Limit Break
Axes.SubSkill.AxesLimitBreak.Description=Breaking your limits.
Axes.SubSkill.AxesLimitBreak.Stat=Limit Break Bonus DMG
Axes.SubSkill.ArmorImpact.Name=Armor Impact
Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor
Axes.SubSkill.GreaterImpact.Name=Greater Impact
@ -407,6 +413,9 @@ Swords.SubSkill.Rupture.Description=Apply a powerful bleed DoT
Swords.SubSkill.Stab.Name=Stab
Swords.SubSkill.Stab.Description=Adds bonus damage to your attacks.
Swords.SubSkill.Stab.Stat=Stab Damage
Swords.SubSkill.SwordsLimitBreak.Name=Swords Limit Break
Swords.SubSkill.SwordsLimitBreak.Description=Breaking your limits.
Swords.SubSkill.SwordsLimitBreak.Stat=Limit Break Bonus DMG
Swords.SubSkill.Rupture.Stat=Rupture Chance
Swords.SubSkill.Rupture.Stat.Extra=Rupture: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs]
Swords.Effect.4=Serrated Strikes Rupture+
@ -483,6 +492,9 @@ Unarmed.SubSkill.Berserk.Stat=Berserk Length
Unarmed.SubSkill.Disarm.Name=Disarm
Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand
Unarmed.SubSkill.Disarm.Stat=Disarm Chance
Unarmed.SubSkill.UnarmedLimitBreak.Name=Unarmed Limit Break
Unarmed.SubSkill.UnarmedLimitBreak.Description=Breaking your limits.
Unarmed.SubSkill.UnarmedLimitBreak.Stat=Limit Break Bonus DMG
Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style
Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time
Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect

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@ -248,6 +248,9 @@ permissions:
mcmmo.ability.archery.skillshot: true
mcmmo.ability.archery.daze: true
mcmmo.ability.archery.arrowretrieval: true
mcmmo.ability.archery.archerylimitbreak: true
mcmmo.ability.archery.archerylimitbreak:
description: Adds damage to bows and crossbows
mcmmo.ability.archery.skillshot:
description: Allows bonus damage from the Archery SkillShot ability
mcmmo.ability.archery.daze:
@ -267,6 +270,9 @@ permissions:
mcmmo.ability.axes.greaterimpact: true
mcmmo.ability.axes.armorimpact: true
mcmmo.ability.axes.skullsplitter: true
mcmmo.ability.axes.axeslimitbreak: true
mcmmo.ability.axes.axeslimitbreak:
description: Adds damage to axes
mcmmo.ability.axes.axemastery:
description: Allows bonus damage from Axes
mcmmo.ability.axes.criticalhit:
@ -564,6 +570,11 @@ permissions:
mcmmo.ability.swords.stab: true
mcmmo.ability.swords.counterattack: true
mcmmo.ability.swords.serratedstrikes: true
mcmmo.ability.swords.swordslimitbreak: true
mcmmo.ability.swords.stab:
description: Adds damage to swords
mcmmo.ability.swords.swordslimitbreak:
description: Adds damagee to swords
mcmmo.ability.swords.rupture:
description: Allows access to the Bleed ability
mcmmo.ability.swords.counterattack:
@ -640,6 +651,9 @@ permissions:
mcmmo.ability.unarmed.arrowdeflect: true
mcmmo.ability.unarmed.disarm: true
mcmmo.ability.unarmed.irongrip: true
mcmmo.ability.unarmed.unarmedlimitbreak: true
mcmmo.ability.unarmed.unarmedlimitbreak:
description: Adds damage to unarmed attacks
mcmmo.ability.unarmed.berserk:
description: Allows access to the Berserker ability
mcmmo.ability.unarmed.blockcracker:

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@ -31,6 +31,29 @@ Alchemy:
Rank_7: 850
Rank_8: 1000
Archery:
ArcheryLimitBreak:
Standard:
Rank_1: 10
Rank_2: 20
Rank_3: 30
Rank_4: 40
Rank_5: 50
Rank_6: 60
Rank_7: 70
Rank_8: 80
Rank_9: 90
Rank_10: 100
RetroMode:
Rank_1: 100
Rank_2: 200
Rank_3: 300
Rank_4: 400
Rank_5: 500
Rank_6: 600
Rank_7: 700
Rank_8: 800
Rank_9: 900
Rank_10: 1000
ArrowRetrieval:
Standard:
Rank_1: 2
@ -86,6 +109,29 @@ Acrobatics:
RetroMode:
Rank_1: 20
Axes:
AxesLimitBreak:
Standard:
Rank_1: 10
Rank_2: 20
Rank_3: 30
Rank_4: 40
Rank_5: 50
Rank_6: 60
Rank_7: 70
Rank_8: 80
Rank_9: 90
Rank_10: 100
RetroMode:
Rank_1: 100
Rank_2: 200
Rank_3: 300
Rank_4: 400
Rank_5: 500
Rank_6: 600
Rank_7: 700
Rank_8: 800
Rank_9: 900
Rank_10: 1000
SkullSplitter:
Standard:
Rank_1: 5
@ -381,6 +427,29 @@ Fishing:
Rank_7: 850
Rank_8: 1000
Swords:
SwordsLimitBreak:
Standard:
Rank_1: 10
Rank_2: 20
Rank_3: 30
Rank_4: 40
Rank_5: 50
Rank_6: 60
Rank_7: 70
Rank_8: 80
Rank_9: 90
Rank_10: 100
RetroMode:
Rank_1: 100
Rank_2: 200
Rank_3: 300
Rank_4: 400
Rank_5: 500
Rank_6: 600
Rank_7: 700
Rank_8: 800
Rank_9: 900
Rank_10: 1000
Stab:
Standard:
Rank_1: 75
@ -410,6 +479,29 @@ Swords:
RetroMode:
Rank_1: 100
Unarmed:
UnarmedLimitBreak:
Standard:
Rank_1: 10
Rank_2: 20
Rank_3: 30
Rank_4: 40
Rank_5: 50
Rank_6: 60
Rank_7: 70
Rank_8: 80
Rank_9: 90
Rank_10: 100
RetroMode:
Rank_1: 100
Rank_2: 200
Rank_3: 300
Rank_4: 400
Rank_5: 500
Rank_6: 600
Rank_7: 700
Rank_8: 800
Rank_9: 900
Rank_10: 1000
Berserk:
Standard:
Rank_1: 10