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Fix an issue where brewing stands will consume two fuel units for vanilla ingredients.
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@ -52,8 +52,11 @@ public class AlchemyBrewTask extends BukkitRunnable {
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if (Alchemy.brewingStandMap.containsKey(location)) {
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if (Alchemy.brewingStandMap.containsKey(location)) {
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Alchemy.brewingStandMap.get(location).cancel();
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Alchemy.brewingStandMap.get(location).cancel();
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}
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}
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fuel = ((BrewingStand) brewingStand).getFuelLevel() - 1;
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fuel = ((BrewingStand) brewingStand).getFuelLevel();
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if (((BrewingStand) brewingStand).getBrewingTime() == -1) // Only decrement on our end if it isn't a vanilla ingredient.
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fuel--;
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Alchemy.brewingStandMap.put(location, this);
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Alchemy.brewingStandMap.put(location, this);
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this.runTaskTimer(mcMMO.p, 1, 1);
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this.runTaskTimer(mcMMO.p, 1, 1);
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