Updated configs

Signed-off-by: t00thpick1 <t00thpick1dirko@gmail.com>
This commit is contained in:
shanedrgn 2018-07-25 20:20:12 -04:00 committed by t00thpick1
parent 99f6192965
commit 6296a6adde
8 changed files with 283 additions and 278 deletions

View File

@ -426,7 +426,7 @@ Double_Drops:
Sugar_Cane_Block: true
Vine: true
Water_Lily: true
Yellow_Flower: true
Dandelion: true
Mining:
Coal_Ore: true
Diamond_Ore: true

View File

@ -183,7 +183,7 @@ Experience:
Vine: 10
Water_Lily: 100
White_Tulip: 150
Yellow_Flower: 100
Dandelion: 100
Mining:
Coal_Ore: 100
Diamond_Ore: 750

View File

@ -29,23 +29,23 @@ Item_Weights:
# Item weights for armor and tools
Diamond_Sword: 150
Diamond_Spade: 150
Diamond_Shovel: 150
Diamond_Pickaxe: 150
Diamond_Axe: 150
Diamond_Helmet: 150
Diamond_Chestplate: 150
Diamond_Leggings: 150
Diamond_Boots: 150
Gold_Sword: 75
Gold_Spade: 75
Gold_Pickaxe: 75
Gold_Axe: 75
Gold_Helmet: 75
Gold_Chestplate: 75
Gold_Leggings: 75
Gold_Boots: 75
Golden_Sword: 75
Golden_Shovel: 75
Golden_Pickaxe: 75
Golden_Axe: 75
Golden_Helmet: 75
Golden_Chestplate: 75
Golden_Leggings: 75
Golden_Boots: 75
Iron_Sword: 60
Iron_Spade: 60
Iron_Shovel: 60
Iron_Pickaxe: 60
Iron_Axe: 60
Iron_Helmet: 60
@ -58,23 +58,23 @@ Item_Weights:
Party_Shareables:
Misc_Items:
- Diamond_Sword
- Diamond_Spade
- Diamond_Shovel
- Diamond_Pickaxe
- Diamond_Axe
- Gold_Sword
- Gold_Spade
- Gold_Pickaxe
- Gold_Axe
- Golden_Sword
- Golden_Shovel
- Golden_Pickaxe
- Golden_Axe
- Iron_Sword
- Iron_Spade
- Iron_Shovel
- Iron_Pickaxe
- Iron_Axe
- Stone_Sword
- Stone_Spade
- Stone_Shovel
- Stone_Pickaxe
- Stone_Axe
- Wood_Sword
- Wood_Spade
- Wood_Shovel
- Wood_Pickaxe
- Wood_Axe
- Bow
@ -82,10 +82,10 @@ Party_Shareables:
- Diamond_Chestplate
- Diamond_Leggings
- Diamond_Boots
- Gold_Helmet
- Gold_Chestplate
- Gold_Leggings
- Gold_Boots
- Golden_Helmet
- Golden_Chestplate
- Golden_Leggings
- Golden_Boots
- Iron_Helmet
- Iron_Chestplate
- Iron_Leggings

File diff suppressed because it is too large Load Diff

View File

@ -49,7 +49,7 @@ Repairables:
WOOD_SWORD:
MinimumLevel: 0
XpMultiplier: .25
WOOD_SPADE:
WOOD_SHOVEL:
MinimumLevel: 0
XpMultiplier: .16
WOOD_PICKAXE:
@ -68,7 +68,7 @@ Repairables:
STONE_SWORD:
MinimumLevel: 0
XpMultiplier: .25
STONE_SPADE:
STONE_SHOVEL:
MinimumLevel: 0
XpMultiplier: .16
STONE_PICKAXE:
@ -87,7 +87,7 @@ Repairables:
IRON_SWORD:
MinimumLevel: 0
XpMultiplier: .5
IRON_SPADE:
IRON_SHOVEL:
MinimumLevel: 0
XpMultiplier: .3
IRON_PICKAXE:
@ -122,32 +122,32 @@ Repairables:
# Gold repairables
###
# Tools
GOLD_SWORD:
GOLDEN_SWORD:
MinimumLevel: 0
XpMultiplier: 4
GOLD_SPADE:
GOLDEN_SHOVEL:
MinimumLevel: 0
XpMultiplier: 2.6
GOLD_PICKAXE:
GOLDEN_PICKAXE:
MinimumLevel: 0
XpMultiplier: 8
GOLD_AXE:
GOLDEN_AXE:
MinimumLevel: 0
XpMultiplier: 8
GOLD_HOE:
GOLDEN_HOE:
MinimumLevel: 0
XpMultiplier: 4
# Armor
GOLD_HELMET:
GOLDEN_HELMET:
MinimumLevel: 0
XpMultiplier: 4
GOLD_CHESTPLATE:
GOLDEN_CHESTPLATE:
MinimumLevel: 0
XpMultiplier: 4
GOLD_LEGGINGS:
GOLDEN_LEGGINGS:
MinimumLevel: 0
XpMultiplier: 4
GOLD_BOOTS:
GOLDEN_BOOTS:
MinimumLevel: 0
XpMultiplier: 4
#
@ -157,7 +157,7 @@ Repairables:
DIAMOND_SWORD:
MinimumLevel: 50
XpMultiplier: .5
DIAMOND_SPADE:
DIAMOND_SHOVEL:
MinimumLevel: 50
XpMultiplier: .3
DIAMOND_PICKAXE:
@ -208,6 +208,6 @@ Repairables:
BOW:
MinimumLevel: 0
XpMultiplier: .5
CARROT_STICK:
CARROT_ON_A_STICK:
MinimumLevel: 0
XpMultiplier: .5

View File

@ -49,7 +49,7 @@ Salvageables:
WOOD_SWORD:
MinimumLevel: 0
XpMultiplier: .25
WOOD_SPADE:
WOOD_SHOVEL:
MinimumLevel: 0
XpMultiplier: .16
WOOD_PICKAXE:
@ -68,7 +68,7 @@ Salvageables:
STONE_SWORD:
MinimumLevel: 0
XpMultiplier: .25
STONE_SPADE:
STONE_SHOVEL:
MinimumLevel: 0
XpMultiplier: .16
STONE_PICKAXE:
@ -87,7 +87,7 @@ Salvageables:
IRON_SWORD:
MinimumLevel: 0
XpMultiplier: .5
IRON_SPADE:
IRON_SHOVEL:
MinimumLevel: 0
XpMultiplier: .3
IRON_PICKAXE:
@ -122,32 +122,32 @@ Salvageables:
# Gold salvageables
###
# Tools
GOLD_SWORD:
GOLDEN_SWORD:
MinimumLevel: 0
XpMultiplier: 4
GOLD_SPADE:
GOLDEN_SHOVEL:
MinimumLevel: 0
XpMultiplier: 2.6
GOLD_PICKAXE:
GOLDEN_PICKAXE:
MinimumLevel: 0
XpMultiplier: 8
GOLD_AXE:
GOLDEN_AXE:
MinimumLevel: 0
XpMultiplier: 8
GOLD_HOE:
GOLDEN_HOE:
MinimumLevel: 0
XpMultiplier: 4
# Armor
GOLD_HELMET:
GOLDEN_HELMET:
MinimumLevel: 0
XpMultiplier: 4
GOLD_CHESTPLATE:
GOLDEN_CHESTPLATE:
MinimumLevel: 0
XpMultiplier: 4
GOLD_LEGGINGS:
GOLDEN_LEGGINGS:
MinimumLevel: 0
XpMultiplier: 4
GOLD_BOOTS:
GOLDEN_BOOTS:
MinimumLevel: 0
XpMultiplier: 4
#
@ -157,7 +157,7 @@ Salvageables:
DIAMOND_SWORD:
MinimumLevel: 50
XpMultiplier: .5
DIAMOND_SPADE:
DIAMOND_SHOVEL:
MinimumLevel: 50
XpMultiplier: .3
DIAMOND_PICKAXE:
@ -208,6 +208,6 @@ Salvageables:
BOW:
MinimumLevel: 0
XpMultiplier: .5
CARROT_STICK:
CARROT_ON_A_STICK:
MinimumLevel: 0
XpMultiplier: .5

View File

@ -19,27 +19,28 @@ Fishing:
Amount: 1
XP: 200
Rarity: COMMON
WOOD_SWORD:
WOODEN_SWORD:
Amount: 1
XP: 200
Rarity: COMMON
WOOD_SPADE:
WOODEN_SHOVEL:
Amount: 1
XP: 200
Rarity: COMMON
WOOD_PICKAXE:
WOODEN_PICKAXE:
Amount: 1
XP: 200
Rarity: COMMON
WOOD_AXE:
WOODEN_AXE:
Amount: 1
XP: 200
Rarity: COMMON
WOOD_HOE:
WOODEN_HOE:
Amount: 1
XP: 200
Rarity: COMMON
INK_SACK_BLUE:
//!!
LAPIS_LAZULI:
Amount: 20
XP: 200
Rarity: COMMON
@ -47,7 +48,7 @@ Fishing:
Amount: 1
XP: 200
Rarity: UNCOMMON
STONE_SPADE:
STONE_SHOVEL:
Amount: 1
XP: 200
Rarity: UNCOMMON
@ -63,39 +64,39 @@ Fishing:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_SWORD:
GOLDEN_SWORD:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_SPADE:
GOLDEN_SHOVEL:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_PICKAXE:
GOLDEN_PICKAXE:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_AXE:
GOLDEN_AXE:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_HOE:
GOLDEN_HOE:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_BOOTS:
GOLDEN_BOOTS:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_HELMET:
GOLDEN_HELMET:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_LEGGINGS:
GOLDEN_LEGGINGS:
Amount: 1
XP: 200
Rarity: UNCOMMON
GOLD_CHESTPLATE:
GOLDEN_CHESTPLATE:
Amount: 1
XP: 200
Rarity: UNCOMMON
@ -111,7 +112,7 @@ Fishing:
Amount: 1
XP: 200
Rarity: RARE
IRON_SPADE:
IRON_SHOVEL:
Amount: 1
XP: 200
Rarity: RARE
@ -167,7 +168,7 @@ Fishing:
Amount: 1
XP: 200
Rarity: LEGENDARY
DIAMOND_SPADE:
DIAMOND_SHOVEL:
Amount: 1
XP: 200
Rarity: LEGENDARY
@ -199,43 +200,47 @@ Fishing:
Amount: 1
XP: 200
Rarity: LEGENDARY
RECORD_3:
MUSIC_DISC_BLOCKS:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_4:
MUSIC_DISC_CHIRP:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_5:
MUSIC_DISC_FAR:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_6:
MUSIC_DISC_MALL:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_7:
MUSIC_DISC_MELLOHI:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_8:
MUSIC_DISC_STAL:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_9:
MUSIC_DISC_STRAD:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_10:
MUSIC_DISC_WARD:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_11:
MUSIC_DISC_11:
Amount: 1
XP: 200
Rarity: RECORD
RECORD_12:
MUSIC_DISC_WAIT:
Amount: 1
XP: 200
Rarity: RECORD
MUSIC_DISC_13:
Amount: 1
XP: 200
Rarity: RECORD
@ -447,7 +452,7 @@ Excavation:
Drop_Chance: 0.05
Drop_Level: 750
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
SULPHUR:
GUNPOWDER:
Amount: 1
XP: 30
Drop_Chance: 10.0
@ -507,13 +512,13 @@ Excavation:
Drop_Chance: 0.5
Drop_Level: 650
Drops_From: [Sand, Red_Sand]
WATCH:
CLOCK:
Amount: 1
XP: 100
Drop_Chance: 0.1
Drop_Level: 500
Drops_From: [Clay]
WEB:
COBWEB:
Amount: 1
XP: 150
Drop_Chance: 5.0
@ -531,13 +536,13 @@ Excavation:
Drop_Chance: 5.0
Drop_Level: 25
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Mycelium]
GOLD_RECORD:
MUSIC_DISC_13:
Amount: 1
XP: 3000
Drop_Chance: 0.05
Drop_Level: 250
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
GREEN_RECORD:
MUSIC_DISC_CAT:
Amount: 1
XP: 3000
Drop_Chance: 0.05
@ -549,7 +554,7 @@ Excavation:
Drop_Chance: 0.13
Drop_Level: 350
Drops_From: [Dirt, Podzol, Grass, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand]
INK_SACK_BROWN:
COCOA_BEANS:
Amount: 1
XP: 100
Drop_Chance: 1.33
@ -583,19 +588,19 @@ Hylian_Luck:
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
INK_SACK_BROWN:
COCOA_BEANS:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Bushes]
CARROT_ITEM:
CARROT:
Amount: 1
XP: 0
Drop_Chance: 100.0
Drop_Level: 0
Drops_From: [Flowers]
POTATO_ITEM:
POTATO:
Amount: 1
XP: 0
Drop_Chance: 100.0
@ -646,7 +651,7 @@ Shake:
XP: 0
Drop_Chance: 49.0
Drop_Level: 0
WEB:
COBWEB:
Amount: 1
XP: 0
Drop_Chance: 1.0
@ -664,7 +669,7 @@ Shake:
XP: 0
Drop_Chance: 33.3
Drop_Level: 0
RAW_CHICKEN:
CHICKEN:
Amount: 1
XP: 0
Drop_Chance: 33.3
@ -685,19 +690,19 @@ Shake:
XP: 0
Drop_Chance: 49.0
Drop_Level: 0
RAW_BEEF:
BEEF:
Amount: 1
XP: 0
Drop_Chance: 49.0
Drop_Level: 0
CREEPER:
SKULL_ITEM:
SKELETON_SKULL:
Data: 4
Amount: 1
XP: 0
Drop_Chance: 1.0
Drop_Level: 0
SULPHUR:
GUNPOWDER:
Amount: 1
XP: 0
Drop_Chance: 99.0
@ -709,7 +714,7 @@ Shake:
Drop_Chance: 100.0
Drop_Level: 0
GHAST:
SULPHUR:
GUNPOWDER:
Amount: 1
XP: 0
Drop_Chance: 50.0
@ -741,7 +746,7 @@ Shake:
XP: 0
Drop_Chance: 12.0
Drop_Level: 0
RED_ROSE:
POPPY:
Amount: 1
XP: 0
Drop_Chance: 85.0
@ -758,7 +763,7 @@ Shake:
XP: 0
Drop_Chance: 5.0
Drop_Level: 0
MUSHROOM_SOUP:
MUSHROOM_STEW:
Amount: 1
XP: 0
Drop_Chance: 5.0
@ -779,7 +784,7 @@ Shake:
Drop_Chance: 30.0
Drop_Level: 0
PIG:
PORK:
PORKCHOP:
Amount: 1
XP: 0
Drop_Chance: 100.0
@ -796,7 +801,7 @@ Shake:
Drop_Chance: 50.0
Drop_Level: 0
PLAYER:
SKULL_ITEM:
SKELETON_SKULL:
Amount: 1
XP: 0
Drop_Chance: 0.0
@ -806,7 +811,7 @@ Shake:
Drop_Chance: 0.0
Drop_Level: 0
SHEEP:
WOOL:
WHITE_WOOL:
Amount: 3
XP: 0
Drop_Chance: 100.0
@ -823,7 +828,7 @@ Shake:
Drop_Chance: 75.0
Drop_Level: 0
SKELETON:
SKULL_ITEM:
SKELETON_SKULL:
Data: 0
Amount: 1
XP: 0
@ -868,7 +873,7 @@ Shake:
Drop_Chance: 97.0
Drop_Level: 0
SQUID:
INK_SACK_BLACK:
INK_SAC:
Amount: 1
XP: 0
Drop_Chance: 100.0
@ -905,7 +910,7 @@ Shake:
XP: 0
Drop_Chance: 15.0
Drop_Level: 0
SULPHUR:
GUNPOWDER:
Amount: 1
XP: 0
Drop_Chance: 15.0
@ -931,7 +936,7 @@ Shake:
Drop_Chance: 15.0
Drop_Level: 0
WITHER_SKELETON:
SKULL_ITEM:
WITHER_SKELETON_SKULL:
Data: 0
Amount: 1
XP: 0
@ -948,7 +953,7 @@ Shake:
Drop_Chance: 49.0
Drop_Level: 0
ZOMBIE:
SKULL_ITEM:
SKELETON_SKULL:
Data: 2
Amount: 1
XP: 0

View File

@ -347,10 +347,10 @@ public class PotionConfigGenerator {
}
for (Entry<WriteablePotion, Map<Ingredient, WriteablePotion>> entry : vanillaPotions.entrySet()) {
if (entry.getKey().mat == Material.POTION) {
entry.getValue().put(new Ingredient(Material.SULPHUR), new WriteablePotion(Material.SPLASH_POTION, entry.getKey().data));
entry.getValue().put(new Ingredient(Material.GUNPOWDER), new WriteablePotion(Material.SPLASH_POTION, entry.getKey().data));
}
if (entry.getKey().mat == Material.SPLASH_POTION) {
entry.getValue().put(new Ingredient(Material.DRAGONS_BREATH), new WriteablePotion(Material.LINGERING_POTION, entry.getKey().data));
entry.getValue().put(new Ingredient(Material.DRAGON_BREATH), new WriteablePotion(Material.LINGERING_POTION, entry.getKey().data));
}
}
}
@ -393,10 +393,10 @@ public class PotionConfigGenerator {
mod = 0.25;
}
children.put(new Ingredient(Material.BROWN_MUSHROOM), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.CONFUSION, (int) (450 * mod), 0), "NAUSEA"));
children.put(new Ingredient(Material.CARROT_ITEM), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.FAST_DIGGING, (int) (3600 * mod), 0), "HASTE"));
children.put(new Ingredient(Material.CARROT), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.FAST_DIGGING, (int) (3600 * mod), 0), "HASTE"));
children.put(new Ingredient(Material.SLIME_BALL), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.SLOW_DIGGING, (int) (3600 * mod), 0), "DULLNESS"));
children.put(new Ingredient(Material.GOLDEN_APPLE), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, (int) (450 * mod), 0), "RESISTANCE"));
children.put(new Ingredient(Material.INK_SACK), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.BLINDNESS, (int) (225 * mod), 0), "BLINDNESS"));
children.put(new Ingredient(Material.INK_SAC), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.BLINDNESS, (int) (225 * mod), 0), "BLINDNESS"));
children.put(new Ingredient(Material.ROTTEN_FLESH), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.HUNGER, (int) (900 * mod), 0), "HUNGER"));
children.put(new Ingredient(Material.POISONOUS_POTATO), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.WITHER, (int) (450 * mod), 0), "DECAY"));
children.put(new Ingredient(Material.QUARTZ), new WriteablePotion(current.mat, PotionType.UNCRAFTABLE, new PotionEffect(PotionEffectType.ABSORPTION, (int) (1800 * mod), 0), "ABSORPTION"));
@ -608,10 +608,10 @@ public class PotionConfigGenerator {
for (Entry<WriteablePotion, Map<Ingredient, WriteablePotion>> entry : mcMMOPotions.entrySet()) {
if (entry.getKey().mat == Material.POTION) {
PotionEffect effect = new PotionEffect(entry.getKey().effect.getType(), (int) (entry.getKey().effect.getDuration() * 0.75), entry.getKey().effect.getAmplifier());
entry.getValue().put(new Ingredient(Material.SULPHUR), new WriteablePotion(Material.SPLASH_POTION, entry.getKey().data, effect, entry.getKey().baseName));
entry.getValue().put(new Ingredient(Material.GUNPOWDER), new WriteablePotion(Material.SPLASH_POTION, entry.getKey().data, effect, entry.getKey().baseName));
} else if (entry.getKey().mat == Material.SPLASH_POTION) {
PotionEffect effect = new PotionEffect(entry.getKey().effect.getType(), (int) (entry.getKey().effect.getDuration() * 0.33), entry.getKey().effect.getAmplifier());
entry.getValue().put(new Ingredient(Material.DRAGONS_BREATH), new WriteablePotion(Material.LINGERING_POTION, entry.getKey().data, effect, entry.getKey().baseName));
entry.getValue().put(new Ingredient(Material.DRAGON_BREATH), new WriteablePotion(Material.LINGERING_POTION, entry.getKey().data, effect, entry.getKey().baseName));
}
}
}